Player Matchup

Sobek
Sobek
Bronze III
C0BBERS
Sobek
Bronze III
Level 65
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 6L
1,500 MMR
Party 1
Medusa
Medusa
Bronze III
Gweenchan
Medusa
Bronze III
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,500 MMR
Party 1
Yu Huang
Yu Huang
Bronze III
uwuevan
Yu Huang
Bronze III
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,500 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 67
1,500 SR
1,500 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 68
1,761 SR
1,482 MMR
Sol
Sol
Silver III
MeltDogg
Sol
Silver III
Level 46
God Stats
12W - 2L
1,769 SR
Queue Stats
23W - 15L
1,482 MMR
Party 2
Mulan
Mulan
Silver III
ThatNinjaFitz
Mulan
Silver III
Level 79
God Stats
18W - 4L
1,738 SR
Queue Stats
23W - 15L
1,482 MMR
Party 2
Atlas
Atlas
Silver III
noiselesspoet
Atlas
Silver III
Level 78
God Stats
6W - 2L
1,776 SR
Queue Stats
23W - 15L
1,482 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
C0BBERS
Sobek
10
0 / 1 / 2
7,185
653
5,435
12,637
12,084
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Medusa
Gweenchan
Medusa
10
0 / 4 / 1
6,404
582
6,875
8,508
3,881
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Yu Huang
uwuevan
Yu Huang
10
2 / 5 / 0
7,059
642
5,828
7,989
3,631
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bans
ZeusAchillesHeraAh Muzen CabDanzaburou

VS

Bans
PersephoneHadesXbalanqueMorgan Le FayHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 0 / 3
8,473
770
13,154
8,314
3,805
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
3 / 1 / 7
8,053
732
7,807
8,028
5,750
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
1 / 1 / 9
8,424
766
6,550
9,593
9,546
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
29
2
Kills
10
10
Deaths
2
3
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Sobek
C0BBERS
Sobek
0
1
2
1
L
Medusa
Gweenchan
Medusa
0
4
1
0.13
W
6
0
3
7.5
W
3
1
7
6.5
W
1
1
9
5.5
L
Yu Huang
uwuevan
Yu Huang
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,138
Damage
27,511
29,134
Taken
25,935
19,596
Mitigated
19,101
5,573
Healing
11,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
C0BBERS
Sobek
5,435
601
0
4,133
12,637
12,084
0
7,697
4,705
8,053
0
L
Medusa
Gweenchan
Medusa
6,875
2,363
0
1,000
8,508
3,881
0
5,672
2,703
0
26,221
W
13,154
4,690
0
6,222
8,314
3,805
1,861
3,021
5,293
46,154
5,651
W
7,807
575
0
3,266
8,028
5,750
554
4,179
3,849
0
18,693
W
6,550
2,217
0
2,183
9,593
9,546
175
4,305
5,288
14,378
0
L
Yu Huang
uwuevan
Yu Huang
5,828
990
0
440
7,989
3,631
0
5,046
2,780
18,116
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,648
Gold Earned
24,950
87
Minions Killed
123
1
Camps Cleared
8
565,299
Distance Traveled
632,734
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
7,185
653
4
0
0
204,659
3
L
Medusa
6,404
582
36
3
1
181,561
1
W
Sol
8,473
770
74
7
3
188,437
2
W
Mulan
8,053
732
34
3
4
222,005
3
W
Atlas
8,424
766
15
1
1
222,292
4
L
Yu Huang
7,059
642
47
4
0
179,079
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role