Player Matchup

Terra
Terra
ADUIH3022
Terra
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 61L
1,560 Elo+
Party 1
Ne Zha
Ne Zha
Colombiangmr
Ne Zha
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 19L
1,698 Elo+
Solo
Cabrakan
Cabrakan
GodsMainAccount
Cabrakan
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 63L
1,526 Elo+
Party 2
Vulcan
Vulcan
WanzoManzo
Vulcan
Level 156
God Stats
1W - 1L
1,508 SR
Queue Stats
85W - 76L
1,500 Elo+
Party 1
Zeus
Zeus
hellhero1998
Zeus
Level 160
God Stats
4W - 2L
1,560 SR
Queue Stats
151W - 133L
1,493 Elo+
Party 2
Team Averages
Level 149
1,514 SR
1,555 Elo+

VS

Team Averages
Level 126
1,590 SR
1,505 Elo+
Kuzenbo
Kuzenbo
MaxFDOOM
Kuzenbo
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,603 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
MissSensei
Morgan Le Fay
Level 156
God Stats
1W - 1L
1,295 SR
Queue Stats
7W - 6L
1,627 Elo+
Party 3
Ravana
Ravana
SuhhChiLL
Ravana
Level 111
God Stats
4W - 3L
1,669 SR
Queue Stats
734W - 723L
1,505 Elo+
Solo
Guan Yu
Guan Yu
itzketchupFTW
Guan Yu
Level 105
God Stats
1W - 1L
1,704 SR
Queue Stats
221W - 189L
1,561 Elo+
Solo
Anubis
Anubis
theblackshark57
Anubis
Level 156
God Stats
0W - 1L
1,781 SR
Queue Stats
2W - 3L
1,231 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
ADUIH3022
Terra
19
4 / 2 / 19
13,301
782
17,418
29,970
20,153
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Ne Zha
20
9 / 1 / 21
12,755
750
31,475
20,201
12,543
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cabrakan
18
5 / 5 / 22
12,958
762
11,473
27,347
50,596
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Earring

Mystical Earring

+15
Mp 5

Vulcan
WanzoManzo
Vulcan
20
7 / 3 / 21
12,865
757
27,627
16,547
9,276
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
7 / 2 / 19
12,735
749
29,388
15,715
7,340
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
MaxFDOOM
Kuzenbo
18
1 / 6 / 6
10,760
633
12,382
29,131
47,445
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Morgan Le Fay
MissSensei
Morgan Le Fay
18
4 / 6 / 8
11,458
674
28,120
23,561
12,564
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ravana
SuhhChiLL
Ravana
16
2 / 8 / 5
9,724
572
8,647
24,311
17,657
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Guan Yu
19
2 / 7 / 8
11,071
651
12,793
28,346
37,903
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

18
3 / 5 / 6
10,843
638
20,803
20,626
12,045
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
45
32
Kills
12
13
Deaths
32
102
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Terra
ADUIH3022
Terra
4
2
19
6.75
W
Ne Zha
9
1
21
19.5
W
Cabrakan
5
5
22
3.2
L
Kuzenbo
MaxFDOOM
Kuzenbo
1
6
6
0.67
L
Morgan Le Fay
MissSensei
Morgan Le Fay
4
6
8
1.33
L
Ravana
SuhhChiLL
Ravana
2
8
5
0.56
W
Vulcan
WanzoManzo
Vulcan
7
3
21
5.83
W
7
2
19
8.25
L
Guan Yu
2
7
8
0.86
L
3
5
6
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

117,381
Damage
82,745
109,780
Taken
125,975
99,908
Mitigated
127,614
67,556
Healing
41,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
ADUIH3022
Terra
17,418
1,438
18,511
17,769
29,970
20,153
652
16,770
13,200
35,317
0
W
Ne Zha
31,475
5,328
4,798
8,003
20,201
12,543
4,032
12,919
7,282
0
60,010
W
Cabrakan
11,473
1,228
1,069
2,692
27,347
50,596
293
12,872
14,475
17,762
0
L
Kuzenbo
MaxFDOOM
Kuzenbo
12,382
3,565
2,479
4,377
29,131
47,445
0
21,417
7,714
20,147
0
L
Morgan Le Fay
MissSensei
Morgan Le Fay
28,120
1,166
1,659
4,450
23,561
12,564
78
16,808
6,753
63,597
0
L
Ravana
SuhhChiLL
Ravana
8,647
2,477
733
1,624
24,311
17,657
0
18,008
6,303
0
17,440
W
Vulcan
WanzoManzo
Vulcan
27,627
7,738
4,371
4,096
16,547
9,276
1,551
10,276
6,271
48,322
0
W
29,388
1,591
1,780
4,467
15,715
7,340
2,676
9,383
6,332
63,947
0
L
Guan Yu
12,793
1,059
9,752
9,452
28,346
37,903
0
15,232
13,114
1,639
21,230
L
20,803
1,409
1,813
5,625
20,626
12,045
0
14,441
6,185
49,176
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,614
Gold Earned
53,856
217
Minions Killed
189
0
Camps Cleared
0
1,650,644
Distance Traveled
1,492,133
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
13,301
782
35
2
0
363,441
1
W
Ne Zha
12,755
750
43
3
0
359,815
4
W
Cabrakan
12,958
762
8
0
0
258,360
1
L
Kuzenbo
10,760
633
14
1
0
318,773
0
L
Morgan Le Fay
11,458
674
80
5
0
310,927
0
L
Ravana
9,724
572
21
1
0
263,170
0
W
Vulcan
12,865
757
56
3
0
338,842
1
W
Zeus
12,735
749
75
4
0
330,186
0
L
Guan Yu
11,071
651
14
1
0
321,250
0
L
Anubis
10,843
638
60
4
0
278,013
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role