Player Matchup

Charybdis
Charybdis
Darfenix
Charybdis
Level 65
God Stats
33W - 43L
1,441 SR
Queue Stats
266W - 353L
1,491 Elo+
Solo
Janus
Janus
Doddsin
Janus
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 17L
1,593 Elo+
Party 2
Yemoja
Yemoja
RewindTime50
Yemoja
Level 10
God Stats
1W - 1L
1,730 SR
Queue Stats
4W - 8L
1,711 Elo+
Party 2
Team Averages
Level 55
1,557 SR
1,598 Elo+

VS

Team Averages
Level 74
1,407 SR
1,391 Elo+
Zeus
Zeus
JaxonSweetz
Zeus
Level 128
God Stats
1W - 2L
1,251 SR
Queue Stats
56W - 70L
1,407 Elo+
Party 1
Ymir
Ymir
Just92ice
Ymir
Level 25
God Stats
2W - 2L
1,500 SR
Queue Stats
5W - 7L
1,292 Elo+
Party 1
Ullr
Ullr
teacherdre
Ullr
Level 68
God Stats
7W - 11L
1,468 SR
Queue Stats
121W - 129L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Darfenix
Charybdis
12
3 / 6 / 1
8,693
724
6,630
12,322
5,095
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Janus
Doddsin
Janus
13
2 / 4 / 3
8,325
694
8,652
10,467
4,065
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Yemoja
12
0 / 3 / 5
8,314
693
4,695
10,389
7,347
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 2 / 3
9,451
788
13,613
8,734
3,430
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ymir
15
2 / 1 / 9
9,657
805
3,389
9,595
5,619
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
4 / 2 / 7
9,135
761
11,389
12,492
5,511
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
32
5
Kills
13
13
Deaths
5
9
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Darfenix
Charybdis
3
6
1
0.58
L
Janus
Doddsin
Janus
2
4
3
0.88
W
7
2
3
4.25
W
Ymir
2
1
9
6.5
L
Yemoja
0
3
5
0.83
W
4
2
7
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,977
Damage
28,391
33,178
Taken
30,821
16,507
Mitigated
14,560
5,893
Healing
7,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Darfenix
Charybdis
6,630
2,744
0
1,873
12,322
5,095
52
6,744
5,578
0
25,270
L
Janus
Doddsin
Janus
8,652
550
0
750
10,467
4,065
0
4,271
6,196
28,640
0
W
13,613
1,439
697
1,788
8,734
3,430
756
2,249
6,329
31,291
0
W
Ymir
3,389
556
280
2,251
9,595
5,619
269
4,965
4,382
15,563
0
L
Yemoja
4,695
653
883
2,387
10,389
7,347
23
6,156
4,233
11,921
0
W
11,389
4,343
0
2,116
12,492
5,511
1,457
5,987
6,274
0
34,778

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,332
Gold Earned
28,243
113
Minions Killed
116
6
Camps Cleared
4
593,217
Distance Traveled
644,394
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
8,693
724
44
4
5
189,940
1
L
Janus
8,325
694
58
5
1
217,452
2
W
Zeus
9,451
788
43
4
1
178,330
0
W
Ymir
9,657
805
26
2
0
231,609
0
L
Yemoja
8,314
693
11
1
0
185,825
0
W
Ullr
9,135
761
47
4
3
234,455
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role