Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chiron
Chiron
E777T
Chiron
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 13L
1,403 Elo+
Party 3
Ares
Ares
Taxnan
Ares
Level 121
God Stats
0W - 1L
1,619 SR
Queue Stats
115W - 94L
1,575 Elo+
Party 2
Ra
Ra
VintageVinyl450
Ra
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Izanami
Izanami
paigepaigeburger
Izanami
Level 89
God Stats
8W - 6L
1,602 SR
Queue Stats
120W - 112L
1,552 Elo+
Party 2
Team Averages
Level 71
1,544 SR
1,506 Elo+

VS

Team Averages
Level 71
1,385 SR
1,491 Elo+
Awilix
Awilix
AsariKiss
Awilix
Level 27
God Stats
1W - 1L
1,197 SR
Queue Stats
9W - 19L
1,365 Elo+
Party 1
Gilgamesh
Gilgamesh
Hyunis
Gilgamesh
Level 109
God Stats
6W - 4L
1,529 SR
Queue Stats
249W - 226L
1,572 Elo+
Party 4
Athena
Athena
MikomiKrod
Athena
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 49L
1,504 Elo+
Party 1
Guan Yu
Guan Yu
hotchocolate911
Guan Yu
Level 20
God Stats
2W - 0L
1,500 SR
Queue Stats
36W - 28L
1,555 Elo+
Party 4
Thanatos
Thanatos
lobthe
Thanatos
Level 118
God Stats
3W - 3L
1,201 SR
Queue Stats
180W - 204L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
18
3 / 4 / 13
10,733
767
24,008
14,776
5,934
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
E777T
Chiron
17
8 / 6 / 8
11,155
797
15,633
17,102
7,754
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ares
Taxnan
Ares
16
2 / 7 / 13
10,401
743
15,031
30,811
23,445
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
2 / 11 / 10
9,712
694
8,579
16,761
7,728
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

19
5 / 9 / 7
12,009
858
16,246
18,296
8,138
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
AsariKiss
Awilix
20
11 / 4 / 13
12,065
862
11,200
15,629
8,414
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
Hyunis
Gilgamesh
19
8 / 5 / 23
12,986
928
24,740
27,500
29,672
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Athena
MikomiKrod
Athena
18
3 / 3 / 28
11,755
840
13,197
32,204
27,537
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

20
11 / 4 / 17
12,072
862
26,118
24,597
35,011
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman

Talisman

+75
Health
+15
Magical Protection

Thanatos
lobthe
Thanatos
17
3 / 5 / 14
10,406
743
11,804
16,219
7,569
Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
131
20
Kills
36
37
Deaths
21
51
Assists
95
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
3
4
13
2.38
W
Awilix
AsariKiss
Awilix
11
4
13
4.38
L
Chiron
E777T
Chiron
8
6
8
2
W
Gilgamesh
Hyunis
Gilgamesh
8
5
23
3.9
W
Athena
MikomiKrod
Athena
3
3
28
5.67
L
Ares
Taxnan
Ares
2
7
13
1.21
L
2
11
10
0.64
W
11
4
17
4.88
W
Thanatos
lobthe
Thanatos
3
5
14
2
L
5
9
7
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,497
Damage
87,059
97,746
Taken
116,149
52,999
Mitigated
108,203
24,786
Healing
45,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
24,008
7,969
797
3,801
14,776
5,934
150
2,862
11,914
41,870
0
W
Awilix
AsariKiss
Awilix
11,200
3,091
0
169
15,629
8,414
2,401
7,026
8,603
0
30,898
L
Chiron
E777T
Chiron
15,633
6,249
1,238
4,078
17,102
7,754
1,443
3,016
14,081
0
21,799
W
Gilgamesh
Hyunis
Gilgamesh
24,740
6,003
4,170
4,612
27,500
29,672
1,598
9,303
18,197
0
44,246
W
Athena
MikomiKrod
Athena
13,197
3,108
1,674
9,407
32,204
27,537
1,623
14,270
17,934
29,499
0
L
Ares
Taxnan
Ares
15,031
650
578
7,447
30,811
23,445
0
2,279
28,532
19,033
0
L
8,579
2,252
1,560
531
16,761
7,728
644
2,430
14,331
22,550
0
W
26,118
3,285
6,414
6,578
24,597
35,011
476
8,117
16,480
0
41,072
W
Thanatos
lobthe
Thanatos
11,804
737
4,399
7,608
16,219
7,569
1,223
8,902
7,317
39
24,239
L
16,246
9,426
1,685
3,071
18,296
8,138
1,908
2,649
15,647
0
28,054

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,010
Gold Earned
59,284
122
Minions Killed
128
0
Camps Cleared
0
1,071,960
Distance Traveled
1,390,818
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
10,733
767
26
2
0
243,820
0
W
Awilix
12,065
862
40
3
0
269,796
0
L
Chiron
11,155
797
21
2
0
198,671
0
W
Gilgamesh
12,986
928
26
2
0
261,966
1
W
Athena
11,755
840
21
2
0
287,259
0
L
Ares
10,401
743
4
0
0
228,962
0
L
Ra
9,712
694
43
3
0
190,948
0
W
Guan Yu
12,072
862
17
1
0
304,528
0
W
Thanatos
10,406
743
24
2
0
267,269
3
L
Izanami
12,009
858
28
2
0
209,559
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role