Player Matchup

Chronos
Chronos
 
Chronos
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
CrazyKiddJayy
Ganesha
Level 129
God Stats
3W - 0L
1,705 SR
Queue Stats
59W - 57L
1,416 Elo+
Party 1
Neith
Neith
LactoseTony
Neith
Level 103
God Stats
2W - 1L
1,625 SR
Queue Stats
17W - 13L
1,512 Elo+
Party 1
Mulan
Mulan
OddGodMatt
Mulan
Level 136
God Stats
7W - 4L
1,674 SR
Queue Stats
47W - 31L
1,459 Elo+
Party 1
Lancelot
Lancelot
PapaCash
Lancelot
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 21L
1,448 Elo+
Party 1
Team Averages
Level 117
1,601 SR
1,467 Elo+

VS

Team Averages
Level 124
1,447 SR
1,504 Elo+
Ra
Ra
 
Ra
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mercury
Mercury
Benimarusito
Mercury
Level 120
God Stats
3W - 7L
1,264 SR
Queue Stats
250W - 243L
1,532 Elo+
Party 2
Heimdallr
Heimdallr
Diatomic584
Heimdallr
Level 146
God Stats
8W - 10L
1,207 SR
Queue Stats
123W - 110L
1,492 Elo+
Solo
Guan Yu
Guan Yu
FactorForm
Guan Yu
Level 129
God Stats
8W - 8L
1,504 SR
Queue Stats
424W - 422L
1,517 Elo+
Solo
Cabrakan
Cabrakan
YoBlkDaddy
Cabrakan
Level 105
God Stats
8W - 7L
1,756 SR
Queue Stats
30W - 34L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
13
3 / 4 / 6
7,991
571
10,401
14,389
6,452
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ganesha
11
0 / 1 / 8
7,134
510
3,980
11,699
9,149
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
1 / 1 / 7
7,650
546
9,831
5,013
1,639
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mulan
15
5 / 0 / 2
9,345
668
15,261
14,853
10,107
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lancelot
PapaCash
Lancelot
14
4 / 1 / 5
8,292
592
4,866
11,870
5,201
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
13
4 / 3 / 1
7,628
545
7,398
10,470
4,980
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
Benimarusito
Mercury
12
2 / 3 / 4
7,067
505
8,640
12,481
5,353
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Heimdallr
Diatomic584
Heimdallr
13
1 / 1 / 1
7,292
521
6,867
8,864
4,054
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Guan Yu
FactorForm
Guan Yu
13
0 / 3 / 1
7,214
515
7,792
15,165
14,453
Cabrakan
YoBlkDaddy
Cabrakan
10
0 / 3 / 6
6,622
473
5,980
13,410
12,406
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
20
13
Kills
7
7
Deaths
13
28
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
3
4
6
1.5
L
Ra
 
Ra
4
3
1
1.5
L
Mercury
Benimarusito
Mercury
2
3
4
1.33
W
Ganesha
0
1
8
4
L
Heimdallr
Diatomic584
Heimdallr
1
1
1
1.5
L
Guan Yu
FactorForm
Guan Yu
0
3
1
0.17
W
1
1
7
4.5
W
Mulan
5
0
2
6
W
Lancelot
PapaCash
Lancelot
4
1
5
6.5
L
Cabrakan
YoBlkDaddy
Cabrakan
0
3
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,339
Damage
36,677
57,824
Taken
60,390
32,548
Mitigated
41,246
21,802
Healing
18,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
10,401
3,523
0
2,716
14,389
6,452
1,368
4,417
9,972
61,712
0
L
Ra
 
Ra
7,398
864
783
2,306
10,470
4,980
0
4,886
5,584
63,028
0
L
Mercury
Benimarusito
Mercury
8,640
3,884
0
417
12,481
5,353
0
3,543
8,938
0
58,807
W
Ganesha
3,980
499
90
2,498
11,699
9,149
0
3,865
7,834
23,167
0
L
Heimdallr
Diatomic584
Heimdallr
6,867
3,555
0
3,142
8,864
4,054
951
348
8,516
0
69,179
L
Guan Yu
FactorForm
Guan Yu
7,792
1,559
255
4,866
15,165
14,453
0
393
14,772
0
54,638
W
9,831
4,514
0
1,687
5,013
1,639
0
560
4,448
0
64,382
W
Mulan
15,261
3,180
0
9,577
14,853
10,107
852
1,199
13,654
0
80,434
W
Lancelot
PapaCash
Lancelot
4,866
920
0
5,234
11,870
5,201
0
3,337
8,533
0
54,374
L
Cabrakan
YoBlkDaddy
Cabrakan
5,980
911
2,539
4,240
13,410
12,406
0
5,211
8,199
14,760
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,412
Gold Earned
35,823
485
Minions Killed
437
0
Camps Cleared
0
1,396,669
Distance Traveled
1,368,911
8
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
7,991
571
108
8
0
248,696
1
L
Ra
7,628
545
96
7
0
272,339
4
L
Mercury
7,067
505
90
6
0
297,105
5
W
Ganesha
7,134
510
15
1
0
297,037
1
L
Heimdallr
7,292
521
129
9
0
237,131
6
L
Guan Yu
7,214
515
104
7
0
278,573
4
W
Neith
7,650
546
131
9
0
255,986
3
W
Mulan
9,345
668
144
10
0
265,462
2
W
Lancelot
8,292
592
87
6
0
329,488
1
L
Cabrakan
6,622
473
18
1
0
283,763
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role