Player Matchup

Yu Huang
Yu Huang
 
Yu Huang
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
BassHunter49
Cerberus
Level 86
God Stats
18W - 26L
1,393 SR
Queue Stats
67W - 100L
1,386 Elo+
Party 1
Skadi
Skadi
Dontgivaduck15
Skadi
Level 118
God Stats
57W - 64L
1,473 SR
Queue Stats
77W - 87L
1,444 Elo+
Party 1
Loki
Loki
Historicus3
Loki
Level 135
God Stats
3W - 1L
1,500 SR
Queue Stats
130W - 159L
1,424 Elo+
Party 1
Cthulhu
Cthulhu
Muscle Milk5596
Cthulhu
Level 27
God Stats
7W - 4L
1,751 SR
Queue Stats
100W - 124L
1,458 Elo+
Party 1
Team Averages
Level 92
1,523 SR
1,442 Elo+

VS

Team Averages
Level 138
1,590 SR
1,534 Elo+
Apollo
Apollo
 
Apollo
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
Norway Eternal
Shiva
Level 155
God Stats
5W - 6L
1,631 SR
Queue Stats
83W - 65L
1,566 Elo+
Party 2
Ne Zha
Ne Zha
SlowMoShun
Ne Zha
Level 106
God Stats
34W - 22L
1,522 SR
Queue Stats
112W - 90L
1,537 Elo+
Party 2
Janus
Janus
ToddDaBot
Janus
Level 129
God Stats
17W - 13L
1,586 SR
Queue Stats
282W - 237L
1,514 Elo+
Party 3
Ymir
Ymir
tortaa-_-
Ymir
Level 152
God Stats
4W - 0L
1,712 SR
Queue Stats
206W - 166L
1,550 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
12
0 / 4 / 0
6,298
630
4,233
8,147
3,641
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cerberus
BassHunter49
Cerberus
12
1 / 2 / 0
6,498
650
3,892
11,554
8,987
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
0 / 2 / 1
6,705
671
5,784
6,193
2,726
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 5 / 0
6,559
656
3,329
9,068
3,436
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

12
0 / 2 / 0
6,319
632
4,476
10,151
7,217
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
13
0 / 0 / 4
7,104
710
3,687
6,718
2,829
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
6 / 0 / 4
8,019
802
9,028
7,364
5,727
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ne Zha
SlowMoShun
Ne Zha
14
2 / 0 / 9
7,516
752
8,426
7,924
3,922
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Janus
ToddDaBot
Janus
16
7 / 1 / 1
8,733
873
10,490
4,862
1,888
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
13
0 / 0 / 8
7,633
763
6,155
10,951
11,133
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
41
1
Kills
15
15
Deaths
1
1
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
 
Yu Huang
0
4
0
0
W
Apollo
 
Apollo
0
0
4
2
L
Cerberus
BassHunter49
Cerberus
1
2
0
0.5
L
0
2
1
0.25
L
0
5
0
0
L
0
2
0
0
W
6
0
4
8
W
Ne Zha
SlowMoShun
Ne Zha
2
0
9
6.5
W
Janus
ToddDaBot
Janus
7
1
1
7.5
W
Ymir
0
0
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,714
Damage
37,786
45,113
Taken
37,819
26,007
Mitigated
25,499
6,757
Healing
11,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
 
Yu Huang
4,233
262
0
362
8,147
3,641
0
2,862
5,048
16,743
0
W
Apollo
 
Apollo
3,687
1,622
0
0
6,718
2,829
1,061
1,236
5,363
0
17,379
L
Cerberus
BassHunter49
Cerberus
3,892
153
177
3,600
11,554
8,987
0
3,803
7,458
14,989
0
L
5,784
1,405
0
360
6,193
2,726
0
2,868
3,143
0
20,405
L
3,329
346
0
500
9,068
3,436
0
1,987
6,832
0
18,276
L
4,476
87
348
1,410
10,151
7,217
0
4,453
5,484
14,399
0
W
9,028
1,156
1,054
4,079
7,364
5,727
322
2,692
4,615
0
24,150
W
Ne Zha
SlowMoShun
Ne Zha
8,426
566
0
3,067
7,924
3,922
147
2,690
5,142
0
26,594
W
Janus
ToddDaBot
Janus
10,490
368
108
1,009
4,862
1,888
0
1,292
3,535
39,043
0
W
Ymir
6,155
1,826
0
2,270
10,951
11,133
87
4,260
6,563
13,563
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,379
Gold Earned
39,005
168
Minions Killed
213
0
Camps Cleared
0
915,955
Distance Traveled
1,147,603
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
6,298
630
30
3
0
150,056
1
W
Apollo
7,104
710
37
4
0
229,823
3
L
Cerberus
6,498
650
38
4
0
203,547
2
L
Skadi
6,705
671
38
4
0
187,343
1
L
Loki
6,559
656
38
4
0
195,320
0
L
Cthulhu
6,319
632
24
2
0
179,689
0
W
Shiva
8,019
802
44
4
0
232,724
0
W
Ne Zha
7,516
752
39
4
0
227,075
0
W
Janus
8,733
873
77
8
0
241,095
4
W
Ymir
7,633
763
16
2
0
216,886
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role