Player Matchup

Baron Samedi
Baron Samedi
Silver V
MexGxRoDriGueZ
Baron Samedi
Silver V
Level 142
God Stats
0W - 1L
1,660 SR
Queue Stats
14W - 19L
1,192 MMR
Party 2
Neith
Neith
Silver I
ZxSolertyx
Neith
Silver I
Level 101
God Stats
20W - 27L
1,538 SR
Queue Stats
350W - 435L
1,256 MMR
Solo
Nemesis
Nemesis
Bronze V
iExos
Nemesis
Bronze V
Level 126
God Stats
1W - 1L
1,821 SR
Queue Stats
6W - 11L
1,327 MMR
Party 2
Team Averages
Silver V
Silver V
Average Tier
Level 123
1,673 SR
1,258 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 109
1,568 SR
1,320 MMR
Olorun
Olorun
Silver IV
 
Olorun
Silver IV
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Izanami
Izanami
Silver I
PinkZeppelins73
Izanami
Silver I
Level 122
God Stats
4W - 0L
1,358 SR
Queue Stats
193W - 217L
1,165 MMR
Solo
Odin
Odin
Silver IV
Precut3733
Odin
Silver IV
Level 81
God Stats
8W - 3L
1,846 SR
Queue Stats
30W - 30L
1,296 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
MexGxRoDriGueZ
Baron Samedi
16
4 / 4 / 4
10,604
663
17,600
18,561
10,048
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Neith
14
2 / 2 / 3
9,947
622
10,028
13,581
5,280
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Nemesis
iExos
Nemesis
16
4 / 5 / 6
11,227
702
10,246
18,485
8,325
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bans
CabrakanLokiVulcanChironGanesha

VS

Bans
HeraBacchusThanatosYmirAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
17
6 / 2 / 3
11,721
733
18,198
14,282
7,639
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

17
5 / 4 / 4
11,501
719
16,447
18,605
8,926
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
0 / 4 / 8
10,675
667
9,757
17,256
14,695
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
26
10
Kills
11
11
Deaths
10
13
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
6
2
3
3.75
L
Baron Samedi
MexGxRoDriGueZ
Baron Samedi
4
4
4
1.5
W
5
4
4
1.75
W
0
4
8
1
L
Neith
2
2
3
1.75
L
Nemesis
iExos
Nemesis
4
5
6
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,874
Damage
44,402
50,627
Taken
50,143
23,653
Mitigated
31,260
12,263
Healing
14,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
18,198
8,981
659
6,744
14,282
7,639
1,088
5,038
9,244
45,842
4,310
L
Baron Samedi
MexGxRoDriGueZ
Baron Samedi
17,600
1,770
1,570
5,173
18,561
10,048
512
5,964
12,597
41,256
0
W
16,447
8,091
0
5,683
18,605
8,926
2,184
6,820
11,785
0
69,617
W
9,757
3,646
0
1,591
17,256
14,695
0
6,549
10,707
0
30,491
L
Neith
10,028
3,475
0
2,046
13,581
5,280
146
4,785
8,796
0
36,760
L
Nemesis
iExos
Nemesis
10,246
4,866
0
3,474
18,485
8,325
0
5,732
12,753
0
28,314

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,778
Gold Earned
33,897
159
Minions Killed
202
5
Camps Cleared
9
769,255
Distance Traveled
749,231
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
11,721
733
64
4
3
254,337
1
L
Baron Samedi
10,604
663
51
3
2
255,138
1
W
Izanami
11,501
719
84
5
5
223,933
4
W
Odin
10,675
667
54
3
1
270,961
2
L
Neith
9,947
622
66
4
2
223,281
3
L
Nemesis
11,227
702
42
3
1
290,836
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role