Player Matchup

Chronos
Chronos
Dark_Rayen
Chronos
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 74L
1,390 Elo+
Party 1
Da Ji
Da Ji
th3nitekilla
Da Ji
Level 90
God Stats
8W - 3L
1,617 SR
Queue Stats
37W - 56L
1,316 Elo+
Party 1
Baron Samedi
Baron Samedi
yung jay136
Baron Samedi
Level 58
God Stats
3W - 6L
1,378 SR
Queue Stats
17W - 29L
1,268 Elo+
Solo
Team Averages
Level 82
1,498 SR
1,325 Elo+

VS

Team Averages
Level 79
1,434 SR
1,397 Elo+
Terra
Terra
IIBotsII
Terra
Level 74
God Stats
1W - 2L
1,289 SR
Queue Stats
91W - 86L
1,402 Elo+
Party 2
Discordia
Discordia
LostCosmicSoul
Discordia
Level 97
God Stats
4W - 2L
1,514 SR
Queue Stats
69W - 51L
1,464 Elo+
Party 2
Danzaburou
Danzaburou
MiniYefferson3
Danzaburou
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,325 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Dark_Rayen
Chronos
14
2 / 5 / 3
9,404
627
9,231
13,129
5,442
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

15
3 / 5 / 2
10,046
670
12,132
13,751
5,935
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
yung jay136
Baron Samedi
14
1 / 6 / 3
9,823
655
6,506
13,079
5,994
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
IIBotsII
Terra
14
2 / 3 / 11
11,276
752
8,229
16,270
18,036
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Discordia
LostCosmicSoul
Discordia
18
10 / 1 / 5
12,339
823
20,041
10,261
4,676
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
MiniYefferson3
Danzaburou
16
4 / 2 / 6
11,004
734
6,269
11,604
4,787
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
38
6
Kills
16
16
Deaths
6
8
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Chronos
Dark_Rayen
Chronos
2
5
3
0.7
W
Terra
IIBotsII
Terra
2
3
11
2.5
W
Discordia
LostCosmicSoul
Discordia
10
1
5
12.5
W
Danzaburou
MiniYefferson3
Danzaburou
4
2
6
3.5
L
3
5
2
0.8
L
Baron Samedi
yung jay136
Baron Samedi
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,869
Damage
34,539
39,959
Taken
38,135
17,371
Mitigated
27,499
8,572
Healing
8,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
Dark_Rayen
Chronos
9,231
3,181
0
3,545
13,129
5,442
328
9,943
3,186
32,552
3,112
W
Terra
IIBotsII
Terra
8,229
918
1,547
2,901
16,270
18,036
340
7,646
8,624
19,894
0
W
Discordia
LostCosmicSoul
Discordia
20,041
773
0
596
10,261
4,676
486
4,452
5,809
55,167
0
W
Danzaburou
MiniYefferson3
Danzaburou
6,269
1,111
36
3,220
11,604
4,787
1,949
3,458
8,146
0
45,118
L
12,132
2,745
0
122
13,751
5,935
0
10,497
3,254
0
18,396
L
Baron Samedi
yung jay136
Baron Samedi
6,506
1,065
1,188
3,717
13,079
5,994
0
8,056
5,023
37,417
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,273
Gold Earned
34,619
138
Minions Killed
170
7
Camps Cleared
6
685,506
Distance Traveled
750,229
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
9,404
627
56
4
3
253,894
0
W
Terra
11,276
752
20
1
2
254,591
0
W
Discordia
12,339
823
98
7
2
256,907
2
W
Danzaburou
11,004
734
52
3
2
238,731
4
L
Da Ji
10,046
670
18
1
1
240,953
0
L
Baron Samedi
9,823
655
64
4
3
190,659
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role