Player Matchup

Ra
Ra
eto7
Ra
Level 68
God Stats
1W - 0L
1,602 SR
Queue Stats
3W - 3L
1,437 Elo+
Party 1
Horus
Horus
wenshen7
Horus
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,437 Elo+
Party 1
Jormungandr
Jormungandr
Âvantador
Jormungandr
Level 33
God Stats
1W - 0L
1,238 SR
Queue Stats
3W - 3L
1,437 Elo+
Party 1
Team Averages
Level 43
1,447 SR
1,437 Elo+

VS

Team Averages
Level 60
1,393 SR
1,293 Elo+
Heimdallr
Heimdallr
CHXP0
Heimdallr
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 123L
1,195 Elo+
Party 2
Scylla
Scylla
Felika
Scylla
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,408 Elo+
Solo
Thor
Thor
SickoAF
Thor
Level 86
God Stats
0W - 3L
1,178 SR
Queue Stats
63W - 209L
1,276 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
eto7
Ra
15
5 / 2 / 7
10,511
751
16,989
12,414
6,494
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Horus
wenshen7
Horus
15
5 / 3 / 5
9,837
703
9,194
16,660
13,552
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jormungandr
Âvantador
Jormungandr
14
2 / 3 / 8
10,386
742
13,035
18,930
19,123
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
CHXP0
Heimdallr
14
3 / 6 / 5
10,019
716
9,067
14,192
5,867
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Mace

Mace

+10
Physical Power

Scylla
Felika
Scylla
14
2 / 4 / 6
9,545
682
14,355
13,264
5,226
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Thor
SickoAF
Thor
14
3 / 2 / 5
9,681
692
7,101
19,680
12,076
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
24
12
Kills
8
8
Deaths
12
20
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
CHXP0
Heimdallr
3
6
5
0.92
L
Scylla
Felika
Scylla
2
4
6
1.25
L
Thor
SickoAF
Thor
3
2
5
2.75
W
Ra
eto7
Ra
5
2
7
4.25
W
Horus
wenshen7
Horus
5
3
5
2.5
W
Jormungandr
Âvantador
Jormungandr
2
3
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,218
Damage
30,523
48,004
Taken
47,136
39,169
Mitigated
23,169
12,798
Healing
6,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
CHXP0
Heimdallr
9,067
5,129
0
1,989
14,192
5,867
0
9,202
4,990
0
27,430
L
Scylla
Felika
Scylla
14,355
1,406
0
2,081
13,264
5,226
0
9,668
3,596
40,113
0
L
Thor
SickoAF
Thor
7,101
3,481
0
2,396
19,680
12,076
0
11,362
8,318
0
23,433
W
Ra
eto7
Ra
16,989
1,544
2,538
3,267
12,414
6,494
1,280
4,718
7,696
66,091
0
W
Horus
wenshen7
Horus
9,194
4,971
1,712
3,457
16,660
13,552
357
5,050
10,391
0
18,071
W
Jormungandr
Âvantador
Jormungandr
13,035
2,911
0
1,824
18,930
19,123
131
6,186
12,432
40,867
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,734
Gold Earned
29,245
154
Minions Killed
106
10
Camps Cleared
1
792,586
Distance Traveled
774,214
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
10,019
716
27
2
1
236,978
4
L
Scylla
9,545
682
46
3
0
260,922
4
L
Thor
9,681
692
33
2
0
276,314
1
W
Ra
10,511
751
93
7
4
244,681
3
W
Horus
9,837
703
9
1
2
302,207
1
W
Jormungandr
10,386
742
52
4
4
245,698
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role