Player Matchup

Fenrir
Fenrir
BriceTheRice69
Fenrir
Level 34
God Stats
30W - 38L
1,436 SR
Queue Stats
86W - 85L
1,462 Elo+
Party 1
Skadi
Skadi
Hcmarch7419
Skadi
Level 119
God Stats
7W - 3L
1,660 SR
Queue Stats
88W - 66L
1,534 Elo+
Party 1
Hades
Hades
Jmerbs
Hades
Level 64
God Stats
16W - 14L
1,494 SR
Queue Stats
100W - 80L
1,502 Elo+
Party 1
Sun Wukong
Sun Wukong
Umbriel5279
Sun Wukong
Level 54
God Stats
14W - 10L
1,531 SR
Queue Stats
249W - 290L
1,316 Elo+
Solo
Ymir
Ymir
xIXLokiXIx
Ymir
Level 122
God Stats
2W - 2L
1,398 SR
Queue Stats
25W - 19L
1,402 Elo+
Solo
Team Averages
Level 79
1,504 SR
1,443 Elo+

VS

Team Averages
Level 37
1,492 SR
1,285 Elo+
Ymir
Ymir
ChadTooBadd
Ymir
Level 27
God Stats
20W - 18L
1,406 SR
Queue Stats
33W - 43L
1,247 Elo+
Party 2
Hera
Hera
JNPRunsThisHouse
Hera
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,145 Elo+
Party 2
Thor
Thor
YellowSnowman12
Thor
Level 60
God Stats
29W - 19L
1,493 SR
Queue Stats
108W - 136L
1,327 Elo+
Party 2
Izanami
Izanami
kev041201
Izanami
Level 69
God Stats
7W - 4L
1,500 SR
Queue Stats
179W - 172L
1,401 Elo+
Solo
Gilgamesh
Gilgamesh
weaselwhacker92
Gilgamesh
Level 18
God Stats
12W - 6L
1,563 SR
Queue Stats
111W - 130L
1,306 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 1 / 4
10,016
626
4,902
13,879
6,973
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

17
16 / 1 / 3
11,090
693
25,976
13,951
5,617
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hades
Jmerbs
Hades
14
5 / 4 / 5
9,574
598
6,315
10,670
4,950
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
Umbriel5279
Sun Wukong
15
0 / 0 / 0
9,401
588
5,254
13,077
10,366
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

13
1 / 3 / 13
8,071
504
5,209
13,953
14,750
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 7 / 2
6,998
437
3,948
17,768
16,213
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

11
0 / 8 / 2
6,541
409
3,736
8,514
3,380
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

14
8 / 4 / 1
9,453
591
10,607
12,557
5,342
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
kev041201
Izanami
9
0 / 9 / 4
6,070
379
7,496
14,616
4,772
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilgamesh
weaselwhacker92
Gilgamesh
13
0 / 0 / 0
7,473
467
7,214
10,244
6,369
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
18
28
Kills
9
9
Deaths
28
25
Assists
9
Player
Kills
Deaths
Assists
KDA
W
6
1
4
8
L
1
7
2
0.29
W
16
1
3
17.5
L
0
8
2
0.13
W
Hades
Jmerbs
Hades
5
4
5
1.88
W
Sun Wukong
Umbriel5279
Sun Wukong
0
0
0
0
L
8
4
1
2.13
L
Izanami
kev041201
Izanami
0
9
4
0.22
L
Gilgamesh
weaselwhacker92
Gilgamesh
0
0
0
0
W
1
3
13
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,656
Damage
33,001
65,530
Taken
63,699
42,656
Mitigated
36,076
26,517
Healing
3,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,902
732
0
9,022
13,879
6,973
0
560
13,199
0
80,875
L
3,948
1,835
0
624
17,768
16,213
0
2,802
14,966
13,854
0
W
25,976
18,635
0
4,836
13,951
5,617
2,745
2,304
11,637
0
108,886
L
3,736
1,265
0
70
8,514
3,380
297
3,592
4,922
25,043
0
W
Hades
Jmerbs
Hades
6,315
621
587
4,293
10,670
4,950
698
2,042
8,362
65,253
0
W
Sun Wukong
Umbriel5279
Sun Wukong
5,254
1,521
0
5,939
13,077
10,366
448
238
12,799
0
64,377
L
10,607
2,702
0
538
12,557
5,342
552
1,934
10,623
0
58,332
L
Izanami
kev041201
Izanami
7,496
5,613
223
1,467
14,616
4,772
0
3,158
11,458
0
35,581
L
Gilgamesh
weaselwhacker92
Gilgamesh
7,214
1,741
0
726
10,244
6,369
153
38
10,206
0
54,320
W
5,209
837
0
1,840
13,953
14,750
390
2,625
11,328
23,977
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,152
Gold Earned
36,535
506
Minions Killed
298
0
Camps Cleared
0
1,516,240
Distance Traveled
1,528,450
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,016
626
116
7
0
348,005
0
L
Ymir
6,998
437
14
1
0
274,953
0
W
Skadi
11,090
693
135
8
0
277,508
0
L
Hera
6,541
409
49
3
0
287,315
2
W
Hades
9,574
598
96
6
0
308,335
0
W
Sun Wukong
9,401
588
125
8
0
306,030
2
L
Thor
9,453
591
95
6
0
319,310
3
L
Izanami
6,070
379
44
3
0
294,562
1
L
Gilgamesh
7,473
467
96
6
0
352,310
3
W
Ymir
8,071
504
34
2
0
276,362
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role