Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
BrutalSaint97
Heimdallr
Level 75
God Stats
15W - 21L
1,371 SR
Queue Stats
114W - 140L
1,355 Elo+
Solo
Olorun
Olorun
MINNISNOWDA
Olorun
Level 143
God Stats
27W - 25L
1,483 SR
Queue Stats
334W - 357L
1,425 Elo+
Solo
Nike
Nike
Sauce F2
Nike
Level 60
God Stats
3W - 2L
1,483 SR
Queue Stats
105W - 142L
1,347 Elo+
Party 1
Geb
Geb
TheWolverine287
Geb
Level 63
God Stats
3W - 3L
1,424 SR
Queue Stats
106W - 178L
1,300 Elo+
Party 1
Team Averages
Level 90
1,452 SR
1,385 Elo+

VS

Team Averages
Level 40
1,300 SR
1,289 Elo+
Poseidon
Poseidon
JadedAim
Poseidon
Level 58
God Stats
0W - 2L
1,298 SR
Queue Stats
20W - 35L
1,359 Elo+
Party 2
Cliodhna
Cliodhna
Juuoko
Cliodhna
Level 85
God Stats
1W - 6L
1,258 SR
Queue Stats
39W - 55L
1,389 Elo+
Party 2
Achilles
Achilles
Rangersight
Achilles
Level 39
God Stats
11W - 15L
1,500 SR
Queue Stats
176W - 195L
1,378 Elo+
Solo
Ymir
Ymir
Rockkyyy--
Ymir
Level 11
God Stats
0W - 2L
1,223 SR
Queue Stats
0W - 3L
1,066 Elo+
Party 2
Neith
Neith
dylgod9
Neith
Level 6
God Stats
0W - 3L
1,223 SR
Queue Stats
8W - 12L
1,252 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
18
6 / 0 / 8
11,411
543
12,258
16,978
8,537
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Heimdallr
BrutalSaint97
Heimdallr
17
2 / 1 / 5
10,440
497
9,720
11,992
6,162
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
17
8 / 6 / 4
11,317
539
16,809
21,930
10,471
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Nike
17
6 / 1 / 4
11,712
558
14,153
18,208
14,345
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
0 / 0 / 9
9,196
438
4,968
9,370
12,496
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
JadedAim
Poseidon
14
3 / 7 / 4
9,487
452
8,418
13,766
6,306
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cliodhna
Juuoko
Cliodhna
17
3 / 6 / 2
10,047
478
12,811
20,296
10,361
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Achilles
Rangersight
Achilles
15
0 / 4 / 0
8,862
422
7,431
19,501
18,241
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
2 / 2 / 1
8,837
421
7,069
14,634
20,586
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
dylgod9
Neith
12
0 / 3 / 0
7,539
359
5,154
7,370
2,940
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
15
22
Kills
8
8
Deaths
22
30
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
6
0
8
10
W
Heimdallr
BrutalSaint97
Heimdallr
2
1
5
4.5
L
Poseidon
JadedAim
Poseidon
3
7
4
0.71
L
Cliodhna
Juuoko
Cliodhna
3
6
2
0.67
W
Olorun
8
6
4
1.67
L
Achilles
Rangersight
Achilles
0
4
0
0
L
2
2
1
1.25
W
Nike
6
1
4
8
W
0
0
9
4.5
L
Neith
dylgod9
Neith
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,908
Damage
40,883
78,478
Taken
75,567
52,011
Mitigated
58,434
37,648
Healing
15,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
12,258
3,643
0
7,713
16,978
8,537
993
1,526
15,452
0
87,025
W
Heimdallr
BrutalSaint97
Heimdallr
9,720
5,671
0
5,198
11,992
6,162
8,408
3,274
8,718
0
93,557
L
Poseidon
JadedAim
Poseidon
8,418
1,194
0
706
13,766
6,306
0
7,650
6,116
52,731
0
L
Cliodhna
Juuoko
Cliodhna
12,811
1,671
0
6,381
20,296
10,361
0
4,314
15,982
0
90,952
W
Olorun
16,809
7,076
1,995
11,073
21,930
10,471
1,744
6,618
15,312
71,955
0
L
Achilles
Rangersight
Achilles
7,431
1,195
0
5,979
19,501
18,241
534
3,847
15,654
0
57,942
L
7,069
668
0
1,095
14,634
20,586
0
4,964
9,670
26,216
0
W
Nike
14,153
1,956
0
7,873
18,208
14,345
354
2,388
15,820
0
86,039
W
4,968
647
703
3,093
9,370
12,496
64
1,681
7,689
41,254
0
L
Neith
dylgod9
Neith
5,154
1,251
0
1,153
7,370
2,940
0
1,002
6,367
0
37,880

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,076
Gold Earned
44,772
553
Minions Killed
405
0
Camps Cleared
0
1,997,047
Distance Traveled
2,021,616
23
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
11,411
543
122
6
0
499,964
3
W
Heimdallr
10,440
497
149
7
0
409,946
4
L
Poseidon
9,487
452
81
4
0
367,857
9
L
Cliodhna
10,047
478
145
7
0
473,555
0
W
Olorun
11,317
539
93
4
0
350,587
3
L
Achilles
8,862
422
85
4
0
362,026
9
L
Ymir
8,837
421
23
1
0
437,982
0
W
Nike
11,712
558
129
6
0
356,710
4
W
Geb
9,196
438
60
3
0
379,840
9
L
Neith
7,539
359
71
3
0
380,196
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role