Player Matchup

Apollo
Apollo
Kinо
Apollo
Level 28
God Stats
4W - 0L
1,808 SR
Queue Stats
31W - 25L
1,630 Elo+
Party 1
Ymir
Ymir
Requirе
Ymir
Level 102
God Stats
2W - 0L
2,085 SR
Queue Stats
45W - 43L
1,566 Elo+
Party 1
Anhur
Anhur
Tsukihimé
Anhur
Level 48
God Stats
2W - 0L
1,739 SR
Queue Stats
19W - 16L
1,606 Elo+
Solo
Nemesis
Nemesis
TwerkOnFacetime
Nemesis
Level 139
God Stats
7W - 1L
1,790 SR
Queue Stats
390W - 263L
1,707 Elo+
Party 1
Janus
Janus
TwinBiscuit206
Janus
Level 109
God Stats
3W - 2L
1,911 SR
Queue Stats
169W - 145L
1,617 Elo+
Party 1
Team Averages
Level 85
1,867 SR
1,625 Elo+

VS

Team Averages
Level 91
1,510 SR
1,543 Elo+
Chiron
Chiron
 
Chiron
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
CaptFlashGordon
Guan Yu
Level 140
God Stats
0W - 1L
1,526 SR
Queue Stats
16W - 10L
1,780 Elo+
Party 2
Pele
Pele
Daraybo
Pele
Level 36
God Stats
0W - 3L
1,299 SR
Queue Stats
4W - 9L
1,239 Elo+
Solo
Hades
Hades
SoloHadesOnly
Hades
Level 122
God Stats
75W - 54L
1,723 SR
Queue Stats
75W - 54L
1,694 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Kinо
Apollo
10
2 / 0 / 1
5,892
536
2,569
8,768
2,524
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
9
1 / 2 / 2
5,742
522
2,951
6,798
5,573
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Anhur
10
1 / 0 / 2
5,840
531
3,186
6,884
2,143
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

12
3 / 2 / 0
6,641
604
7,512
10,932
3,375
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

11
0 / 0 / 3
5,948
541
4,579
3,461
1,203
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
9
1 / 1 / 0
5,488
499
6,379
5,428
1,457
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
 
Baron Samedi
7
1 / 1 / 2
5,294
481
2,181
4,926
3,743
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

9
2 / 2 / 0
5,996
545
6,479
10,060
10,214
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pele
Daraybo
Pele
7
0 / 3 / 1
4,704
428
2,282
8,278
2,452
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

11
0 / 0 / 1
6,055
550
3,254
6,456
2,961
Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
8
7
Kills
4
4
Deaths
7
8
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
1
1
0
1
L
Baron Samedi
 
Baron Samedi
1
1
2
2
L
2
2
0
1
L
Pele
Daraybo
Pele
0
3
1
0.17
W
Apollo
Kinо
Apollo
2
0
1
2.5
W
Ymir
1
2
2
1
L
0
0
1
0.5
W
Anhur
1
0
2
2
W
3
2
0
1.5
W
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,797
Damage
20,575
36,843
Taken
35,148
14,818
Mitigated
20,827
14,009
Healing
15,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
6,379
2,988
306
3,405
5,428
1,457
0
610
4,818
0
39,439
L
Baron Samedi
 
Baron Samedi
2,181
385
128
1,595
4,926
3,743
0
2,396
2,530
14,819
0
L
6,479
2,279
0
3,812
10,060
10,214
0
295
9,765
0
38,643
L
Pele
Daraybo
Pele
2,282
406
0
751
8,278
2,452
0
1,804
6,474
0
22,176
W
Apollo
Kinо
Apollo
2,569
1,319
0
2,394
8,768
2,524
0
239
8,529
0
44,890
W
Ymir
2,951
395
0
1,482
6,798
5,573
0
2,601
4,197
17,862
0
L
3,254
1,196
400
5,350
6,456
2,961
0
2,425
4,031
49,265
0
W
Anhur
3,186
1,830
0
3,654
6,884
2,143
0
929
5,955
0
35,481
W
7,512
4,744
0
4,963
10,932
3,375
0
396
10,536
0
51,072
W
4,579
319
0
1,516
3,461
1,203
0
1,270
2,191
54,556
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,063
Gold Earned
27,537
373
Minions Killed
292
0
Camps Cleared
0
1,091,703
Distance Traveled
1,010,977
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
5,488
499
65
6
0
181,471
0
L
Baron Samedi
5,294
481
21
2
0
195,832
2
L
Guan Yu
5,996
545
67
6
0
210,122
5
L
Pele
4,704
428
36
3
0
214,179
0
W
Apollo
5,892
536
73
7
0
222,306
3
W
Ymir
5,742
522
29
3
0
205,637
0
L
Hades
6,055
550
103
9
0
209,373
2
W
Anhur
5,840
531
75
7
0
200,622
2
W
Nemesis
6,641
604
94
9
0
222,233
0
W
Janus
5,948
541
102
9
0
240,905
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role