Player Matchup

Fenrir
Fenrir
AgateOne3152437
Fenrir
Level 121
God Stats
3W - 4L
1,518 SR
Queue Stats
72W - 62L
1,478 Elo+
Party 1
Aphrodite
Aphrodite
DiamondDivaLily
Aphrodite
Level 29
God Stats
5W - 1L
1,553 SR
Queue Stats
10W - 4L
1,571 Elo+
Party 1
Neith
Neith
GaussblueX
Neith
Level 147
God Stats
8W - 3L
1,986 SR
Queue Stats
361W - 348L
1,509 Elo+
Party 1
Heimdallr
Heimdallr
LazyComaWolf
Heimdallr
Level 128
God Stats
12W - 12L
1,674 SR
Queue Stats
193W - 196L
1,464 Elo+
Party 1
Baron Samedi
Baron Samedi
Raing_Demon
Baron Samedi
Level 124
God Stats
3W - 3L
1,626 SR
Queue Stats
413W - 431L
1,399 Elo+
Solo
Team Averages
Level 110
1,672 SR
1,484 Elo+

VS

Team Averages
Level 55
1,444 SR
1,284 Elo+
Ymir
Ymir
ChadTooBadd
Ymir
Level 27
God Stats
20W - 18L
1,370 SR
Queue Stats
33W - 43L
1,239 Elo+
Party 2
Neith
Neith
JNPRunsThisHouse
Neith
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,128 Elo+
Party 2
Vamana
Vamana
Leonkrrgn
Vamana
Level 154
God Stats
10W - 6L
1,596 SR
Queue Stats
334W - 356L
1,439 Elo+
Solo
Mercury
Mercury
YellowSnowman12
Mercury
Level 60
God Stats
10W - 15L
1,324 SR
Queue Stats
108W - 136L
1,319 Elo+
Party 2
Merlin
Merlin
weaselwhacker92
Merlin
Level 18
God Stats
10W - 11L
1,428 SR
Queue Stats
111W - 130L
1,296 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 0 / 3
8,701
622
4,094
9,120
4,294
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Aphrodite
DiamondDivaLily
Aphrodite
14
3 / 0 / 14
7,990
571
6,824
7,945
3,797
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
13 / 0 / 5
9,134
652
14,640
8,205
4,662
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Heimdallr
LazyComaWolf
Heimdallr
14
1 / 0 / 2
8,343
596
11,105
9,072
4,146
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
Raing_Demon
Baron Samedi
16
1 / 0 / 0
9,295
664
1,815
6,872
3,988
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 6 / 0
6,138
438
1,883
13,921
9,301
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

9
0 / 7 / 0
5,527
395
3,987
9,527
3,422
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Vamana
Leonkrrgn
Vamana
12
0 / 3 / 0
7,147
511
5,705
15,844
8,785
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

12
0 / 4 / 0
6,970
498
5,351
12,781
4,918
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

3
0 / 2 / 0
4,403
315
1,515
1,632
40
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
0
22
Kills
0
0
Deaths
22
24
Assists
0
Player
Kills
Deaths
Assists
KDA
W
4
0
3
5.5
L
0
6
0
0
W
Aphrodite
DiamondDivaLily
Aphrodite
3
0
14
10
W
13
0
5
15.5
L
0
7
0
0
W
Heimdallr
LazyComaWolf
Heimdallr
1
0
2
2
L
Vamana
Leonkrrgn
Vamana
0
3
0
0
W
Baron Samedi
Raing_Demon
Baron Samedi
1
0
0
1
L
0
4
0
0
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,478
Damage
18,441
41,214
Taken
53,705
20,887
Mitigated
26,466
24,359
Healing
8,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,094
1,015
0
3,498
9,120
4,294
488
0
9,120
0
68,018
L
1,883
389
0
1,236
13,921
9,301
48
4,543
9,378
16,669
0
W
Aphrodite
DiamondDivaLily
Aphrodite
6,824
1,354
4,425
6,117
7,945
3,797
1,151
1,607
6,338
31,567
0
W
14,640
7,620
0
1,985
8,205
4,662
3,626
1,599
6,606
0
62,592
L
3,987
1,586
0
231
9,527
3,422
90
2,004
7,523
0
32,034
W
Heimdallr
LazyComaWolf
Heimdallr
11,105
5,462
0
4,115
9,072
4,146
790
110
8,962
0
62,149
L
Vamana
Leonkrrgn
Vamana
5,705
2,047
0
4,621
15,844
8,785
0
0
15,838
0
61,801
W
Baron Samedi
Raing_Demon
Baron Samedi
1,815
182
0
4,219
6,872
3,988
863
82
6,790
79,289
0
L
5,351
2,632
0
2,904
12,781
4,918
0
1,914
10,771
0
54,506
L
1,515
0
0
0
1,632
40
0
82
1,550
3,876
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,463
Gold Earned
30,185
526
Minions Killed
302
0
Camps Cleared
0
1,317,375
Distance Traveled
1,263,548
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,701
622
114
8
0
293,039
0
L
Ymir
6,138
438
29
2
0
247,937
1
W
Aphrodite
7,990
571
56
4
0
282,916
0
W
Neith
9,134
652
94
7
0
259,675
3
L
Neith
5,527
395
60
4
0
224,668
2
W
Heimdallr
8,343
596
108
8
0
239,500
0
L
Vamana
7,147
511
108
8
0
401,897
4
W
Baron Samedi
9,295
664
154
11
0
242,245
0
L
Mercury
6,970
498
103
7
0
322,656
2
L
Merlin
4,403
315
2
0
0
66,390
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role