Player Matchup

Thoth
Thoth
 
Thoth
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Atlas
Atlas
LessDenAvg
Atlas
Level 81
God Stats
17W - 8L
1,750 SR
Queue Stats
24W - 15L
1,625 Elo+
Solo
Bellona
Bellona
SeleneGandillon
Bellona
Level 148
God Stats
1W - 1L
1,781 SR
Queue Stats
16W - 17L
1,468 Elo+
Party 1
Izanami
Izanami
WolfKing911
Izanami
Level 141
God Stats
7W - 3L
1,483 SR
Queue Stats
18W - 16L
1,416 Elo+
Party 1
Kali
Kali
deadfighter3
Kali
Level 127
God Stats
3W - 2L
1,366 SR
Queue Stats
13W - 16L
1,421 Elo+
Party 1
Team Averages
Level 117
1,576 SR
1,486 Elo+

VS

Team Averages
Level 110
1,564 SR
1,463 Elo+
Chaac
Chaac
DjEddie24
Chaac
Level 127
God Stats
47W - 38L
1,537 SR
Queue Stats
250W - 274L
1,473 Elo+
Party 2
Poseidon
Poseidon
HARD2HITME
Poseidon
Level 145
God Stats
9W - 9L
1,567 SR
Queue Stats
399W - 426L
1,463 Elo+
Solo
Athena
Athena
I_Am_A_Farm
Athena
Level 67
God Stats
33W - 38L
1,567 SR
Queue Stats
211W - 246L
1,485 Elo+
Party 2
Skadi
Skadi
Tookie69
Skadi
Level 69
God Stats
14W - 12L
1,546 SR
Queue Stats
20W - 30L
1,382 Elo+
Party 2
Hun Batz
Hun Batz
xSANDMANx138
Hun Batz
Level 140
God Stats
8W - 3L
1,601 SR
Queue Stats
324W - 324L
1,510 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
14
4 / 2 / 0
8,747
547
7,051
7,763
3,371
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Atlas
11
1 / 0 / 2
7,619
476
5,647
9,265
8,747
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
0 / 1 / 0
8,242
515
6,722
12,505
12,805
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Izanami
WolfKing911
Izanami
15
4 / 2 / 1
9,366
585
9,345
9,651
4,503
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
1 / 2 / 2
7,815
488
5,703
13,987
5,798
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
DjEddie24
Chaac
15
1 / 0 / 2
8,581
536
7,619
11,581
9,651
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Poseidon
HARD2HITME
Poseidon
12
1 / 5 / 1
7,343
459
4,985
10,437
4,036
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Athena
11
0 / 0 / 3
7,215
451
3,860
11,452
10,091
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Skadi
Tookie69
Skadi
13
2 / 4 / 0
7,313
457
6,051
12,186
4,302
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hun Batz
xSANDMANx138
Hun Batz
15
3 / 1 / 0
8,593
537
5,465
13,196
5,707
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
13
10
Kills
7
7
Deaths
10
5
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
4
2
0
2
L
Chaac
DjEddie24
Chaac
1
0
2
2
L
Poseidon
HARD2HITME
Poseidon
1
5
1
0.3
L
Athena
0
0
3
1.5
W
Atlas
1
0
2
2
W
0
1
0
0
L
Skadi
Tookie69
Skadi
2
4
0
0.5
W
Izanami
WolfKing911
Izanami
4
2
1
2.25
W
1
2
2
1
L
Hun Batz
xSANDMANx138
Hun Batz
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,468
Damage
27,980
53,171
Taken
58,852
35,224
Mitigated
33,787
18,504
Healing
16,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
7,051
289
0
500
7,763
3,371
948
4,476
3,287
71,318
0
L
Chaac
DjEddie24
Chaac
7,619
1,627
0
5,296
11,581
9,651
0
232
11,349
0
68,886
L
Poseidon
HARD2HITME
Poseidon
4,985
523
0
294
10,437
4,036
172
5,856
4,581
50,556
0
L
Athena
3,860
1,384
0
2,163
11,452
10,091
0
4,270
7,182
30,394
0
W
Atlas
5,647
2,904
0
2,759
9,265
8,747
0
2,764
6,501
16,581
0
W
6,722
2,562
0
4,725
12,505
12,805
0
63
12,442
0
61,407
L
Skadi
Tookie69
Skadi
6,051
3,277
0
2,160
12,186
4,302
227
1,421
10,765
0
40,943
W
Izanami
WolfKing911
Izanami
9,345
6,559
0
4,347
9,651
4,503
1,134
916
8,735
0
83,712
W
5,703
3,013
0
6,173
13,987
5,798
0
626
13,361
0
51,406
L
Hun Batz
xSANDMANx138
Hun Batz
5,465
1,709
0
6,668
13,196
5,707
0
1,083
12,113
0
80,269

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,789
Gold Earned
39,045
488
Minions Killed
459
0
Camps Cleared
0
1,525,856
Distance Traveled
1,564,620
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
8,747
547
134
8
0
322,677
5
L
Chaac
8,581
536
127
8
0
321,911
2
L
Poseidon
7,343
459
91
6
0
294,439
5
L
Athena
7,215
451
40
3
0
350,314
6
W
Atlas
7,619
476
17
1
0
346,678
2
W
Bellona
8,242
515
119
7
0
257,101
2
L
Skadi
7,313
457
67
4
0
271,655
0
W
Izanami
9,366
585
140
9
0
292,645
2
W
Kali
7,815
488
78
5
0
306,755
4
L
Hun Batz
8,593
537
134
8
0
326,301
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role