Player Matchup

Geb
Geb
Masters
 
Geb
Masters
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xbalanque
Xbalanque
Diamond I
IzumiC
Xbalanque
Diamond I
Level 146
God Stats
15W - 20L
1,556 SR
Queue Stats
96W - 84L
2,519 MMR
Solo
Mercury
Mercury
Masters
Stëwie
Mercury
Masters
Level 157
God Stats
36W - 21L
1,804 SR
Queue Stats
459W - 435L
2,499 MMR
Party 2
King Arthur
King Arthur
Masters
hellfired
King Arthur
Masters
Level 160
God Stats
2W - 4L
1,558 SR
Queue Stats
121W - 136L
2,416 MMR
Party 2
Hades
Hades
Masters
superdeathfang
Hades
Masters
Level 158
God Stats
15W - 9L
1,803 SR
Queue Stats
527W - 496L
2,452 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 143
1,644 SR
2,277 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 141
1,692 SR
2,276 MMR
Sylvanus
Sylvanus
Diamond II
 
Sylvanus
Diamond II
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hachiman
Hachiman
Diamond II
DOORBRINGER
Hachiman
Diamond II
Level 160
God Stats
2W - 1L
1,955 SR
Queue Stats
52W - 26L
2,678 MMR
Party 3
Poseidon
Poseidon
Diamond I
KlCKPUNCH
Poseidon
Diamond I
Level 160
God Stats
3W - 2L
1,988 SR
Queue Stats
166W - 116L
2,490 MMR
Party 3
Bacchus
Bacchus
Diamond II
ReapDeCorde
Bacchus
Diamond II
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
96W - 78L
2,456 MMR
Party 1
Fenrir
Fenrir
Masters
gumboooo
Fenrir
Masters
Level 145
God Stats
12W - 12L
1,519 SR
Queue Stats
503W - 496L
2,255 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
5
0 / 2 / 0
3,339
668
1,483
5,234
1,660
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Xbalanque
IzumiC
Xbalanque
5
0 / 0 / 0
3,196
639
2,265
2,469
733
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mercury
Stëwie
Mercury
5
0 / 1 / 0
3,307
661
522
3,395
973
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

King Arthur
hellfired
King Arthur
3
0 / 1 / 0
2,617
523
344
2,627
905
6
0 / 0 / 0
3,441
688
1,315
2,026
686
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bans
FreyaUllrKaliAh Muzen Cab

VS

Bans
AresLancelotKhepriBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
7
1 / 0 / 0
3,923
785
1,481
1,644
774
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Hachiman
DOORBRINGER
Hachiman
6
1 / 0 / 0
3,563
713
2,425
2,543
630
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Poseidon
KlCKPUNCH
Poseidon
6
1 / 0 / 1
4,027
805
2,262
1,517
568
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
ReapDeCorde
Bacchus
5
0 / 0 / 3
3,692
738
2,173
3,393
2,006
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
gumboooo
Fenrir
5
1 / 0 / 0
3,492
698
515
2,573
843
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
8
0
Kills
4
4
Deaths
0
0
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
0
2
0
0
W
Sylvanus
 
Sylvanus
1
0
0
1
W
Hachiman
DOORBRINGER
Hachiman
1
0
0
1
L
Xbalanque
IzumiC
Xbalanque
0
0
0
0
W
Poseidon
KlCKPUNCH
Poseidon
1
0
1
1.5
W
Bacchus
ReapDeCorde
Bacchus
0
0
3
1.5
L
Mercury
Stëwie
Mercury
0
1
0
0
W
Fenrir
gumboooo
Fenrir
1
0
0
1
L
King Arthur
hellfired
King Arthur
0
1
0
0
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,929
Damage
8,856
15,751
Taken
11,670
4,957
Mitigated
4,821
7,067
Healing
5,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
1,483
685
820
1,590
5,234
1,660
0
1,480
3,706
6,095
0
W
Sylvanus
 
Sylvanus
1,481
779
0
820
1,644
774
884
0
1,644
15,572
5,935
W
Hachiman
DOORBRINGER
Hachiman
2,425
1,490
0
1,680
2,543
630
0
572
1,971
0
20,609
L
Xbalanque
IzumiC
Xbalanque
2,265
964
0
1,180
2,469
733
0
1,057
1,412
0
16,837
W
Poseidon
KlCKPUNCH
Poseidon
2,262
610
0
712
1,517
568
0
1,141
376
21,135
0
W
Bacchus
ReapDeCorde
Bacchus
2,173
649
0
1,249
3,393
2,006
0
674
2,719
7,408
0
L
Mercury
Stëwie
Mercury
522
222
0
350
3,395
973
0
849
2,488
0
16,385
W
Fenrir
gumboooo
Fenrir
515
186
0
751
2,573
843
0
411
2,162
0
13,248
L
King Arthur
hellfired
King Arthur
344
97
0
1,090
2,627
905
0
1,063
1,564
0
3,971
L
1,315
401
307
1,730
2,026
686
0
847
1,083
18,208
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,900
Gold Earned
18,697
131
Minions Killed
161
0
Camps Cleared
0
441,083
Distance Traveled
462,331
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
3,339
668
14
3
0
100,001
1
W
Sylvanus
3,923
785
41
8
0
73,205
0
W
Hachiman
3,563
713
38
8
0
78,265
0
L
Xbalanque
3,196
639
37
7
0
82,621
2
W
Poseidon
4,027
805
41
8
0
108,021
1
W
Bacchus
3,692
738
8
2
0
109,857
4
L
Mercury
3,307
661
32
6
0
112,817
1
W
Fenrir
3,492
698
33
7
0
92,983
1
L
King Arthur
2,617
523
6
1
0
49,604
1
L
Hades
3,441
688
42
8
0
96,040
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role