Player Matchup

Nu Wa
Nu Wa
Papadeloshelados
Nu Wa
Level 146
God Stats
2W - 0L
1,772 SR
Queue Stats
68W - 62L
1,505 Elo+
Party 3
Tiamat
Tiamat
Promiseus
Tiamat
Level 160
God Stats
8W - 5L
1,683 SR
Queue Stats
187W - 169L
1,493 Elo+
Party 2
Artio
Artio
The Lady Baker
Artio
Level 158
God Stats
4W - 5L
1,553 SR
Queue Stats
205W - 197L
1,477 Elo+
Party 2
Gilgamesh
Gilgamesh
negosur
Gilgamesh
Level 146
God Stats
3W - 5L
1,517 SR
Queue Stats
139W - 119L
1,512 Elo+
Party 3
Heimdallr
Heimdallr
rcrul94
Heimdallr
Level 61
God Stats
26W - 26L
1,518 SR
Queue Stats
36W - 36L
1,492 Elo+
Party 3
Team Averages
Level 134
1,609 SR
1,496 Elo+

VS

Team Averages
Level 130
1,497 SR
1,499 Elo+
Amaterasu
Amaterasu
BigLegend29
Amaterasu
Level 129
God Stats
1W - 6L
1,584 SR
Queue Stats
244W - 206L
1,488 Elo+
Solo
Hera
Hera
DarkxSiren
Hera
Level 129
God Stats
1W - 4L
1,181 SR
Queue Stats
265W - 251L
1,533 Elo+
Solo
Izanami
Izanami
ProcessRuby5671
Izanami
Level 102
God Stats
3W - 3L
1,635 SR
Queue Stats
7W - 10L
1,448 Elo+
Solo
Geb
Geb
zl Stan lz
Geb
Level 147
God Stats
3W - 4L
1,487 SR
Queue Stats
381W - 373L
1,511 Elo+
Party 1
Camazotz
Camazotz
zl Toayin lz
Camazotz
Level 145
God Stats
2W - 3L
1,597 SR
Queue Stats
446W - 474L
1,514 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 5
7,635
509
10,907
8,704
3,939
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiamat
Promiseus
Tiamat
14
6 / 1 / 4
8,530
569
11,242
8,537
6,040
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
1 / 1 / 5
7,402
493
6,918
13,237
10,332
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gilgamesh
negosur
Gilgamesh
14
2 / 0 / 3
7,949
530
8,083
11,418
10,236
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Heimdallr
rcrul94
Heimdallr
12
1 / 0 / 1
7,236
482
4,538
6,862
2,628
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
BigLegend29
Amaterasu
13
0 / 3 / 0
7,291
486
6,146
12,465
8,174
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
1 / 4 / 1
6,517
434
8,474
8,833
2,981
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
0 / 2 / 0
6,805
454
6,093
11,961
4,320
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

10
1 / 2 / 0
6,488
433
6,383
14,876
10,024
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Camazotz
zl Toayin lz
Camazotz
11
0 / 2 / 1
6,350
423
4,148
16,405
6,187
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
4
13
Kills
2
2
Deaths
13
18
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
BigLegend29
Amaterasu
0
3
0
0
L
1
4
1
0.38
W
3
0
5
5.5
L
0
2
0
0
W
Tiamat
Promiseus
Tiamat
6
1
4
8
W
1
1
5
3.5
W
Gilgamesh
negosur
Gilgamesh
2
0
3
3.5
W
Heimdallr
rcrul94
Heimdallr
1
0
1
1.5
L
1
2
0
0.5
L
Camazotz
zl Toayin lz
Camazotz
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,688
Damage
31,244
48,758
Taken
64,540
33,175
Mitigated
31,686
18,173
Healing
21,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
BigLegend29
Amaterasu
6,146
2,604
0
3,375
12,465
8,174
0
3,258
9,207
0
56,851
L
8,474
3,154
0
1,167
8,833
2,981
0
6,779
2,054
51,448
0
W
10,907
3,002
0
1,758
8,704
3,939
738
5,050
3,654
60,881
0
L
6,093
4,391
0
5,178
11,961
4,320
912
4,951
7,010
0
74,163
W
Tiamat
Promiseus
Tiamat
11,242
976
0
3,058
8,537
6,040
0
1,638
6,899
59,638
0
W
6,918
685
1,341
6,204
13,237
10,332
270
5,904
7,333
20,383
0
W
Gilgamesh
negosur
Gilgamesh
8,083
2,668
0
2,855
11,418
10,236
546
900
10,518
0
47,121
W
Heimdallr
rcrul94
Heimdallr
4,538
1,447
0
2,957
6,862
2,628
1,202
1,365
5,497
0
50,143
L
6,383
529
0
1,567
14,876
10,024
0
7,306
7,570
22,444
0
L
Camazotz
zl Toayin lz
Camazotz
4,148
1,614
0
10,520
16,405
6,187
0
6,773
9,632
0
47,466

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,752
Gold Earned
33,451
385
Minions Killed
424
0
Camps Cleared
0
1,404,093
Distance Traveled
1,460,803
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
7,291
486
110
7
0
298,784
6
L
Hera
6,517
434
88
6
0
262,290
3
W
Nu Wa
7,635
509
89
6
0
277,715
0
L
Izanami
6,805
454
119
8
0
303,909
2
W
Tiamat
8,530
569
103
7
0
291,794
4
W
Artio
7,402
493
20
1
0
288,956
5
W
Gilgamesh
7,949
530
83
6
0
295,771
2
W
Heimdallr
7,236
482
90
6
0
249,857
0
L
Geb
6,488
433
29
2
0
295,190
4
L
Camazotz
6,350
423
78
5
0
300,630
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role