Player Matchup

Yu Huang
Yu Huang
DylanJ16
Yu Huang
Level 17
God Stats
8W - 7L
1,436 SR
Queue Stats
48W - 53L
1,457 Elo+
Party 1
Fenrir
Fenrir
EzDub23
Fenrir
Level 87
God Stats
5W - 8L
1,459 SR
Queue Stats
89W - 94L
1,481 Elo+
Party 1
Medusa
Medusa
SHACK-IS_BACK
Medusa
Level 116
God Stats
41W - 48L
1,544 SR
Queue Stats
314W - 303L
1,524 Elo+
Party 1
Cerberus
Cerberus
TylerSuperherro
Cerberus
Level 86
God Stats
47W - 48L
1,590 SR
Queue Stats
98W - 117L
1,528 Elo+
Party 1
Chaac
Chaac
jrockusc
Chaac
Level 92
God Stats
8W - 8L
1,693 SR
Queue Stats
554W - 521L
1,514 Elo+
Party 1
Team Averages
Level 80
1,544 SR
1,501 Elo+

VS

Team Averages
Level 56
1,496 SR
1,445 Elo+
King Arthur
King Arthur
Dixie_Normus1605
King Arthur
Level 16
God Stats
0W - 6L
1,540 SR
Queue Stats
34W - 43L
1,511 Elo+
Party 2
Ratatoskr
Ratatoskr
ToeSwiper
Ratatoskr
Level 4
God Stats
0W - 1L
1,672 SR
Queue Stats
5W - 4L
1,500 Elo+
Party 2
Tyr
Tyr
g-rant-loco
Tyr
Level 85
God Stats
1W - 2L
1,407 SR
Queue Stats
191W - 202L
1,390 Elo+
Solo
Chernobog
Chernobog
romiquefreeman57
Chernobog
Level 98
God Stats
0W - 2L
1,285 SR
Queue Stats
46W - 51L
1,467 Elo+
Party 2
Janus
Janus
smackinpancakes
Janus
Level 78
God Stats
5W - 6L
1,576 SR
Queue Stats
47W - 55L
1,356 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
DylanJ16
Yu Huang
14
7 / 0 / 8
8,804
587
12,088
9,814
4,649
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
EzDub23
Fenrir
13
5 / 0 / 5
8,058
537
10,774
11,552
5,642
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
5 / 0 / 8
8,296
553
9,256
6,364
3,218
Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cerberus
11
2 / 2 / 12
7,729
515
5,895
15,843
11,336
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chaac
jrockusc
Chaac
15
6 / 2 / 7
8,908
594
13,180
13,614
9,757
Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Dixie_Normus1605
King Arthur
10
0 / 3 / 0
6,123
408
6,870
15,075
11,438
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ratatoskr
ToeSwiper
Ratatoskr
12
1 / 6 / 1
7,566
504
7,404
15,459
7,058
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 4 / 1
6,072
405
5,346
14,007
5,775
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chernobog
10
1 / 7 / 1
6,278
419
5,886
12,737
4,243
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
2 / 6 / 1
7,132
475
9,269
10,014
3,231
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
8
25
Kills
4
4
Deaths
26
40
Assists
4
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Dixie_Normus1605
King Arthur
0
3
0
0
W
Yu Huang
DylanJ16
Yu Huang
7
0
8
11
W
Fenrir
EzDub23
Fenrir
5
0
5
7.5
W
5
0
8
9
L
Ratatoskr
ToeSwiper
Ratatoskr
1
6
1
0.25
W
Cerberus
2
2
12
4
L
0
4
1
0.13
W
Chaac
jrockusc
Chaac
6
2
7
4.75
L
Chernobog
1
7
1
0.21
L
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,193
Damage
34,775
57,187
Taken
67,292
34,602
Mitigated
31,745
23,043
Healing
12,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Dixie_Normus1605
King Arthur
6,870
1,630
0
662
15,075
11,438
0
4,024
10,932
0
28,735
W
Yu Huang
DylanJ16
Yu Huang
12,088
1,030
178
2,991
9,814
4,649
34
2,380
7,244
64,247
0
W
Fenrir
EzDub23
Fenrir
10,774
2,020
0
3,729
11,552
5,642
0
1,006
10,402
0
55,510
W
9,256
3,673
0
1,805
6,364
3,218
1,206
822
5,486
0
64,630
L
Ratatoskr
ToeSwiper
Ratatoskr
7,404
2,223
0
4,538
15,459
7,058
0
1,148
14,247
0
54,464
W
Cerberus
5,895
315
2,652
5,597
15,843
11,336
27
3,530
12,073
22,759
0
L
5,346
825
369
5,426
14,007
5,775
0
3,011
10,808
0
32,062
W
Chaac
jrockusc
Chaac
13,180
2,808
0
6,091
13,614
9,757
60
2,445
11,056
0
64,149
L
Chernobog
5,886
3,152
47
1,559
12,737
4,243
0
3,471
9,090
0
39,626
L
9,269
408
0
135
10,014
3,231
130
5,474
4,232
43,014
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,795
Gold Earned
33,171
406
Minions Killed
358
0
Camps Cleared
0
1,457,742
Distance Traveled
1,423,493
19
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,123
408
52
3
0
295,259
3
W
Yu Huang
8,804
587
90
6
0
275,199
8
W
Fenrir
8,058
537
71
5
0
314,598
0
W
Medusa
8,296
553
95
6
0
273,465
3
L
Ratatoskr
7,566
504
109
7
0
280,259
3
W
Cerberus
7,729
515
48
3
0
290,003
8
L
Tyr
6,072
405
53
4
0
280,621
2
W
Chaac
8,908
594
102
7
0
304,477
0
L
Chernobog
6,278
419
57
4
0
302,202
3
L
Janus
7,132
475
87
6
0
265,152
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role