Player Matchup

Ares
Ares
Poptartbandit4
Ares
Level 8
God Stats
1W - 2L
1,360 SR
Queue Stats
13W - 14L
1,548 Elo+
Party 2
Discordia
Discordia
SirGuck
Discordia
Level 99
God Stats
4W - 2L
1,581 SR
Queue Stats
129W - 117L
1,529 Elo+
Party 2
Neith
Neith
oVEXXo
Neith
Level 5
God Stats
2W - 2L
1,397 SR
Queue Stats
10W - 12L
1,487 Elo+
Party 2
Cu Chulainn
Cu Chulainn
rjfrench
Cu Chulainn
Level 121
God Stats
9W - 6L
1,542 SR
Queue Stats
206W - 195L
1,509 Elo+
Party 2
Ne Zha
Ne Zha
sandwichbandit2
Ne Zha
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
202W - 189L
1,536 Elo+
Party 2
Team Averages
Level 71
1,476 SR
1,522 Elo+

VS

Team Averages
Level 106
1,404 SR
1,455 Elo+
Cthulhu
Cthulhu
RoadHermit
Cthulhu
Level 28
God Stats
0W - 3L
1,156 SR
Queue Stats
52W - 79L
1,445 Elo+
Party 3
Bastet
Bastet
daviyo57
Bastet
Level 143
God Stats
0W - 1L
1,558 SR
Queue Stats
54W - 44L
1,483 Elo+
Solo
Sylvanus
Sylvanus
drroskii
Sylvanus
Level 158
God Stats
106W - 134L
1,523 SR
Queue Stats
316W - 356L
1,433 Elo+
Party 1
Medusa
Medusa
watermelonade
Medusa
Level 65
God Stats
9W - 15L
1,394 SR
Queue Stats
61W - 87L
1,492 Elo+
Party 3
Chaac
Chaac
xXHoodBatsXx
Chaac
Level 135
God Stats
2W - 1L
1,389 SR
Queue Stats
72W - 85L
1,422 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 9
9,627
481
9,025
17,644
17,172
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Discordia
SirGuck
Discordia
16
5 / 3 / 8
10,266
513
11,830
13,931
5,723
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
oVEXXo
Neith
16
1 / 2 / 4
9,609
480
7,567
7,396
3,852
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Cu Chulainn
rjfrench
Cu Chulainn
16
5 / 1 / 9
10,477
524
21,484
20,625
19,957
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
10 / 1 / 8
11,651
583
18,249
16,009
8,551
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
RoadHermit
Cthulhu
12
1 / 4 / 4
8,778
439
6,895
20,368
22,038
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bastet
daviyo57
Bastet
12
0 / 6 / 2
7,807
390
2,928
22,142
9,018
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sylvanus
drroskii
Sylvanus
16
5 / 7 / 2
10,318
516
20,862
23,852
15,460
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

13
2 / 4 / 1
8,724
436
8,422
13,676
4,875
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
0 / 3 / 1
8,518
426
6,881
21,021
17,326
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
18
23
Kills
8
8
Deaths
24
38
Assists
10
Player
Kills
Deaths
Assists
KDA
W
2
1
9
6.5
L
Cthulhu
RoadHermit
Cthulhu
1
4
4
0.75
W
Discordia
SirGuck
Discordia
5
3
8
3
L
Bastet
daviyo57
Bastet
0
6
2
0.17
L
Sylvanus
drroskii
Sylvanus
5
7
2
0.86
W
Neith
oVEXXo
Neith
1
2
4
1.5
W
Cu Chulainn
rjfrench
Cu Chulainn
5
1
9
9.5
W
10
1
8
14
L
2
4
1
0.63
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,155
Damage
45,988
75,605
Taken
101,059
55,255
Mitigated
68,717
18,831
Healing
30,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,025
687
3,339
3,119
17,644
17,172
0
5,824
11,820
36,941
0
L
Cthulhu
RoadHermit
Cthulhu
6,895
813
728
3,857
20,368
22,038
224
6,298
14,070
21,801
0
W
Discordia
SirGuck
Discordia
11,830
2,148
0
1,000
13,931
5,723
76
6,654
7,277
73,186
0
L
Bastet
daviyo57
Bastet
2,928
1,129
0
3,898
22,142
9,018
21
1,615
20,527
0
53,534
L
Sylvanus
drroskii
Sylvanus
20,862
7,652
2,469
7,488
23,852
15,460
1,099
5,901
17,951
77,999
20,603
W
Neith
oVEXXo
Neith
7,567
3,494
0
988
7,396
3,852
1,118
2,733
4,663
0
73,231
W
Cu Chulainn
rjfrench
Cu Chulainn
21,484
4,462
854
5,580
20,625
19,957
54
5,216
15,409
0
82,517
W
18,249
9,725
2
3,949
16,009
8,551
0
5,190
10,819
0
97,869
L
8,422
4,643
689
2,194
13,676
4,875
2,254
3,315
10,361
0
55,560
L
6,881
2,094
0
9,385
21,021
17,326
1,032
3,726
17,295
0
51,626

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,630
Gold Earned
44,145
554
Minions Killed
411
0
Camps Cleared
0
1,863,332
Distance Traveled
1,668,932
12
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
9,627
481
48
2
0
375,214
0
L
Cthulhu
8,778
439
30
2
0
382,058
7
W
Discordia
10,266
513
114
6
0
368,866
1
L
Bastet
7,807
390
67
3
0
335,325
6
L
Sylvanus
10,318
516
158
8
0
254,836
5
W
Neith
9,609
480
125
6
0
360,213
1
W
Cu Chulainn
10,477
524
119
6
0
371,282
5
W
Ne Zha
11,651
583
148
7
0
387,757
5
L
Medusa
8,724
436
78
4
0
357,465
4
L
Chaac
8,518
426
78
4
0
339,248
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role