Player Matchup

Chronos
Chronos
CoyoteNX
Chronos
Level 157
God Stats
0W - 3L
1,267 SR
Queue Stats
132W - 129L
1,504 Elo+
Solo
Sylvanus
Sylvanus
Mexicano0908
Sylvanus
Level 109
God Stats
1W - 1L
1,715 SR
Queue Stats
124W - 132L
1,494 Elo+
Solo
Sun Wukong
Sun Wukong
SuhhChiLL
Sun Wukong
Level 111
God Stats
6W - 6L
1,393 SR
Queue Stats
734W - 723L
1,515 Elo+
Solo
Izanami
Izanami
nesquikee
Izanami
Level 146
God Stats
0W - 2L
1,316 SR
Queue Stats
223W - 246L
1,477 Elo+
Solo
Hercules
Hercules
paninifruitcake
Hercules
Level 115
God Stats
4W - 4L
1,650 SR
Queue Stats
153W - 142L
1,518 Elo+
Solo
Team Averages
Level 128
1,468 SR
1,502 Elo+

VS

Team Averages
Level 119
1,372 SR
1,500 Elo+
Athena
Athena
CrimsonWinner30
Athena
Level 84
God Stats
2W - 0L
1,222 SR
Queue Stats
28W - 25L
1,433 Elo+
Solo
Cthulhu
Cthulhu
MaxFDOOM
Cthulhu
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,534 Elo+
Party 1
Skadi
Skadi
Milkster88
Skadi
Level 148
God Stats
9W - 9L
1,374 SR
Queue Stats
687W - 688L
1,478 Elo+
Solo
Neith
Neith
MissSensei
Neith
Level 156
God Stats
1W - 0L
1,266 SR
Queue Stats
7W - 6L
1,520 Elo+
Party 1
Guan Yu
Guan Yu
brandonk907
Guan Yu
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
88W - 90L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
CoyoteNX
Chronos
15
0 / 6 / 5
9,994
555
15,764
20,162
10,239
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sylvanus
Mexicano0908
Sylvanus
17
0 / 8 / 8
10,333
574
11,792
38,947
37,571
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sun Wukong
SuhhChiLL
Sun Wukong
20
4 / 3 / 7
12,098
672
25,636
31,328
42,909
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Izanami
nesquikee
Izanami
19
2 / 6 / 6
11,617
645
29,376
19,414
9,829
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hercules
19
6 / 3 / 3
12,159
676
18,136
32,681
39,570
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 1 / 17
12,806
711
13,149
28,627
39,859
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cthulhu
MaxFDOOM
Cthulhu
20
6 / 3 / 15
12,866
715
33,962
30,568
26,644
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Skadi
20
8 / 2 / 12
13,071
726
39,601
16,615
11,202
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Neith
20
8 / 2 / 13
12,793
711
31,934
23,706
15,709
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Guan Yu
brandonk907
Guan Yu
17
2 / 5 / 13
11,886
660
10,818
31,895
40,236
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
96
12
Kills
26
26
Deaths
13
29
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Chronos
CoyoteNX
Chronos
0
6
5
0.42
W
2
1
17
10.5
W
Cthulhu
MaxFDOOM
Cthulhu
6
3
15
4.5
L
Sylvanus
Mexicano0908
Sylvanus
0
8
8
0.5
W
Skadi
8
2
12
7
W
Neith
8
2
13
7.25
L
Sun Wukong
SuhhChiLL
Sun Wukong
4
3
7
2.5
W
Guan Yu
brandonk907
Guan Yu
2
5
13
1.7
L
Izanami
nesquikee
Izanami
2
6
6
0.83
L
Hercules
6
3
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,704
Damage
129,464
142,532
Taken
131,411
140,118
Mitigated
133,650
66,086
Healing
75,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
CoyoteNX
Chronos
15,764
4,488
2,187
3,621
20,162
10,239
2,135
7,609
12,553
27,181
1,935
W
13,149
4,236
1,328
3,491
28,627
39,859
530
7,243
21,046
23,729
0
W
Cthulhu
MaxFDOOM
Cthulhu
33,962
1,218
6,793
7,625
30,568
26,644
1,104
5,527
24,603
67,051
0
L
Sylvanus
Mexicano0908
Sylvanus
11,792
3,828
10,213
12,720
38,947
37,571
504
9,917
29,030
17,692
0
W
Skadi
39,601
16,943
2,330
1,005
16,615
11,202
4,916
3,859
12,495
0
64,577
W
Neith
31,934
7,761
2,512
7,496
23,706
15,709
3,467
3,388
19,751
0
60,804
L
Sun Wukong
SuhhChiLL
Sun Wukong
25,636
5,326
3,154
13,211
31,328
42,909
247
12,599
18,729
0
39,474
W
Guan Yu
brandonk907
Guan Yu
10,818
1,541
26,814
15,875
31,895
40,236
540
7,610
24,052
0
13,848
L
Izanami
nesquikee
Izanami
29,376
14,872
498
3,685
19,414
9,829
1,365
7,011
12,403
0
66,260
L
Hercules
18,136
3,933
3,048
13,749
32,681
39,570
287
9,975
22,706
2,989
26,487

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,201
Gold Earned
63,422
172
Minions Killed
219
0
Camps Cleared
0
1,424,656
Distance Traveled
1,642,099
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
9,994
555
38
2
0
280,590
2
W
Athena
12,806
711
28
2
0
319,223
0
W
Cthulhu
12,866
715
82
5
0
352,411
1
L
Sylvanus
10,333
574
9
1
0
232,443
0
W
Skadi
13,071
726
46
3
0
294,764
0
W
Neith
12,793
711
59
3
0
333,032
0
L
Sun Wukong
12,098
672
18
1
0
312,826
1
W
Guan Yu
11,886
660
4
0
0
342,669
0
L
Izanami
11,617
645
86
5
0
281,572
1
L
Hercules
12,159
676
21
1
0
317,225
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role