Player Matchup

Vamana
Vamana
Silver II
HighImpac_Gaming
Vamana
Silver II
Level 113
God Stats
12W - 11L
1,614 SR
Queue Stats
543W - 569L
859 MMR
Party 2
Baron Samedi
Baron Samedi
Gold V
LioLoCleanPlate
Baron Samedi
Gold V
Level 125
God Stats
15W - 17L
1,500 SR
Queue Stats
675W - 738L
1,185 MMR
Party 2
Kumbhakarna
Kumbhakarna
Gold II
Soggy_Monster
Kumbhakarna
Gold II
Level 63
God Stats
5W - 16L
1,357 SR
Queue Stats
126W - 123L
1,738 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 100
1,490 SR
1,261 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 88
1,568 SR
1,217 MMR
Jormungandr
Jormungandr
Silver III
CIearCub
Jormungandr
Silver III
Level 51
God Stats
4W - 5L
1,661 SR
Queue Stats
20W - 24L
1,198 MMR
Party 1
Sol
Sol
Silver I
JamHoops
Sol
Silver I
Level 67
God Stats
1W - 0L
1,494 SR
Queue Stats
29W - 31L
1,266 MMR
Party 1
Izanami
Izanami
Gold V
LilPickleLabor
Izanami
Gold V
Level 146
God Stats
8W - 10L
1,549 SR
Queue Stats
233W - 281L
1,186 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 1
8,414
601
10,245
20,851
23,453
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Baron Samedi
LioLoCleanPlate
Baron Samedi
13
1 / 5 / 2
9,146
653
7,904
11,214
6,450
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kumbhakarna
Soggy_Monster
Kumbhakarna
13
1 / 2 / 0
9,587
685
3,119
19,905
21,975
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bans
Ah Muzen CabCabrakanBastetAphroditeAtlas

VS

Bans
MedusaShivaSkadiGilgameshHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
CIearCub
Jormungandr
16
6 / 1 / 4
10,814
772
12,730
15,597
18,962
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
3 / 2 / 6
10,047
718
17,626
14,640
7,648
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

14
1 / 0 / 7
9,647
689
11,168
7,860
3,752
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
27
3
Kills
10
10
Deaths
3
3
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
CIearCub
Jormungandr
6
1
4
8
L
1
3
1
0.5
W
3
2
6
3
W
1
0
7
4.5
L
Baron Samedi
LioLoCleanPlate
Baron Samedi
1
5
2
0.4
L
Kumbhakarna
Soggy_Monster
Kumbhakarna
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,268
Damage
41,524
51,970
Taken
38,097
51,878
Mitigated
30,362
12,246
Healing
11,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
CIearCub
Jormungandr
12,730
5,977
0
2,236
15,597
18,962
329
4,463
11,134
39,505
0
L
10,245
6,448
0
5,953
20,851
23,453
150
9,572
11,279
0
34,662
W
17,626
6,065
0
6,413
14,640
7,648
1,340
5,165
9,475
43,896
4,819
W
11,168
6,364
0
2,758
7,860
3,752
1,433
2,441
5,419
0
47,485
L
Baron Samedi
LioLoCleanPlate
Baron Samedi
7,904
203
2,268
1,525
11,214
6,450
0
7,970
3,244
28,660
0
L
Kumbhakarna
Soggy_Monster
Kumbhakarna
3,119
339
388
2,112
19,905
21,975
0
11,780
8,125
9,366
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,147
Gold Earned
30,508
106
Minions Killed
173
1
Camps Cleared
12
729,017
Distance Traveled
712,162
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
10,814
772
55
4
5
257,167
0
L
Vamana
8,414
601
43
3
0
264,969
3
W
Sol
10,047
718
48
3
5
225,871
0
W
Izanami
9,647
689
70
5
2
229,124
3
L
Baron Samedi
9,146
653
45
3
1
208,146
4
L
Kumbhakarna
9,587
685
18
1
0
255,902
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role