Player Matchup

Cthulhu
Cthulhu
ILL X Laemdoun7
Cthulhu
Level 137
God Stats
9W - 6L
1,630 SR
Queue Stats
147W - 158L
1,454 Elo+
Solo
Awilix
Awilix
ROFLStompNoobz
Awilix
Level 118
God Stats
4W - 2L
1,821 SR
Queue Stats
601W - 644L
1,516 Elo+
Party 1
Jing Wei
Jing Wei
StarNick1604
Jing Wei
Level 59
God Stats
2W - 2L
1,494 SR
Queue Stats
46W - 46L
1,479 Elo+
Solo
Ra
Ra
bolaochoo
Ra
Level 60
God Stats
49W - 56L
1,439 SR
Queue Stats
74W - 70L
1,466 Elo+
Solo
Shiva
Shiva
lormike
Shiva
Level 65
God Stats
2W - 2L
1,272 SR
Queue Stats
135W - 134L
1,490 Elo+
Party 1
Team Averages
Level 88
1,531 SR
1,481 Elo+

VS

Team Averages
Level 96
1,474 SR
1,451 Elo+
Gilgamesh
Gilgamesh
CH33ZWH33L
Gilgamesh
Level 65
God Stats
3W - 3L
1,511 SR
Queue Stats
53W - 52L
1,487 Elo+
Solo
Vulcan
Vulcan
DocFrigid
Vulcan
Level 86
God Stats
1W - 2L
1,500 SR
Queue Stats
40W - 46L
1,462 Elo+
Solo
Tiamat
Tiamat
EspartanoOficial
Tiamat
Level 137
God Stats
1W - 4L
1,889 SR
Queue Stats
159W - 186L
1,498 Elo+
Solo
Baron Samedi
Baron Samedi
Metslay93
Baron Samedi
Level 102
God Stats
3W - 6L
1,168 SR
Queue Stats
239W - 300L
1,421 Elo+
Party 2
Ravana
Ravana
daimon77
Ravana
Level 89
God Stats
8W - 14L
1,299 SR
Queue Stats
264W - 320L
1,386 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 1 / 6
10,058
1,006
14,503
12,713
11,471
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

16
6 / 0 / 2
10,982
1,098
12,423
7,357
5,638
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jing Wei
StarNick1604
Jing Wei
17
2 / 0 / 9
11,313
1,131
15,715
7,639
4,446
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

16
1 / 2 / 8
10,219
1,022
21,290
9,172
4,815
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shiva
lormike
Shiva
17
5 / 2 / 7
11,252
1,125
14,875
15,046
19,264
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Team 1 Tickets

257

VS

Team 2 Tickets

200

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CH33ZWH33L
Gilgamesh
16
3 / 1 / 2
10,470
1,047
15,739
25,215
18,133
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Vulcan
DocFrigid
Vulcan
16
0 / 6 / 5
9,878
988
6,409
14,608
7,556
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

15
0 / 3 / 3
9,880
988
7,857
15,636
10,805
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
Metslay93
Baron Samedi
15
1 / 1 / 2
9,683
968
8,364
13,618
8,376
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ravana
daimon77
Ravana
15
1 / 3 / 3
9,902
990
5,317
13,395
8,755
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
20
14
Kills
5
5
Deaths
14
32
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
CH33ZWH33L
Gilgamesh
3
1
2
4
L
Vulcan
DocFrigid
Vulcan
0
6
5
0.42
L
0
3
3
0.5
W
0
1
6
3
L
Baron Samedi
Metslay93
Baron Samedi
1
1
2
2
W
6
0
2
7
W
Jing Wei
StarNick1604
Jing Wei
2
0
9
6.5
W
1
2
8
2.5
L
Ravana
daimon77
Ravana
1
3
3
0.83
W
Shiva
lormike
Shiva
5
2
7
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,806
Damage
43,686
51,927
Taken
82,472
45,634
Mitigated
53,625
16,709
Healing
6,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
CH33ZWH33L
Gilgamesh
15,739
4,754
0
155
25,215
18,133
0
12,183
12,752
0
28,178
L
Vulcan
DocFrigid
Vulcan
6,409
1,318
0
25
14,608
7,556
0
4,350
10,111
20,693
0
L
7,857
457
0
2,571
15,636
10,805
0
6,580
8,850
38,646
0
W
14,503
421
3,213
757
12,713
11,471
0
6,342
6,371
39,853
0
L
Baron Samedi
Metslay93
Baron Samedi
8,364
705
1,950
1,115
13,618
8,376
0
6,560
6,908
17,747
0
W
12,423
4,219
0
1,801
7,357
5,638
0
3,043
4,314
0
25,091
W
Jing Wei
StarNick1604
Jing Wei
15,715
10,692
871
1,889
7,639
4,446
0
3,378
4,261
0
42,870
W
21,290
1,206
3,291
1,970
9,172
4,815
0
4,235
4,937
39,506
0
L
Ravana
daimon77
Ravana
5,317
2,122
0
1,094
13,395
8,755
0
6,357
6,895
0
20,830
W
Shiva
lormike
Shiva
14,875
1,621
1,188
1,729
15,046
19,264
0
5,632
9,414
237
21,915

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,824
Gold Earned
49,813
225
Minions Killed
199
14
Camps Cleared
3
1,118,031
Distance Traveled
924,369
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
10,470
1,047
26
3
0
229,043
1
L
Vulcan
9,878
988
35
4
0
186,830
0
L
Tiamat
9,880
988
80
8
3
194,709
0
W
Cthulhu
10,058
1,006
55
6
3
241,607
0
L
Baron Samedi
9,683
968
31
3
0
141,063
0
W
Awilix
10,982
1,098
26
3
4
237,376
3
W
Jing Wei
11,313
1,131
63
6
3
220,020
4
W
Ra
10,219
1,022
47
5
3
203,828
3
L
Ravana
9,902
990
27
3
0
172,724
0
W
Shiva
11,252
1,125
34
3
1
215,200
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role