Player Matchup

Nike
Nike
Ociredon
Nike
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 55L
1,500 Elo+
Solo
Anhur
Anhur
TravyWap
Anhur
Level 69
God Stats
4W - 6L
1,500 SR
Queue Stats
196W - 213L
1,328 Elo+
Party 1
Poseidon
Poseidon
Yeahstuff
Poseidon
Level 87
God Stats
117W - 155L
1,328 SR
Queue Stats
431W - 511L
1,293 Elo+
Party 3
Kuzenbo
Kuzenbo
ogothorn
Kuzenbo
Level 84
God Stats
4W - 6L
1,495 SR
Queue Stats
248W - 281L
1,340 Elo+
Party 1
Hun Batz
Hun Batz
panyo147
Hun Batz
Level 86
God Stats
47W - 64L
1,268 SR
Queue Stats
513W - 623L
1,378 Elo+
Party 3
Team Averages
Level 83
1,418 SR
1,368 Elo+

VS

Team Averages
Level 58
1,564 SR
1,398 Elo+
Ymir
Ymir
 
Ymir
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
CRZY 1 OnE
King Arthur
Level 21
God Stats
10W - 12L
1,784 SR
Queue Stats
23W - 38L
1,346 Elo+
Party 2
Mercury
Mercury
Kaisereich
Mercury
Level 66
God Stats
101W - 63L
1,602 SR
Queue Stats
213W - 225L
1,468 Elo+
Party 2
Danzaburou
Danzaburou
Kanobyss
Danzaburou
Level 148
God Stats
1W - 1L
1,376 SR
Queue Stats
2W - 6L
1,254 Elo+
Solo
Freya
Freya
Stank420Tank
Freya
Level 28
God Stats
85W - 75L
1,558 SR
Queue Stats
103W - 105L
1,423 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
11
0 / 2 / 0
6,315
395
3,458
12,485
5,780
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anhur
TravyWap
Anhur
11
1 / 2 / 2
6,558
410
4,971
9,621
3,772
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Poseidon
Yeahstuff
Poseidon
12
0 / 2 / 0
7,286
455
4,008
4,656
1,907
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kuzenbo
ogothorn
Kuzenbo
9
0 / 2 / 1
6,374
398
2,836
12,900
13,952
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hun Batz
panyo147
Hun Batz
11
3 / 4 / 0
7,056
441
5,785
13,717
5,503
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
12
1 / 0 / 2
8,012
501
5,163
9,430
6,812
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

King Arthur
CRZY 1 OnE
King Arthur
14
0 / 0 / 4
8,495
531
7,022
8,418
6,367
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mercury
Kaisereich
Mercury
16
11 / 1 / 1
10,024
627
15,676
13,125
5,542
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Danzaburou
Kanobyss
Danzaburou
13
0 / 3 / 2
7,632
477
5,837
8,803
3,165
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
0 / 0 / 1
8,279
517
4,499
6,443
2,652
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
22
4
Kills
12
12
Deaths
4
3
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
1
0
2
2
W
King Arthur
CRZY 1 OnE
King Arthur
0
0
4
2
W
Mercury
Kaisereich
Mercury
11
1
1
11.5
W
Danzaburou
Kanobyss
Danzaburou
0
3
2
0.33
L
Nike
0
2
0
0
W
0
0
1
0.5
L
Anhur
TravyWap
Anhur
1
2
2
1
L
Poseidon
Yeahstuff
Poseidon
0
2
0
0
L
Kuzenbo
ogothorn
Kuzenbo
0
2
1
0.25
L
Hun Batz
panyo147
Hun Batz
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,058
Damage
38,197
53,379
Taken
46,219
30,914
Mitigated
24,538
15,065
Healing
11,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
5,163
1,494
0
3,004
9,430
6,812
766
1,998
7,432
21,898
0
W
King Arthur
CRZY 1 OnE
King Arthur
7,022
652
0
1,678
8,418
6,367
492
363
8,055
0
55,811
W
Mercury
Kaisereich
Mercury
15,676
10,380
0
250
13,125
5,542
975
1,182
11,943
0
97,082
W
Danzaburou
Kanobyss
Danzaburou
5,837
3,543
0
2,251
8,803
3,165
3,418
599
8,204
0
59,999
L
Nike
3,458
0
0
3,327
12,485
5,780
0
1,513
10,944
0
36,429
W
4,499
969
0
4,322
6,443
2,652
989
2,702
3,741
55,273
0
L
Anhur
TravyWap
Anhur
4,971
2,282
0
2,709
9,621
3,772
472
2,359
7,222
0
32,552
L
Poseidon
Yeahstuff
Poseidon
4,008
195
0
655
4,656
1,907
84
1,044
3,348
55,257
0
L
Kuzenbo
ogothorn
Kuzenbo
2,836
930
235
3,351
12,900
13,952
0
3,886
8,908
21,344
0
L
Hun Batz
panyo147
Hun Batz
5,785
1,927
0
4,788
13,717
5,503
0
326
13,295
0
42,412

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,589
Gold Earned
42,442
305
Minions Killed
469
0
Camps Cleared
0
1,396,875
Distance Traveled
1,537,241
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,012
501
33
2
0
324,106
6
W
King Arthur
8,495
531
85
5
0
304,315
0
W
Mercury
10,024
627
143
9
0
369,070
0
W
Danzaburou
7,632
477
96
6
0
243,049
0
L
Nike
6,315
395
49
3
0
272,797
0
W
Freya
8,279
517
112
7
0
296,701
0
L
Anhur
6,558
410
58
4
0
242,903
3
L
Poseidon
7,286
455
95
6
0
300,374
5
L
Kuzenbo
6,374
398
26
2
0
293,671
4
L
Hun Batz
7,056
441
77
5
0
287,130
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role