Player Matchup

Charybdis
Charybdis
SilentAnimetionS
Charybdis
Level 29
God Stats
26W - 10L
1,789 SR
Queue Stats
167W - 166L
1,567 Elo+
Party 1
Horus
Horus
SpiritofAnubis
Horus
Level 115
God Stats
25W - 11L
1,620 SR
Queue Stats
96W - 83L
1,544 Elo+
Party 1
Sol
Sol
Vengeance1534
Sol
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
136W - 128L
1,571 Elo+
Party 1
Team Averages
Level 71
1,636 SR
1,561 Elo+

VS

Team Averages
Level 63
1,526 SR
1,371 Elo+
Ra
Ra
Malcolmdota
Ra
Level 9
God Stats
4W - 9L
1,577 SR
Queue Stats
78W - 112L
1,340 Elo+
Party 2
Izanami
Izanami
thesoulReaper87
Izanami
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 45L
1,406 Elo+
Solo
Chaac
Chaac
xNekome
Chaac
Level 100
God Stats
0W - 2L
1,500 SR
Queue Stats
88W - 138L
1,367 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
12
7 / 1 / 9
8,426
843
9,336
8,128
4,573
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

11
0 / 2 / 14
7,570
757
3,320
9,898
10,930
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

13
9 / 1 / 6
8,656
866
14,362
7,327
3,223
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 3
6,534
653
4,772
7,596
2,981
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 6 / 4
6,196
620
4,358
8,765
3,662
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chaac
xNekome
Chaac
11
2 / 5 / 2
7,562
756
6,683
13,336
7,565

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
12
16
Kills
3
4
Deaths
16
29
Assists
9
Player
Kills
Deaths
Assists
KDA
L
1
5
3
0.5
W
Charybdis
7
1
9
11.5
W
0
2
14
3.5
W
9
1
6
12
L
0
6
4
0.33
L
Chaac
xNekome
Chaac
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,018
Damage
15,813
25,353
Taken
29,697
18,726
Mitigated
14,208
11,742
Healing
4,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,772
639
903
1,208
7,596
2,981
0
2,608
4,988
14,049
0
W
Charybdis
9,336
3,780
0
1,919
8,128
4,573
392
1,027
7,101
0
32,095
W
3,320
1,292
2,072
4,863
9,898
10,930
163
3,501
6,397
0
9,563
W
14,362
4,915
0
2,888
7,327
3,223
1,194
989
6,338
30,618
2,915
L
4,358
3,169
0
164
8,765
3,662
0
5,685
3,080
0
13,027
L
Chaac
xNekome
Chaac
6,683
1,204
225
2,129
13,336
7,565
0
4,991
8,345
0
19,106

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,652
Gold Earned
20,292
101
Minions Killed
82
7
Camps Cleared
1
534,224
Distance Traveled
505,792
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,534
653
31
3
0
161,431
1
W
Charybdis
8,426
843
41
4
2
169,769
5
W
Horus
7,570
757
16
2
1
181,662
3
W
Sol
8,656
866
44
4
4
182,793
0
L
Izanami
6,196
620
29
3
1
142,923
2
L
Chaac
7,562
756
22
2
0
201,438
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role