Player Matchup

Zeus
Zeus
charlierange
Zeus
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 16L
1,475 Elo+
Party 1
Thanatos
Thanatos
famunot
Thanatos
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,404 Elo+
Party 1
Ares
Ares
renzod123
Ares
Level 28
God Stats
1W - 3L
1,561 SR
Queue Stats
5W - 4L
1,305 Elo+
Party 1
Team Averages
Level 70
1,520 SR
1,394 Elo+

VS

Team Averages
Level 73
1,456 SR
1,388 Elo+
Achilles
Achilles
ItsMonkeyKing
Achilles
Level 117
God Stats
10W - 14L
1,631 SR
Queue Stats
87W - 113L
1,366 Elo+
Party 2
Awilix
Awilix
JigglyBuns
Awilix
Level 26
God Stats
2W - 8L
1,141 SR
Queue Stats
46W - 64L
1,363 Elo+
Party 2
Janus
Janus
ROGU3xN3BULA
Janus
Level 76
God Stats
7W - 4L
1,596 SR
Queue Stats
362W - 445L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 5 / 4
7,778
648
8,536
9,378
3,790
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thanatos
famunot
Thanatos
12
4 / 3 / 2
8,131
678
9,184
9,691
5,027
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ares
12
0 / 3 / 6
8,104
675
4,217
11,739
11,675
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
ItsMonkeyKing
Achilles
14
3 / 2 / 8
10,167
847
8,470
14,360
17,194
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Awilix
JigglyBuns
Awilix
14
4 / 2 / 6
8,889
741
5,468
8,456
3,288
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
4 / 2 / 4
9,362
780
10,097
5,704
2,002
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
29
6
Kills
11
11
Deaths
6
12
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Achilles
ItsMonkeyKing
Achilles
3
2
8
3.5
W
Awilix
JigglyBuns
Awilix
4
2
6
3.5
W
4
2
4
3
L
2
5
4
0.8
L
Thanatos
famunot
Thanatos
4
3
2
1.67
L
Ares
0
3
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,937
Damage
24,035
30,808
Taken
28,520
20,492
Mitigated
22,484
7,568
Healing
5,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
ItsMonkeyKing
Achilles
8,470
1,864
0
4,004
14,360
17,194
292
6,870
7,490
0
19,011
W
Awilix
JigglyBuns
Awilix
5,468
1,493
410
1,260
8,456
3,288
309
3,906
4,550
0
18,273
W
10,097
201
0
0
5,704
2,002
343
2,821
2,883
48,193
0
L
8,536
712
0
951
9,378
3,790
0
3,516
5,862
28,688
0
L
Thanatos
famunot
Thanatos
9,184
1,649
0
4,709
9,691
5,027
0
2,492
7,199
0
19,200
L
Ares
4,217
182
0
1,908
11,739
11,675
0
4,252
7,487
12,056
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,013
Gold Earned
28,418
93
Minions Killed
138
4
Camps Cleared
7
676,881
Distance Traveled
765,194
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
10,167
847
12
1
0
248,560
4
W
Awilix
8,889
741
25
2
4
269,654
4
W
Janus
9,362
780
101
8
3
246,980
1
L
Zeus
7,778
648
55
5
3
203,839
5
L
Thanatos
8,131
678
29
2
1
242,414
1
L
Ares
8,104
675
9
1
0
230,628
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role