Player Matchup

Chronos
Chronos
Bactron
Chronos
Level 85
God Stats
0W - 1L
1,297 SR
Queue Stats
146W - 116L
1,556 Elo+
Solo
Nemesis
Nemesis
NocturneLion
Nemesis
Level 155
God Stats
20W - 27L
1,566 SR
Queue Stats
1,025W - 1,091L
1,545 Elo+
Solo
Kukulkan
Kukulkan
OMNI DOES IT
Kukulkan
Level 146
God Stats
5W - 4L
1,606 SR
Queue Stats
314W - 317L
1,539 Elo+
Solo
Scylla
Scylla
ThyInferno
Scylla
Level 146
God Stats
1W - 4L
1,368 SR
Queue Stats
262W - 256L
1,482 Elo+
Solo
Geb
Geb
xraign1
Geb
Level 128
God Stats
10W - 16L
1,529 SR
Queue Stats
579W - 557L
1,471 Elo+
Solo
Team Averages
Level 132
1,473 SR
1,519 Elo+

VS

Team Averages
Level 138
1,414 SR
1,512 Elo+
Bastet
Bastet
Cowtipper2093
Bastet
Level 159
God Stats
2W - 0L
1,289 SR
Queue Stats
72W - 65L
1,535 Elo+
Party 1
Danzaburou
Danzaburou
DarbyDeuce
Danzaburou
Level 158
God Stats
1W - 0L
1,168 SR
Queue Stats
60W - 50L
1,474 Elo+
Party 1
He Bo
He Bo
Entr0pically
He Bo
Level 83
God Stats
3W - 0L
1,715 SR
Queue Stats
66W - 79L
1,470 Elo+
Party 1
Cernunnos
Cernunnos
TH1S GUY U KNOW
Cernunnos
Level 155
God Stats
7W - 5L
1,532 SR
Queue Stats
302W - 275L
1,590 Elo+
Party 1
Baba Yaga
Baba Yaga
TheLlegend27
Baba Yaga
Level 137
God Stats
5W - 9L
1,367 SR
Queue Stats
558W - 611L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Bactron
Chronos
20
1 / 8 / 10
13,199
574
11,764
28,708
15,390
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Nemesis
NocturneLion
Nemesis
20
4 / 2 / 6
14,196
617
12,929
38,562
28,426
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Kukulkan
OMNI DOES IT
Kukulkan
20
3 / 9 / 6
14,350
624
31,403
22,197
12,462
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Scylla
ThyInferno
Scylla
20
8 / 8 / 4
14,393
626
17,257
19,746
10,537
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Geb
10
0 / 4 / 3
10,139
441
4,263
12,771
12,705
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 6 / 19
14,827
645
19,972
27,748
35,581
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
DarbyDeuce
Danzaburou
20
5 / 0 / 13
14,822
644
10,010
13,745
7,690
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
5 / 7 / 10
14,500
630
20,422
19,732
10,389
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cernunnos
TH1S GUY U KNOW
Cernunnos
20
7 / 4 / 9
14,461
629
21,592
30,357
16,463
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Baba Yaga
TheLlegend27
Baba Yaga
20
8 / 3 / 12
16,113
701
27,148
16,930
11,231
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
94
16
Kills
31
31
Deaths
20
29
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Chronos
Bactron
Chronos
1
8
10
0.75
W
6
6
19
2.58
W
Danzaburou
DarbyDeuce
Danzaburou
5
0
13
11.5
W
5
7
10
1.43
L
Nemesis
NocturneLion
Nemesis
4
2
6
3.5
L
Kukulkan
OMNI DOES IT
Kukulkan
3
9
6
0.67
W
Cernunnos
TH1S GUY U KNOW
Cernunnos
7
4
9
2.88
W
Baba Yaga
TheLlegend27
Baba Yaga
8
3
12
4.67
L
Scylla
ThyInferno
Scylla
8
8
4
1.25
L
Geb
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,616
Damage
99,144
121,984
Taken
108,512
79,520
Mitigated
81,354
39,966
Healing
50,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
Bactron
Chronos
11,764
4,369
1,591
5,800
28,708
15,390
1,844
13,639
15,069
48,377
0
W
19,972
3,624
1,469
2,815
27,748
35,581
1,759
14,419
13,329
0
30,501
W
Danzaburou
DarbyDeuce
Danzaburou
10,010
3,351
2,642
7,116
13,745
7,690
2,700
5,759
7,986
0
28,896
W
20,422
1,090
5,478
5,307
19,732
10,389
931
13,454
6,278
41,957
0
L
Nemesis
NocturneLion
Nemesis
12,929
3,817
626
21,795
38,562
28,426
375
11,699
26,863
0
39,368
L
Kukulkan
OMNI DOES IT
Kukulkan
31,403
805
1,988
2,751
22,197
12,462
0
9,544
12,653
68,847
0
W
Cernunnos
TH1S GUY U KNOW
Cernunnos
21,592
8,991
2,628
16,505
30,357
16,463
2,584
19,341
11,016
0
50,691
W
Baba Yaga
TheLlegend27
Baba Yaga
27,148
784
1,474
5,497
16,930
11,231
1,454
11,714
5,216
77,245
0
L
Scylla
ThyInferno
Scylla
17,257
1,263
1,008
1,770
19,746
10,537
85
8,775
10,971
28,286
0
L
Geb
4,263
71
839
1,798
12,771
12,705
23
3,913
8,858
5,072
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,277
Gold Earned
74,723
252
Minions Killed
249
0
Camps Cleared
0
1,700,980
Distance Traveled
2,084,558
7
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
13,199
574
83
4
0
387,521
0
W
Bastet
14,827
645
23
1
0
439,404
0
W
Danzaburou
14,822
644
32
1
0
408,579
11
W
He Bo
14,500
630
43
2
0
440,047
0
L
Nemesis
14,196
617
39
2
0
460,838
1
L
Kukulkan
14,350
624
97
4
0
372,670
5
W
Cernunnos
14,461
629
56
2
0
371,276
1
W
Baba Yaga
16,113
701
95
4
0
425,252
5
L
Scylla
14,393
626
30
1
0
343,504
0
L
Geb
10,139
441
3
0
0
136,447
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role