Player Matchup

Sol
Sol
 
Sol
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Caduuy
Chaac
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,196 Elo+
Party 2
Arachne
Arachne
Knashiro
Arachne
Level 118
God Stats
1W - 8L
1,217 SR
Queue Stats
164W - 205L
1,383 Elo+
Party 2
Yu Huang
Yu Huang
Ofglory
Yu Huang
Level 145
God Stats
2W - 4L
1,472 SR
Queue Stats
61W - 81L
1,383 Elo+
Solo
Ares
Ares
dcmsantos92
Ares
Level 102
God Stats
12W - 21L
1,444 SR
Queue Stats
478W - 551L
1,373 Elo+
Solo
Team Averages
Level 99
1,427 SR
1,367 Elo+

VS

Team Averages
Level 85
1,442 SR
1,363 Elo+
Morgan Le Fay
Morgan Le Fay
LealFogao1995
Morgan Le Fay
Level 117
God Stats
1W - 1L
1,500 SR
Queue Stats
374W - 407L
1,322 Elo+
Solo
Neith
Neith
PiinkiePye
Neith
Level 105
God Stats
20W - 34L
1,328 SR
Queue Stats
365W - 440L
1,362 Elo+
Party 1
Khepri
Khepri
PsoronXD
Khepri
Level 75
God Stats
14W - 9L
1,620 SR
Queue Stats
110W - 125L
1,478 Elo+
Party 1
Loki
Loki
bereguenaite
Loki
Level 114
God Stats
7W - 10L
1,323 SR
Queue Stats
345W - 412L
1,379 Elo+
Party 1
Shiva
Shiva
lelecoCdS
Shiva
Level 14
God Stats
6W - 4L
1,437 SR
Queue Stats
56W - 83L
1,276 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
10
2 / 0 / 0
5,490
686
4,487
3,618
1,389
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chaac
Caduuy
Chaac
4
0 / 3 / 0
3,530
441
1,551
5,804
1,750
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arachne
Knashiro
Arachne
6
2 / 3 / 0
4,327
541
2,962
5,604
1,378
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Yu Huang
Ofglory
Yu Huang
8
0 / 0 / 0
4,762
595
1,261
2,028
718
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

4
0 / 1 / 1
3,557
445
930
3,343
1,264
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
LealFogao1995
Morgan Le Fay
9
0 / 0 / 0
5,049
631
709
3,013
1,192
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
9
6 / 0 / 1
5,482
685
5,631
3,598
1,243
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Khepri
PsoronXD
Khepri
8
0 / 2 / 6
5,035
629
2,389
4,880
2,548
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

8
1 / 0 / 1
4,848
606
2,373
4,540
1,463
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Shiva
lelecoCdS
Shiva
8
0 / 2 / 0
4,601
575
1,177
6,609
2,767
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
15
4
Kills
7
7
Deaths
4
1
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
2
0
0
2
L
Chaac
Caduuy
Chaac
0
3
0
0
L
Arachne
Knashiro
Arachne
2
3
0
0.67
W
Morgan Le Fay
LealFogao1995
Morgan Le Fay
0
0
0
0
L
Yu Huang
Ofglory
Yu Huang
0
0
0
0
W
Neith
6
0
1
6.5
W
Khepri
PsoronXD
Khepri
0
2
6
1.5
W
1
0
1
1.5
L
0
1
1
0.5
W
Shiva
lelecoCdS
Shiva
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,191
Damage
12,279
20,397
Taken
22,640
6,499
Mitigated
9,213
6,251
Healing
8,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
4,487
1,766
0
2,535
3,618
1,389
0
0
3,618
32,760
6,261
L
Chaac
Caduuy
Chaac
1,551
467
0
784
5,804
1,750
0
723
5,081
0
11,347
L
Arachne
Knashiro
Arachne
2,962
2,899
184
1,581
5,604
1,378
0
1,005
4,599
0
13,540
W
Morgan Le Fay
LealFogao1995
Morgan Le Fay
709
50
0
1,320
3,013
1,192
0
1,261
1,752
28,579
0
L
Yu Huang
Ofglory
Yu Huang
1,261
126
0
195
2,028
718
0
661
1,319
31,868
0
W
Neith
5,631
3,160
0
2,553
3,598
1,243
746
386
3,212
0
30,712
W
Khepri
PsoronXD
Khepri
2,389
810
173
1,074
4,880
2,548
58
496
4,384
13,523
0
W
2,373
709
0
2,093
4,540
1,463
0
605
3,935
0
30,436
L
930
124
0
972
3,343
1,264
0
661
2,682
5,220
0
W
Shiva
lelecoCdS
Shiva
1,177
157
0
907
6,609
2,767
0
3,341
3,268
0
24,433

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,666
Gold Earned
25,015
171
Minions Killed
248
0
Camps Cleared
0
606,945
Distance Traveled
833,643
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
5,490
686
70
9
0
138,300
1
L
Chaac
3,530
441
16
2
0
138,839
0
L
Arachne
4,327
541
25
3
0
109,974
3
W
Morgan Le Fay
5,049
631
72
9
0
145,148
3
L
Yu Huang
4,762
595
50
6
0
162,875
2
W
Neith
5,482
685
45
6
0
142,930
2
W
Khepri
5,035
629
27
3
0
168,040
4
W
Loki
4,848
606
68
9
0
202,801
0
L
Ares
3,557
445
10
1
0
56,957
0
W
Shiva
4,601
575
36
5
0
174,724
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role