Player Matchup

Cthulhu
Cthulhu
Hyp3rSh4dow
Cthulhu
Level 88
God Stats
2W - 2L
1,645 SR
Queue Stats
63W - 31L
1,659 Elo+
Party 1
Loki
Loki
SoaSenkai
Loki
Level 16
God Stats
0W - 1L
1,273 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
The-Whitehead55
Sun Wukong
Level 3
God Stats
0W - 1L
1,273 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 36
1,397 SR
1,553 Elo+

VS

Team Averages
Level 107
1,568 SR
1,531 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Khepri
Khepri
FearOfHats
Khepri
Level 104
God Stats
1W - 1L
1,496 SR
Queue Stats
8W - 7L
1,472 Elo+
Party 2
Xbalanque
Xbalanque
Makwani
Xbalanque
Level 106
God Stats
14W - 5L
1,709 SR
Queue Stats
239W - 197L
1,620 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Hyp3rSh4dow
Cthulhu
10
1 / 5 / 0
6,446
645
8,488
12,580
7,486
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Loki
8
0 / 7 / 1
5,715
572
795
10,280
3,046
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sun Wukong
The-Whitehead55
Sun Wukong
8
0 / 8 / 1
5,836
584
728
11,474
8,182
Cudgel

Cudgel

+10
Physical Power
+50
Health

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
12
4 / 1 / 14
7,800
780
8,671
4,699
2,790
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Khepri
FearOfHats
Khepri
12
2 / 0 / 15
8,332
833
3,715
7,273
7,551
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Xbalanque
Makwani
Xbalanque
14
14 / 0 / 4
9,366
937
14,715
5,783
3,074
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
53
1
Kills
20
20
Deaths
1
2
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
4
1
14
11
W
Khepri
FearOfHats
Khepri
2
0
15
9.5
L
Cthulhu
Hyp3rSh4dow
Cthulhu
1
5
0
0.2
W
Xbalanque
Makwani
Xbalanque
14
0
4
16
L
Loki
0
7
1
0.07
L
Sun Wukong
The-Whitehead55
Sun Wukong
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,011
Damage
27,101
34,334
Taken
17,755
18,714
Mitigated
13,415
2,437
Healing
6,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
8,671
1,549
0
916
4,699
2,790
1,102
3,262
1,169
28,177
0
W
Khepri
FearOfHats
Khepri
3,715
358
0
2,311
7,273
7,551
378
2,958
4,063
14,887
0
L
Cthulhu
Hyp3rSh4dow
Cthulhu
8,488
209
359
1,766
12,580
7,486
0
6,863
5,717
24,173
0
W
Xbalanque
Makwani
Xbalanque
14,715
8,341
0
2,971
5,783
3,074
1,479
1,745
3,860
0
46,704
L
Loki
795
303
0
0
10,280
3,046
0
2,570
7,710
0
4,795
L
Sun Wukong
The-Whitehead55
Sun Wukong
728
330
0
312
11,474
8,182
102
3,107
8,367
0
4,934

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,997
Gold Earned
25,498
67
Minions Killed
120
1
Camps Cleared
7
413,798
Distance Traveled
567,421
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
7,800
780
47
5
3
172,641
0
W
Khepri
8,332
833
16
2
1
207,176
2
L
Cthulhu
6,446
645
45
5
0
152,067
1
W
Xbalanque
9,366
937
57
6
3
187,604
4
L
Loki
5,715
572
14
1
0
117,927
0
L
Sun Wukong
5,836
584
8
1
1
143,804
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role