Player Matchup

Heimdallr
Heimdallr
CDS_DemolExYT
Heimdallr
Level 47
God Stats
8W - 8L
1,213 SR
Queue Stats
111W - 131L
1,326 Elo+
Solo
Medusa
Medusa
Jerrytiga
Medusa
Level 67
God Stats
11W - 7L
1,512 SR
Queue Stats
101W - 114L
1,405 Elo+
Party 1
Ravana
Ravana
Kylo-Ren-31
Ravana
Level 60
God Stats
9W - 2L
1,839 SR
Queue Stats
73W - 84L
1,466 Elo+
Party 2
Ymir
Ymir
Stinson_Ende89
Ymir
Level 7
God Stats
3W - 4L
1,458 SR
Queue Stats
6W - 9L
1,323 Elo+
Party 1
Cabrakan
Cabrakan
llBlOoDyDrEaMll
Cabrakan
Level 103
God Stats
24W - 26L
1,541 SR
Queue Stats
553W - 571L
1,454 Elo+
Party 2
Team Averages
Level 57
1,513 SR
1,395 Elo+

VS

Team Averages
Level 84
1,555 SR
1,415 Elo+
Vulcan
Vulcan
 
Vulcan
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
FENTYSINSS
Sol
Level 47
God Stats
17W - 12L
1,397 SR
Queue Stats
345W - 379L
1,320 Elo+
Party 3
Cthulhu
Cthulhu
Hero Endeaver
Cthulhu
Level 89
God Stats
7W - 2L
1,785 SR
Queue Stats
70W - 65L
1,379 Elo+
Party 3
Arachne
Arachne
Hxslop-
Arachne
Level 85
God Stats
73W - 50L
1,552 SR
Queue Stats
281W - 268L
1,486 Elo+
Solo
Artemis
Artemis
matthijsvg1999
Artemis
Level 96
God Stats
3W - 2L
1,541 SR
Queue Stats
122W - 126L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
CDS_DemolExYT
Heimdallr
11
0 / 2 / 0
5,858
451
802
6,750
3,011
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Medusa
Jerrytiga
Medusa
9
1 / 2 / 0
5,587
430
4,744
9,603
3,101
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ravana
10
0 / 3 / 0
5,738
441
3,098
9,405
4,060
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
0 / 2 / 1
5,587
430
3,690
14,410
8,119
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cabrakan
11
0 / 2 / 0
6,241
480
7,244
14,069
9,777
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
13
2 / 0 / 1
7,411
570
8,631
4,146
1,635
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
0 / 0 / 5
7,010
539
11,226
8,690
3,548
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cthulhu
10
0 / 0 / 4
6,364
490
5,006
6,627
4,478
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Arachne
Hxslop-
Arachne
13
7 / 0 / 3
7,732
595
4,893
11,236
4,181
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
2 / 1 / 2
6,602
508
9,753
7,040
2,610
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
26
1
Kills
11
11
Deaths
1
1
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
2
0
1
2.5
L
Heimdallr
CDS_DemolExYT
Heimdallr
0
2
0
0
W
0
0
5
2.5
W
Cthulhu
0
0
4
2
W
Arachne
Hxslop-
Arachne
7
0
3
8.5
L
Medusa
Jerrytiga
Medusa
1
2
0
0.5
L
Ravana
0
3
0
0
L
0
2
1
0.25
L
Cabrakan
0
2
0
0
W
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,578
Damage
39,509
54,237
Taken
37,739
28,068
Mitigated
16,452
20,465
Healing
17,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
8,631
2,626
0
1,135
4,146
1,635
29
1,008
3,138
59,966
0
L
Heimdallr
CDS_DemolExYT
Heimdallr
802
149
0
511
6,750
3,011
206
4,992
1,758
0
39,836
W
11,226
6,125
0
5,661
8,690
3,548
2,960
5,486
3,204
51,764
0
W
Cthulhu
5,006
687
0
2,021
6,627
4,478
95
1,985
4,642
23,201
0
W
Arachne
Hxslop-
Arachne
4,893
3,673
0
4,497
11,236
4,181
18
1,025
10,211
0
52,177
L
Medusa
Jerrytiga
Medusa
4,744
2,128
400
3,635
9,603
3,101
0
3,521
6,082
0
35,822
L
Ravana
3,098
855
0
4,176
9,405
4,060
0
2,717
6,688
0
46,688
L
3,690
833
430
5,401
14,410
8,119
0
4,665
9,745
17,407
0
L
Cabrakan
7,244
1,189
0
5,912
14,069
9,777
0
8,968
5,101
45,893
0
W
9,753
4,995
125
3,616
7,040
2,610
871
1,430
5,610
0
50,987

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,011
Gold Earned
35,119
333
Minions Killed
381
0
Camps Cleared
0
1,190,340
Distance Traveled
1,307,739
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
7,411
570
98
8
0
258,423
3
L
Heimdallr
5,858
451
81
6
0
235,357
0
W
Sol
7,010
539
93
7
0
236,587
0
W
Cthulhu
6,364
490
31
2
0
266,850
1
W
Arachne
7,732
595
82
6
0
309,642
4
L
Medusa
5,587
430
61
5
0
236,533
3
L
Ravana
5,738
441
88
7
0
264,785
1
L
Ymir
5,587
430
18
1
0
212,969
4
L
Cabrakan
6,241
480
85
7
0
240,696
0
W
Artemis
6,602
508
77
6
0
236,237
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role