Player Matchup

Artio
Artio
DefinitelyMabie
Artio
Level 27
God Stats
1W - 0L
1,822 SR
Queue Stats
3W - 3L
1,129 Elo+
Party 1
Bakasura
Bakasura
Drauma
Bakasura
Level 73
God Stats
8W - 3L
1,708 SR
Queue Stats
49W - 29L
1,613 Elo+
Party 1
Baba Yaga
Baba Yaga
Hosmer
Baba Yaga
Level 49
God Stats
1W - 1L
1,497 SR
Queue Stats
7W - 5L
1,452 Elo+
Party 1
Chernobog
Chernobog
MetalHeadJD
Chernobog
Level 61
God Stats
3W - 4L
1,611 SR
Queue Stats
12W - 7L
1,625 Elo+
Party 1
Tyr
Tyr
zuglol
Tyr
Level 26
God Stats
3W - 1L
1,767 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 1
Team Averages
Level 47
1,681 SR
1,464 Elo+

VS

Team Averages
Level 84
1,449 SR
1,483 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
EsT Breeze
Izanami
Level 30
God Stats
1W - 1L
1,278 SR
Queue Stats
1W - 2L
1,625 Elo+
Party 3
Fenrir
Fenrir
MattedColt4
Fenrir
Level 49
God Stats
1W - 2L
1,508 SR
Queue Stats
2W - 7L
1,344 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
PhyresGhost
Morgan Le Fay
Level 85
God Stats
4W - 3L
1,692 SR
Queue Stats
116W - 116L
1,466 Elo+
Party 2
Cthulhu
Cthulhu
RICTORPHYRE
Cthulhu
Level 102
God Stats
1W - 9L
1,268 SR
Queue Stats
127W - 127L
1,481 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 1 / 1
5,560
556
1,609
7,780
4,599
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bakasura
Drauma
Bakasura
10
3 / 0 / 0
5,950
595
1,923
5,549
1,845
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Baba Yaga
Hosmer
Baba Yaga
10
1 / 0 / 1
5,736
574
2,916
2,915
1,094
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chernobog
MetalHeadJD
Chernobog
9
1 / 0 / 2
5,247
525
5,409
5,110
1,851
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Tyr
zuglol
Tyr
9
4 / 0 / 0
5,763
576
3,567
4,131
1,543
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
6
0 / 2 / 0
4,387
439
1,437
7,166
2,136
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Izanami
EsT Breeze
Izanami
7
0 / 4 / 0
4,651
465
1,358
4,801
1,434
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Fenrir
8
0 / 3 / 0
4,318
432
1,334
7,199
2,799
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Morgan Le Fay
PhyresGhost
Morgan Le Fay
7
0 / 1 / 0
4,448
445
3,438
3,758
1,190
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
RICTORPHYRE
Cthulhu
7
1 / 1 / 0
4,708
471
2,522
6,639
3,431
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
1
11
Kills
1
1
Deaths
11
4
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
0
2
0
0
W
2
1
1
2.5
W
Bakasura
Drauma
Bakasura
3
0
0
3
L
Izanami
EsT Breeze
Izanami
0
4
0
0
W
Baba Yaga
Hosmer
Baba Yaga
1
0
1
1.5
L
Fenrir
0
3
0
0
W
Chernobog
MetalHeadJD
Chernobog
1
0
2
2
L
Morgan Le Fay
PhyresGhost
Morgan Le Fay
0
1
0
0
L
Cthulhu
RICTORPHYRE
Cthulhu
1
1
0
1
W
Tyr
zuglol
Tyr
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,424
Damage
10,089
25,485
Taken
29,563
10,932
Mitigated
10,990
7,849
Healing
4,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
1,437
590
0
750
7,166
2,136
0
523
6,603
0
23,582
W
1,609
358
351
2,055
7,780
4,599
0
3,137
4,643
11,310
0
W
Bakasura
Drauma
Bakasura
1,923
1,300
0
1,241
5,549
1,845
0
32
5,517
0
32,871
L
Izanami
EsT Breeze
Izanami
1,358
805
0
589
4,801
1,434
627
0
4,801
0
23,040
W
Baba Yaga
Hosmer
Baba Yaga
2,916
344
0
980
2,915
1,094
540
0
2,915
39,637
0
L
Fenrir
1,334
236
0
791
7,199
2,799
0
2,699
4,500
0
13,769
W
Chernobog
MetalHeadJD
Chernobog
5,409
3,198
0
1,415
5,110
1,851
216
2,557
2,553
0
32,196
L
Morgan Le Fay
PhyresGhost
Morgan Le Fay
3,438
761
0
546
3,758
1,190
0
276
3,482
21,970
0
L
Cthulhu
RICTORPHYRE
Cthulhu
2,522
163
95
1,980
6,639
3,431
0
1,027
5,612
12,842
0
W
Tyr
zuglol
Tyr
3,567
203
0
1,807
4,131
1,543
0
234
3,897
0
22,690

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,256
Gold Earned
22,512
261
Minions Killed
159
0
Camps Cleared
0
961,736
Distance Traveled
844,115
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
4,387
439
44
4
0
169,224
2
W
Artio
5,560
556
18
2
0
177,862
2
W
Bakasura
5,950
595
86
9
0
246,235
1
L
Izanami
4,651
465
43
4
0
137,235
2
W
Baba Yaga
5,736
574
57
6
0
196,811
4
L
Fenrir
4,318
432
24
2
0
168,865
0
W
Chernobog
5,247
525
56
6
0
167,684
2
L
Morgan Le Fay
4,448
445
34
3
0
183,300
1
L
Cthulhu
4,708
471
14
1
0
185,491
2
W
Tyr
5,763
576
44
4
0
173,144
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role