Player Matchup

Izanami
Izanami
BlazinDragon777
Izanami
Level 99
God Stats
1W - 1L
1,500 SR
Queue Stats
115W - 108L
1,593 Elo+
Solo
Scylla
Scylla
Quenton03
Scylla
Level 123
God Stats
3W - 1L
1,500 SR
Queue Stats
72W - 81L
1,285 Elo+
Party 2
Achilles
Achilles
liladverseatom
Achilles
Level 37
God Stats
2W - 3L
1,386 SR
Queue Stats
18W - 33L
1,247 Elo+
Party 2
Team Averages
Level 86
1,462 SR
1,375 Elo+

VS

Team Averages
Level 66
1,382 SR
1,450 Elo+
Ah Muzen Cab
Ah Muzen Cab
Grayzo III
Ah Muzen Cab
Level 26
God Stats
1W - 4L
1,500 SR
Queue Stats
26W - 55L
1,480 Elo+
Party 1
Gilgamesh
Gilgamesh
PuRe RaTionzZ
Gilgamesh
Level 68
God Stats
0W - 1L
1,285 SR
Queue Stats
8W - 19L
1,480 Elo+
Party 1
Janus
Janus
skycon
Janus
Level 103
God Stats
0W - 4L
1,362 SR
Queue Stats
1W - 8L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 1 / 6
11,886
660
13,855
13,790
6,562
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Scylla
Quenton03
Scylla
16
2 / 4 / 7
11,067
615
12,702
12,329
5,863
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Achilles
17
5 / 0 / 4
12,711
706
11,863
16,237
22,554
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Grayzo III
Ah Muzen Cab
14
0 / 3 / 3
9,874
549
7,475
11,143
5,006
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
PuRe RaTionzZ
Gilgamesh
14
1 / 5 / 2
10,118
562
8,603
17,706
16,154
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Janus
skycon
Janus
18
4 / 1 / 1
11,827
657
19,529
12,835
5,858
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
11
9
Kills
5
5
Deaths
9
17
Assists
6
Player
Kills
Deaths
Assists
KDA
W
2
1
6
5
L
Ah Muzen Cab
Grayzo III
Ah Muzen Cab
0
3
3
0.5
L
Gilgamesh
PuRe RaTionzZ
Gilgamesh
1
5
2
0.4
W
Scylla
Quenton03
Scylla
2
4
7
1.38
W
Achilles
5
0
4
7
L
Janus
skycon
Janus
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,420
Damage
35,607
42,356
Taken
41,684
34,979
Mitigated
27,018
8,711
Healing
6,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,855
8,565
0
2,677
13,790
6,562
621
5,634
7,626
0
69,188
L
Ah Muzen Cab
Grayzo III
Ah Muzen Cab
7,475
1,451
0
1,780
11,143
5,006
0
7,166
3,977
0
35,377
L
Gilgamesh
PuRe RaTionzZ
Gilgamesh
8,603
1,868
175
2,142
17,706
16,154
0
3,850
13,856
0
15,317
W
Scylla
Quenton03
Scylla
12,702
668
619
1,833
12,329
5,863
0
8,175
3,490
45,096
0
W
Achilles
11,863
2,673
854
2,728
16,237
22,554
85
4,922
10,601
0
22,276
L
Janus
skycon
Janus
19,529
951
0
1,984
12,835
5,858
0
2,017
10,818
68,558
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,664
Gold Earned
31,819
238
Minions Killed
199
9
Camps Cleared
6
1,006,028
Distance Traveled
959,241
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,886
660
152
8
6
336,866
3
L
Ah Muzen Cab
9,874
549
57
3
2
286,794
2
L
Gilgamesh
10,118
562
18
1
2
304,280
3
W
Scylla
11,067
615
61
3
3
322,279
2
W
Achilles
12,711
706
25
1
0
346,883
0
L
Janus
11,827
657
124
7
2
368,167
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role