Player Matchup

Izanami
Izanami
 
Izanami
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
X-GaBi_10
Neith
Level 31
God Stats
3W - 2L
1,733 SR
Queue Stats
15W - 21L
1,394 Elo+
Party 1
Poseidon
Poseidon
axar52
Poseidon
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 49L
1,384 Elo+
Solo
Loki
Loki
javi14072
Loki
Level 88
God Stats
1W - 1L
1,689 SR
Queue Stats
6W - 16L
1,267 Elo+
Party 1
Yemoja
Yemoja
rubenss950
Yemoja
Level 18
God Stats
0W - 3L
1,171 SR
Queue Stats
0W - 4L
1,082 Elo+
Party 1
Team Averages
Level 48
1,519 SR
1,326 Elo+

VS

Team Averages
Level 56
1,487 SR
1,349 Elo+
Loki
Loki
BEXA2288
Loki
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
148W - 145L
1,422 Elo+
Solo
Sol
Sol
FENTYSINSS
Sol
Level 47
God Stats
17W - 12L
1,325 SR
Queue Stats
345W - 379L
1,310 Elo+
Party 2
Cthulhu
Cthulhu
Hero Endeaver
Cthulhu
Level 89
God Stats
7W - 2L
1,754 SR
Queue Stats
70W - 65L
1,360 Elo+
Party 2
Discordia
Discordia
MANJO ZERO
Discordia
Level 35
God Stats
4W - 4L
1,500 SR
Queue Stats
64W - 94L
1,287 Elo+
Solo
Apollo
Apollo
iFuMxGuiLE
Apollo
Level 41
God Stats
4W - 5L
1,359 SR
Queue Stats
16W - 22L
1,368 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
1
0 / 0 / 0
2,385
183
0
0
0
Neith
X-GaBi_10
Neith
9
2 / 3 / 2
5,491
422
7,312
8,377
3,628
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
axar52
Poseidon
11
2 / 3 / 1
6,452
496
5,473
7,879
2,648
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Loki
12
5 / 4 / 2
7,281
560
6,658
10,232
3,942
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Yemoja
rubenss950
Yemoja
9
0 / 3 / 3
5,623
433
3,725
13,708
6,048
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
11
1 / 3 / 1
6,970
536
3,863
9,846
3,435
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
5 / 2 / 1
7,576
583
11,372
10,315
3,434
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
10
1 / 1 / 5
7,028
541
5,209
11,674
9,035
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Discordia
MANJO ZERO
Discordia
10
0 / 1 / 0
6,334
487
2,552
3,204
1,072
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Apollo
iFuMxGuiLE
Apollo
14
6 / 2 / 1
8,714
670
5,085
7,495
3,252
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
21
9
Kills
13
13
Deaths
9
8
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
0
0
0
W
Loki
1
3
1
0.5
W
5
2
1
2.75
W
Cthulhu
1
1
5
3.5
W
Discordia
MANJO ZERO
Discordia
0
1
0
0
L
Neith
X-GaBi_10
Neith
2
3
2
1
L
Poseidon
axar52
Poseidon
2
3
1
0.83
W
Apollo
iFuMxGuiLE
Apollo
6
2
1
3.25
L
Loki
5
4
2
1.5
L
Yemoja
rubenss950
Yemoja
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,168
Damage
28,081
40,196
Taken
42,534
16,266
Mitigated
20,228
11,266
Healing
13,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
0
0
0
0
0
0
0
0
0
0
0
W
Loki
3,863
619
0
3,861
9,846
3,435
0
1,069
8,777
0
46,977
W
11,372
6,992
0
5,117
10,315
3,434
3,551
2,360
7,955
52,913
0
W
Cthulhu
5,209
352
0
2,166
11,674
9,035
0
3,279
8,073
21,196
0
W
Discordia
MANJO ZERO
Discordia
2,552
126
0
550
3,204
1,072
0
521
2,683
24,827
0
L
Neith
X-GaBi_10
Neith
7,312
3,387
0
826
8,377
3,628
0
5,249
3,128
0
28,049
L
Poseidon
axar52
Poseidon
5,473
800
0
1,157
7,879
2,648
0
2,116
5,486
43,638
0
W
Apollo
iFuMxGuiLE
Apollo
5,085
2,376
0
2,156
7,495
3,252
1,989
1,969
5,526
0
54,764
L
Loki
6,658
2,110
12
2,531
10,232
3,942
0
1,119
8,975
0
40,936
L
Yemoja
rubenss950
Yemoja
3,725
898
2,607
4,133
13,708
6,048
0
10,182
3,474
13,252
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,232
Gold Earned
36,622
193
Minions Killed
374
0
Camps Cleared
0
932,447
Distance Traveled
1,184,696
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
2,385
183
0
0
0
0
0
W
Loki
6,970
536
94
7
0
267,290
1
W
Sol
7,576
583
84
6
0
214,399
0
W
Cthulhu
7,028
541
29
2
0
255,419
0
W
Discordia
6,334
487
52
4
0
218,292
0
L
Neith
5,491
422
36
3
0
210,955
0
L
Poseidon
6,452
496
71
5
0
231,170
0
W
Apollo
8,714
670
115
9
0
229,296
0
L
Loki
7,281
560
71
5
0
269,024
0
L
Yemoja
5,623
433
15
1
0
221,298
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role