Player Matchup

Janus
Janus
I_AmJAMJAM
Janus
Level 88
God Stats
0W - 3L
1,436 SR
Queue Stats
52W - 63L
1,511 Elo+
Party 1
Vamana
Vamana
Jake_Da_Snake222
Vamana
Level 104
God Stats
33W - 38L
1,517 SR
Queue Stats
63W - 82L
1,516 Elo+
Party 1
Odin
Odin
MLBxLENERS
Odin
Level 121
God Stats
12W - 9L
1,579 SR
Queue Stats
158W - 154L
1,548 Elo+
Party 1
Sol
Sol
NFL_Armstrong
Sol
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
166W - 163L
1,548 Elo+
Party 1
Ravana
Ravana
netlalan
Ravana
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
77W - 99L
1,556 Elo+
Party 1
Team Averages
Level 102
1,507 SR
1,536 Elo+

VS

Team Averages
Level 136
1,532 SR
1,595 Elo+
Hou Yi
Hou Yi
Cheliosz
Hou Yi
Level 126
God Stats
12W - 15L
1,417 SR
Queue Stats
585W - 532L
1,605 Elo+
Party 2
Tyr
Tyr
Maurix97
Tyr
Level 133
God Stats
28W - 25L
1,606 SR
Queue Stats
762W - 753L
1,541 Elo+
Party 2
Awilix
Awilix
MaverickThaDon
Awilix
Level 156
God Stats
3W - 0L
1,265 SR
Queue Stats
196W - 179L
1,649 Elo+
Solo
Yemoja
Yemoja
ThunderStorm1714
Yemoja
Level 106
God Stats
8W - 1L
1,629 SR
Queue Stats
167W - 153L
1,558 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
airwalk_dill
Morgan Le Fay
Level 159
God Stats
6W - 8L
1,745 SR
Queue Stats
184W - 189L
1,622 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
13
1 / 6 / 0
8,448
422
7,098
12,206
5,623
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
1 / 2 / 0
10,869
543
7,837
15,335
15,675
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

13
0 / 2 / 0
8,376
419
2,001
19,386
20,278
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

17
2 / 2 / 1
10,691
535
7,760
14,870
5,789
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ravana
netlalan
Ravana
13
0 / 3 / 1
8,572
429
8,720
11,814
6,477
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Cheliosz
Hou Yi
18
3 / 2 / 3
11,164
558
12,396
15,858
7,819
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

17
0 / 0 / 2
11,107
555
5,902
9,892
11,626
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

19
6 / 1 / 2
11,502
575
11,772
15,797
6,501
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
1 / 1 / 5
10,023
501
8,140
15,112
13,912
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Morgan Le Fay
airwalk_dill
Morgan Le Fay
17
5 / 0 / 3
10,521
526
14,799
13,883
6,533
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
30
4
Kills
15
15
Deaths
4
2
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
Cheliosz
Hou Yi
3
2
3
2.25
L
Janus
1
6
0
0.17
L
1
2
0
0.5
L
0
2
0
0
W
0
0
2
1
W
6
1
2
7
L
2
2
1
1.25
W
1
1
5
3.5
W
Morgan Le Fay
airwalk_dill
Morgan Le Fay
5
0
3
6.5
L
Ravana
netlalan
Ravana
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,416
Damage
53,009
73,611
Taken
70,542
53,842
Mitigated
46,391
24,030
Healing
26,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
Cheliosz
Hou Yi
12,396
6,878
0
4,529
15,858
7,819
1,496
4,101
11,675
0
101,008
L
Janus
7,098
534
0
1,042
12,206
5,623
0
9,298
2,908
63,751
0
L
7,837
3,782
0
5,897
15,335
15,675
1,309
1,371
13,964
0
97,459
L
2,001
275
372
4,026
19,386
20,278
0
7,704
11,290
0
36,268
W
5,902
441
0
3,649
9,892
11,626
584
392
8,983
0
95,981
W
11,772
5,212
1
959
15,797
6,501
0
1,773
13,034
0
123,376
L
7,760
2,993
0
8,859
14,870
5,789
0
2,079
12,791
94,950
0
W
8,140
1,568
6,949
4,215
15,112
13,912
522
5,174
9,938
38,888
0
W
Morgan Le Fay
airwalk_dill
Morgan Le Fay
14,799
1,466
90
5,639
13,883
6,533
1,834
3,418
10,378
95,296
0
L
Ravana
netlalan
Ravana
8,720
3,680
0
3,834
11,814
6,477
0
3,460
8,354
0
63,887

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,956
Gold Earned
54,317
636
Minions Killed
687
0
Camps Cleared
0
1,848,975
Distance Traveled
1,975,463
16
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
11,164
558
171
9
0
338,777
9
L
Janus
8,448
422
106
5
0
355,074
3
L
Vamana
10,869
543
194
10
0
365,814
0
L
Odin
8,376
419
66
3
0
352,981
2
W
Tyr
11,107
555
175
9
0
426,034
7
W
Awilix
11,502
575
148
7
0
461,069
7
L
Sol
10,691
535
157
8
0
346,011
4
W
Yemoja
10,023
501
38
2
0
370,272
5
W
Morgan Le Fay
10,521
526
155
8
0
379,311
2
L
Ravana
8,572
429
113
6
0
429,095
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role