Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
AypaTV
Ao Kuang
Level 119
God Stats
3W - 3L
1,741 SR
Queue Stats
96W - 88L
1,545 Elo+
Party 1
Horus
Horus
HitmantheSecond
Horus
Level 63
God Stats
1W - 1L
1,761 SR
Queue Stats
5W - 6L
1,550 Elo+
Party 2
Janus
Janus
Wafflays
Janus
Level 100
God Stats
11W - 15L
1,406 SR
Queue Stats
219W - 216L
1,534 Elo+
Solo
Artemis
Artemis
whatisdead
Artemis
Level 124
God Stats
4W - 2L
1,572 SR
Queue Stats
114W - 119L
1,512 Elo+
Party 2
Team Averages
Level 95
1,596 SR
1,528 Elo+

VS

Team Averages
Level 117
1,500 SR
1,493 Elo+
Bastet
Bastet
El Funcle
Bastet
Level 129
God Stats
1W - 0L
1,588 SR
Queue Stats
1W - 5L
1,092 Elo+
Solo
Nu Wa
Nu Wa
JvJ1016
Nu Wa
Level 58
God Stats
1W - 0L
1,325 SR
Queue Stats
12W - 14L
1,635 Elo+
Party 3
Sun Wukong
Sun Wukong
Metsfans94
Sun Wukong
Level 107
God Stats
1W - 0L
1,479 SR
Queue Stats
4W - 5L
1,498 Elo+
Party 3
Neith
Neith
briannav54
Neith
Level 136
God Stats
3W - 1L
1,398 SR
Queue Stats
28W - 29L
1,614 Elo+
Party 3
Chang'e
Chang'e
valentin13bell
Chang'e
Level 153
God Stats
1W - 1L
1,711 SR
Queue Stats
31W - 28L
1,625 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
7
0 / 2 / 0
3,803
761
855
2,984
2,319
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ao Kuang
AypaTV
Ao Kuang
7
0 / 0 / 0
3,769
754
72
688
262
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
1 / 2 / 3
4,549
910
2,425
5,558
3,473
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Janus
Wafflays
Janus
11
4 / 1 / 0
5,094
1,019
4,229
2,937
1,215
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
whatisdead
Artemis
9
0 / 0 / 2
4,147
829
3,318
2,879
1,196
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
El Funcle
Bastet
9
1 / 1 / 3
4,621
924
1,434
2,952
1,077
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
JvJ1016
Nu Wa
11
1 / 1 / 1
4,898
980
1,104
2,432
936
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Sun Wukong
Metsfans94
Sun Wukong
8
1 / 1 / 2
4,316
863
2,525
5,620
2,998
Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Neith
9
0 / 1 / 4
4,253
851
2,307
3,026
1,362
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
2 / 1 / 3
4,884
977
5,698
4,027
1,464
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
18
5
Kills
5
5
Deaths
5
5
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
0
2
0
0
L
Ao Kuang
AypaTV
Ao Kuang
0
0
0
0
W
Bastet
El Funcle
Bastet
1
1
3
2.5
L
1
2
3
1.25
W
Nu Wa
JvJ1016
Nu Wa
1
1
1
1.5
W
Sun Wukong
Metsfans94
Sun Wukong
1
1
2
2
L
Janus
Wafflays
Janus
4
1
0
4
W
Neith
0
1
4
2
W
2
1
3
3.5
L
Artemis
whatisdead
Artemis
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,899
Damage
13,068
15,046
Taken
18,057
8,465
Mitigated
7,837
2,808
Healing
5,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
855
199
0
325
2,984
2,319
0
1,382
1,562
3,349
0
L
Ao Kuang
AypaTV
Ao Kuang
72
0
0
119
688
262
0
333
315
2,094
0
W
Bastet
El Funcle
Bastet
1,434
391
0
242
2,952
1,077
420
402
2,522
0
7,667
L
2,425
1,151
490
579
5,558
3,473
0
2,064
3,433
0
7,226
W
Nu Wa
JvJ1016
Nu Wa
1,104
78
0
80
2,432
936
1,379
1,171
1,261
13,900
0
W
Sun Wukong
Metsfans94
Sun Wukong
2,525
683
0
1,334
5,620
2,998
246
817
4,722
0
7,611
L
Janus
Wafflays
Janus
4,229
83
0
250
2,937
1,215
0
1,731
1,126
13,975
0
W
Neith
2,307
732
0
666
3,026
1,362
739
1,202
1,767
0
7,126
W
5,698
751
1,115
2,161
4,027
1,464
714
1,564
2,406
12,321
0
L
Artemis
whatisdead
Artemis
3,318
1,054
0
1,045
2,879
1,196
0
1,031
1,808
0
11,953

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,362
Gold Earned
22,972
67
Minions Killed
98
0
Camps Cleared
0
418,045
Distance Traveled
507,328
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
3,803
761
5
1
0
61,731
0
L
Ao Kuang
3,769
754
4
1
0
53,872
1
W
Bastet
4,621
924
16
3
0
111,121
1
L
Horus
4,549
910
13
3
0
102,822
0
W
Nu Wa
4,898
980
37
7
0
93,941
1
W
Sun Wukong
4,316
863
8
2
0
105,135
0
L
Janus
5,094
1,019
29
6
0
106,956
2
W
Neith
4,253
851
21
4
0
96,112
0
W
Chang'e
4,884
977
16
3
0
101,019
0
L
Artemis
4,147
829
16
3
0
92,664
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role