Player Matchup

Sol
Sol
Platinum V
 
Sol
Platinum V
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Tsukuyomi
Tsukuyomi
Silver I
Burglаr
Tsukuyomi
Silver I
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 7L
1,606 MMR
Party 1
Thoth
Thoth
Gold IV
Posmatese
Thoth
Gold IV
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 13L
1,738 MMR
Party 3
Kali
Kali
Platinum IV
SluggaKT
Kali
Platinum IV
Level 143
God Stats
11W - 8L
1,692 SR
Queue Stats
397W - 382L
1,805 MMR
Party 3
Khepri
Khepri
Platinum III
SomiEsque
Khepri
Platinum III
Level 62
God Stats
35W - 13L
1,805 SR
Queue Stats
77W - 82L
1,796 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 91
1,599 SR
1,689 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 137
1,558 SR
1,773 MMR
Gilgamesh
Gilgamesh
Platinum V
Juanma5002
Gilgamesh
Platinum V
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 71L
1,756 MMR
Solo
Danzaburou
Danzaburou
Gold I
Leohe
Danzaburou
Gold I
Level 146
God Stats
0W - 3L
1,531 SR
Queue Stats
172W - 158L
1,662 MMR
Party 2
Ravana
Ravana
Platinum II
hudan-damian
Ravana
Platinum II
Level 136
God Stats
2W - 3L
1,439 SR
Queue Stats
147W - 138L
1,876 MMR
Party 2
Poseidon
Poseidon
Gold I
ijorgelo
Poseidon
Gold I
Level 127
God Stats
21W - 8L
1,731 SR
Queue Stats
73W - 75L
1,800 MMR
Solo
Sun Wukong
Sun Wukong
Platinum III
stixxies
Sun Wukong
Platinum III
Level 142
God Stats
1W - 3L
1,589 SR
Queue Stats
83W - 79L
1,769 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
18
5 / 1 / 10
12,607
548
18,749
21,850
9,620
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
Burglаr
Tsukuyomi
20
5 / 2 / 7
13,168
573
20,742
24,766
23,321
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Thoth
Posmatese
Thoth
20
13 / 2 / 4
13,542
589
23,514
13,488
6,946
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Kali
17
1 / 2 / 9
11,918
518
7,617
20,078
12,097
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Khepri
SomiEsque
Khepri
14
1 / 0 / 13
10,950
476
4,284
15,338
19,967
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
AtlasCabrakanLokiLancelot

VS

Bans
Da JiGebArtioBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Juanma5002
Gilgamesh
12
0 / 6 / 3
8,785
382
5,157
25,054
25,223
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
Leohe
Danzaburou
16
0 / 6 / 1
10,804
470
11,984
18,930
7,740
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ravana
16
3 / 9 / 1
10,790
469
8,046
18,242
9,019
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Poseidon
ijorgelo
Poseidon
16
2 / 2 / 3
10,340
450
7,839
11,408
4,670
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
stixxies
Sun Wukong
18
2 / 2 / 0
11,102
483
9,147
22,942
18,980
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
15
25
Kills
7
7
Deaths
25
43
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
5
1
10
10
W
Tsukuyomi
Burglаr
Tsukuyomi
5
2
7
4.25
L
Gilgamesh
Juanma5002
Gilgamesh
0
6
3
0.25
L
Danzaburou
Leohe
Danzaburou
0
6
1
0.08
W
Thoth
Posmatese
Thoth
13
2
4
7.5
W
Kali
1
2
9
2.75
W
Khepri
SomiEsque
Khepri
1
0
13
7.5
L
Ravana
3
9
1
0.39
L
Poseidon
ijorgelo
Poseidon
2
2
3
1.75
L
Sun Wukong
stixxies
Sun Wukong
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,906
Damage
42,173
95,520
Taken
96,576
71,951
Mitigated
65,632
47,757
Healing
23,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
18,749
8,012
0
15,762
21,850
9,620
8,863
1,498
20,352
130,152
0
W
Tsukuyomi
Burglаr
Tsukuyomi
20,742
5,209
0
13,305
24,766
23,321
995
2,794
21,972
0
113,547
L
Gilgamesh
Juanma5002
Gilgamesh
5,157
986
2,099
3,030
25,054
25,223
0
11,652
13,147
0
34,126
L
Danzaburou
Leohe
Danzaburou
11,984
3,306
0
4,670
18,930
7,740
1,400
12,140
6,737
0
91,765
W
Thoth
Posmatese
Thoth
23,514
1,598
0
5,353
13,488
6,946
2,839
3,321
10,167
111,053
0
W
Kali
7,617
3,385
0
9,085
20,078
12,097
1,295
2,780
17,298
0
97,571
W
Khepri
SomiEsque
Khepri
4,284
335
0
4,252
15,338
19,967
472
2,133
13,205
22,234
0
L
Ravana
8,046
1,222
0
3,096
18,242
9,019
0
9,786
8,214
0
79,531
L
Poseidon
ijorgelo
Poseidon
7,839
1,319
0
775
11,408
4,670
0
5,336
5,624
102,456
0
L
Sun Wukong
stixxies
Sun Wukong
9,147
1,469
0
9,919
22,942
18,980
0
6,470
16,307
0
85,866

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,185
Gold Earned
51,821
678
Minions Killed
657
0
Camps Cleared
0
2,332,098
Distance Traveled
2,063,106
21
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
12,607
548
178
8
0
418,605
0
W
Tsukuyomi
13,168
573
166
7
0
492,185
1
L
Gilgamesh
8,785
382
44
2
0
431,460
8
L
Danzaburou
10,804
470
145
6
0
402,117
2
W
Thoth
13,542
589
170
7
0
441,683
2
W
Kali
11,918
518
136
6
0
506,232
9
W
Khepri
10,950
476
28
1
0
473,393
9
L
Ravana
10,790
469
132
6
0
434,795
6
L
Poseidon
10,340
450
165
7
0
369,803
3
L
Sun Wukong
11,102
483
171
7
0
424,931
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role