Player Matchup

Chaac
Chaac
LEGENDedd
Chaac
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 21L
1,454 Elo+
Party 2
Cliodhna
Cliodhna
LjBoii
Cliodhna
Level 58
God Stats
2W - 3L
1,640 SR
Queue Stats
8W - 13L
1,442 Elo+
Party 2
Yu Huang
Yu Huang
Xexan
Yu Huang
Level 103
God Stats
2W - 3L
1,507 SR
Queue Stats
39W - 47L
1,462 Elo+
Party 2
Team Averages
Level 73
1,549 SR
1,453 Elo+

VS

Team Averages
Level 142
1,560 SR
1,567 Elo+
Charybdis
Charybdis
 
Charybdis
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
MannyBoo22
Baron Samedi
Level 140
God Stats
29W - 12L
1,505 SR
Queue Stats
172W - 114L
1,594 Elo+
Party 1
Artio
Artio
ebscor
Artio
Level 129
God Stats
36W - 11L
1,676 SR
Queue Stats
127W - 77L
1,608 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
LEGENDedd
Chaac
13
0 / 6 / 1
7,952
568
6,536
19,410
10,342
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cliodhna
LjBoii
Cliodhna
12
1 / 4 / 0
7,973
570
12,350
12,106
5,493
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Yu Huang
Xexan
Yu Huang
13
1 / 2 / 0
8,380
599
12,953
12,086
5,499
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
16
9 / 0 / 3
10,907
779
16,220
11,552
4,421
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
MannyBoo22
Baron Samedi
15
2 / 1 / 9
9,673
691
16,236
8,473
4,711
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artio
ebscor
Artio
14
1 / 1 / 11
9,953
711
3,523
24,170
21,100
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
35
2
Kills
12
12
Deaths
2
1
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
9
0
3
10.5
L
Chaac
LEGENDedd
Chaac
0
6
1
0.08
L
Cliodhna
LjBoii
Cliodhna
1
4
0
0.25
W
Baron Samedi
MannyBoo22
Baron Samedi
2
1
9
6.5
L
Yu Huang
Xexan
Yu Huang
1
2
0
0.5
W
Artio
ebscor
Artio
1
1
11
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,839
Damage
35,979
43,602
Taken
44,195
21,334
Mitigated
30,232
4,299
Healing
24,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
16,220
10,438
0
5,025
11,552
4,421
3,101
4,436
6,702
0
60,412
L
Chaac
LEGENDedd
Chaac
6,536
872
0
1,715
19,410
10,342
0
8,022
11,388
0
26,775
L
Cliodhna
LjBoii
Cliodhna
12,350
515
0
840
12,106
5,493
0
5,997
6,109
0
21,784
W
Baron Samedi
MannyBoo22
Baron Samedi
16,236
850
3,397
3,973
8,473
4,711
102
2,179
6,097
52,468
0
L
Yu Huang
Xexan
Yu Huang
12,953
2,388
135
1,609
12,086
5,499
0
6,141
5,945
35,633
0
W
Artio
ebscor
Artio
3,523
201
1,121
11,049
24,170
21,100
0
5,744
17,958
7,912
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,305
Gold Earned
30,533
125
Minions Killed
182
3
Camps Cleared
10
698,872
Distance Traveled
771,021
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
10,907
779
86
6
5
229,884
3
L
Chaac
7,952
568
33
2
0
215,545
0
L
Cliodhna
7,973
570
34
2
1
263,664
4
W
Baron Samedi
9,673
691
87
6
4
259,637
4
L
Yu Huang
8,380
599
58
4
2
219,663
0
W
Artio
9,953
711
9
1
1
281,500
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role