Player Matchup

Khepri
Khepri
H3RO KILLER40
Khepri
Level 66
God Stats
11W - 15L
1,477 SR
Queue Stats
474W - 475L
1,458 Elo+
Party 1
Fenrir
Fenrir
MagneticExcalibu
Fenrir
Level 149
God Stats
11W - 15L
1,458 SR
Queue Stats
382W - 340L
1,643 Elo+
Party 1
Atlas
Atlas
TheHvsky
Atlas
Level 107
God Stats
30W - 38L
1,495 SR
Queue Stats
850W - 817L
1,569 Elo+
Party 1
Yu Huang
Yu Huang
TheKingJosh
Yu Huang
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
112W - 122L
1,414 Elo+
Party 1
Danzaburou
Danzaburou
nittsua
Danzaburou
Level 129
God Stats
16W - 13L
1,552 SR
Queue Stats
320W - 311L
1,625 Elo+
Solo
Team Averages
Level 108
1,497 SR
1,542 Elo+

VS

Team Averages
Level 129
1,551 SR
1,533 Elo+
Nox
Nox
Oblitiator
Nox
Level 83
God Stats
2W - 2L
1,468 SR
Queue Stats
259W - 251L
1,538 Elo+
Solo
Achilles
Achilles
Synysta1
Achilles
Level 143
God Stats
7W - 10L
1,500 SR
Queue Stats
150W - 161L
1,550 Elo+
Party 2
Thanatos
Thanatos
TylerMattera
Thanatos
Level 154
God Stats
8W - 5L
1,664 SR
Queue Stats
274W - 284L
1,546 Elo+
Party 2
Chronos
Chronos
ZheidGamer
Chronos
Level 138
God Stats
24W - 32L
1,553 SR
Queue Stats
106W - 109L
1,500 Elo+
Solo
Cernunnos
Cernunnos
liamhines
Cernunnos
Level 127
God Stats
16W - 17L
1,572 SR
Queue Stats
242W - 257L
1,530 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 5 / 8
9,657
402
4,490
17,736
14,010
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

19
5 / 5 / 7
12,269
511
19,036
26,871
13,977
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Atlas
TheHvsky
Atlas
19
4 / 5 / 4
12,399
517
14,583
23,633
20,623
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Yu Huang
TheKingJosh
Yu Huang
18
5 / 3 / 4
12,135
506
16,269
14,666
7,915
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
nittsua
Danzaburou
17
0 / 7 / 4
11,490
479
9,870
18,923
7,800
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 3 / 7
11,940
498
6,661
17,499
18,857
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Achilles
Synysta1
Achilles
19
5 / 4 / 8
12,534
522
15,510
24,760
26,653
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thanatos
TylerMattera
Thanatos
20
13 / 2 / 7
13,356
557
23,352
23,262
13,859
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Chronos
ZheidGamer
Chronos
20
2 / 2 / 7
12,801
533
22,974
18,246
8,249
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cernunnos
liamhines
Cernunnos
19
2 / 3 / 4
12,562
523
9,910
19,952
9,557
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
58
14
Kills
25
25
Deaths
14
27
Assists
33
Player
Kills
Deaths
Assists
KDA
L
0
5
8
0.8
L
5
5
7
1.7
W
3
3
7
2.17
W
Achilles
Synysta1
Achilles
5
4
8
2.25
L
Atlas
TheHvsky
Atlas
4
5
4
1.2
L
Yu Huang
TheKingJosh
Yu Huang
5
3
4
2.33
W
Thanatos
TylerMattera
Thanatos
13
2
7
8.25
W
Chronos
ZheidGamer
Chronos
2
2
7
2.75
W
Cernunnos
liamhines
Cernunnos
2
3
4
1.33
L
Danzaburou
nittsua
Danzaburou
0
7
4
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,248
Damage
78,407
101,829
Taken
103,719
64,325
Mitigated
77,175
23,422
Healing
53,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,490
318
0
1,513
17,736
14,010
0
5,556
12,012
26,123
0
L
19,036
8,916
0
6,902
26,871
13,977
0
7,976
18,657
0
123,422
W
6,661
1,252
480
4,339
17,499
18,857
869
7,354
9,901
33,274
0
W
Achilles
Synysta1
Achilles
15,510
4,244
0
8,467
24,760
26,653
1,065
8,342
15,780
0
80,770
L
Atlas
TheHvsky
Atlas
14,583
4,607
0
7,411
23,633
20,623
0
5,132
18,401
80,090
0
L
Yu Huang
TheKingJosh
Yu Huang
16,269
2,237
0
2,713
14,666
7,915
0
7,739
6,721
93,748
0
W
Thanatos
TylerMattera
Thanatos
23,352
5,539
0
28,733
23,262
13,859
86
4,949
18,183
0
117,969
W
Chronos
ZheidGamer
Chronos
22,974
10,912
0
3,416
18,246
8,249
4,739
9,303
8,765
142,478
0
W
Cernunnos
liamhines
Cernunnos
9,910
3,994
0
8,400
19,952
9,557
1,810
4,191
15,748
0
125,541
L
Danzaburou
nittsua
Danzaburou
9,870
4,239
0
4,883
18,923
7,800
237
3,432
15,447
0
101,192

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,950
Gold Earned
63,193
682
Minions Killed
733
0
Camps Cleared
0
2,225,614
Distance Traveled
2,280,999
20
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
9,657
402
32
1
0
448,154
1
L
Fenrir
12,269
511
159
7
0
500,271
4
W
Nox
11,940
498
35
1
0
430,218
7
W
Achilles
12,534
522
121
5
0
444,322
2
L
Atlas
12,399
517
165
7
0
437,832
4
L
Yu Huang
12,135
506
154
6
0
448,546
3
W
Thanatos
13,356
557
132
6
0
499,455
5
W
Chronos
12,801
533
228
10
0
490,734
10
W
Cernunnos
12,562
523
217
9
0
416,270
3
L
Danzaburou
11,490
479
172
7
0
390,811
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role