Player Matchup

Ares
Ares
 
Ares
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
BarbarianBrad
Cthulhu
Level 109
God Stats
2W - 0L
1,724 SR
Queue Stats
127W - 106L
1,496 Elo+
Party 1
Anubis
Anubis
DarkAura777
Anubis
Level 101
God Stats
2W - 1L
1,365 SR
Queue Stats
150W - 135L
1,540 Elo+
Party 1
Cliodhna
Cliodhna
J0HNNY SANS
Cliodhna
Level 121
God Stats
2W - 0L
1,701 SR
Queue Stats
208W - 181L
1,504 Elo+
Party 1
Hun Batz
Hun Batz
YapPc
Hun Batz
Level 86
God Stats
2W - 2L
1,414 SR
Queue Stats
46W - 38L
1,621 Elo+
Party 1
Team Averages
Level 113
1,541 SR
1,532 Elo+

VS

Team Averages
Level 132
1,478 SR
1,558 Elo+
King Arthur
King Arthur
AmaterasuOkami1
King Arthur
Level 159
God Stats
6W - 4L
1,377 SR
Queue Stats
162W - 184L
1,554 Elo+
Solo
Nike
Nike
HazeGnx
Nike
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
117W - 120L
1,576 Elo+
Solo
Eset
Eset
YogiBear14
Eset
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
149W - 156L
1,525 Elo+
Solo
Agni
Agni
aswilca
Agni
Level 144
God Stats
4W - 2L
1,513 SR
Queue Stats
133W - 131L
1,575 Elo+
Party 2
Thoth
Thoth
dietoktc
Thoth
Level 89
God Stats
0W - 2L
1,500 SR
Queue Stats
28W - 31L
1,559 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
17
3 / 3 / 20
11,066
790
9,975
19,699
29,872
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cthulhu
17
2 / 3 / 23
11,438
817
11,782
20,315
31,765
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Anubis
20
10 / 4 / 15
12,297
878
20,574
20,705
15,827
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cliodhna
J0HNNY SANS
Cliodhna
17
5 / 6 / 17
10,619
759
16,085
20,013
11,499
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hun Batz
YapPc
Hun Batz
20
10 / 1 / 18
12,011
858
19,865
12,054
7,512
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AmaterasuOkami1
King Arthur
17
5 / 7 / 7
10,671
762
14,525
27,574
20,916
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nike
HazeGnx
Nike
16
0 / 9 / 11
9,885
706
12,722
27,182
26,689
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

17
4 / 5 / 8
10,776
770
12,094
11,798
5,758
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Agni
aswilca
Agni
16
3 / 5 / 7
10,000
714
17,019
13,815
6,343
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thoth
dietoktc
Thoth
16
3 / 5 / 5
9,838
703
13,780
13,162
5,511
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
53
30
Kills
15
17
Deaths
31
93
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
3
3
20
4.33
L
King Arthur
AmaterasuOkami1
King Arthur
5
7
7
1.21
W
Cthulhu
2
3
23
4.5
W
Anubis
10
4
15
4.38
L
Nike
HazeGnx
Nike
0
9
11
0.61
W
Cliodhna
J0HNNY SANS
Cliodhna
5
6
17
2.25
W
Hun Batz
YapPc
Hun Batz
10
1
18
19
L
4
5
8
1.6
L
Agni
aswilca
Agni
3
5
7
1.3
L
Thoth
dietoktc
Thoth
3
5
5
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,281
Damage
70,140
92,786
Taken
93,531
96,475
Mitigated
65,217
38,250
Healing
25,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
9,975
826
2,723
2,733
19,699
29,872
263
8,943
10,756
15,712
0
L
King Arthur
AmaterasuOkami1
King Arthur
14,525
1,691
1,815
6,019
27,574
20,916
834
14,441
13,133
0
27,017
W
Cthulhu
11,782
791
5,572
3,340
20,315
31,765
1,020
8,734
11,581
26,447
0
W
Anubis
20,574
1,983
3,068
9,758
20,705
15,827
2,796
11,362
9,343
46,710
0
L
Nike
HazeGnx
Nike
12,722
1,156
1,492
4,129
27,182
26,689
806
8,474
18,708
0
20,511
W
Cliodhna
J0HNNY SANS
Cliodhna
16,085
1,246
4,002
5,004
20,013
11,499
2,427
8,561
11,452
0
26,122
W
Hun Batz
YapPc
Hun Batz
19,865
5,634
1,334
716
12,054
7,512
1,016
5,293
6,761
0
38,612
L
12,094
406
3,057
2,177
11,798
5,758
1,281
5,962
5,836
26,750
0
L
Agni
aswilca
Agni
17,019
676
1,286
3,712
13,815
6,343
703
5,963
7,852
31,484
0
L
Thoth
dietoktc
Thoth
13,780
367
345
1,279
13,162
5,511
1,462
7,491
5,671
26,523
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,431
Gold Earned
51,170
155
Minions Killed
132
0
Camps Cleared
0
1,338,177
Distance Traveled
1,281,410
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
11,066
790
17
1
0
232,397
0
L
King Arthur
10,671
762
22
2
0
245,927
1
W
Cthulhu
11,438
817
23
2
0
291,995
1
W
Anubis
12,297
878
47
3
0
222,261
1
L
Nike
9,885
706
8
1
0
254,302
0
W
Cliodhna
10,619
759
18
1
0
278,263
0
W
Hun Batz
12,011
858
50
4
0
313,261
5
L
Eset
10,776
770
46
3
0
251,759
0
L
Agni
10,000
714
32
2
0
257,794
4
L
Thoth
9,838
703
24
2
0
271,628
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role