Player Matchup

Anubis
Anubis
Fenwren
Anubis
Level 123
God Stats
0W - 1L
1,708 SR
Queue Stats
22W - 21L
1,844 Elo+
Party 2
Ymir
Ymir
Gazer__Gazer
Ymir
Level 28
God Stats
2W - 3L
1,500 SR
Queue Stats
16W - 14L
1,844 Elo+
Party 2
Sun Wukong
Sun Wukong
King_5_Ramoz
Sun Wukong
Level 44
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 24L
1,470 Elo+
Party 2
Team Averages
Level 65
1,569 SR
1,719 Elo+

VS

Team Averages
Level 81
1,697 SR
1,483 Elo+
Poseidon
Poseidon
Rogue Quohog
Poseidon
Level 109
God Stats
6W - 7L
1,692 SR
Queue Stats
305W - 373L
1,343 Elo+
Solo
Bakasura
Bakasura
SmiteLover69
Bakasura
Level 5
God Stats
7W - 2L
1,754 SR
Queue Stats
18W - 13L
1,614 Elo+
Party 1
Kuzenbo
Kuzenbo
korber
Kuzenbo
Level 129
God Stats
7W - 4L
1,644 SR
Queue Stats
26W - 22L
1,491 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Fenwren
Anubis
17
6 / 4 / 2
11,827
657
14,148
16,656
9,310
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

14
1 / 2 / 6
11,002
611
4,316
14,315
17,106
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sun Wukong
King_5_Ramoz
Sun Wukong
15
1 / 0 / 7
10,406
578
9,439
14,589
11,369
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Rogue Quohog
Poseidon
15
1 / 5 / 2
10,693
594
8,092
9,574
3,131
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bakasura
SmiteLover69
Bakasura
18
5 / 3 / 0
12,489
694
17,572
13,786
7,649
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
korber
Kuzenbo
16
0 / 0 / 6
11,987
666
11,478
10,736
16,111
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
14
8
Kills
6
6
Deaths
8
15
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Anubis
Fenwren
Anubis
6
4
2
1.75
L
1
2
6
2
L
Sun Wukong
King_5_Ramoz
Sun Wukong
1
0
7
4.5
W
Poseidon
Rogue Quohog
Poseidon
1
5
2
0.4
W
Bakasura
SmiteLover69
Bakasura
5
3
0
1.67
W
Kuzenbo
korber
Kuzenbo
0
0
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,903
Damage
37,142
45,560
Taken
34,096
37,785
Mitigated
26,891
15,722
Healing
6,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Fenwren
Anubis
14,148
397
0
8,428
16,656
9,310
162
5,905
8,375
72,456
0
L
4,316
1,114
0
2,611
14,315
17,106
160
6,282
6,356
24,778
0
L
Sun Wukong
King_5_Ramoz
Sun Wukong
9,439
1,969
0
4,683
14,589
11,369
146
6,370
6,628
0
41,746
W
Poseidon
Rogue Quohog
Poseidon
8,092
645
264
842
9,574
3,131
0
6,715
2,859
46,322
0
W
Bakasura
SmiteLover69
Bakasura
17,572
9,499
0
2,900
13,786
7,649
1,962
8,204
5,582
0
43,434
W
Kuzenbo
korber
Kuzenbo
11,478
5,419
462
2,344
10,736
16,111
35
4,316
6,420
27,183
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,235
Gold Earned
35,169
215
Minions Killed
206
4
Camps Cleared
11
835,937
Distance Traveled
977,015
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
11,827
657
119
7
1
225,983
4
L
Ymir
11,002
611
32
2
2
299,289
1
L
Sun Wukong
10,406
578
64
4
1
310,665
3
W
Poseidon
10,693
594
82
5
2
255,358
3
W
Bakasura
12,489
694
92
5
7
360,909
6
W
Kuzenbo
11,987
666
32
2
2
360,748
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role