Player Matchup

Cupid
Cupid
MrYoshi919
Cupid
Level 143
God Stats
5W - 4L
1,638 SR
Queue Stats
276W - 292L
1,489 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
SunBrotato
Morgan Le Fay
Level 28
God Stats
34W - 23L
1,663 SR
Queue Stats
209W - 186L
1,470 Elo+
Party 1
Ymir
Ymir
hungryhash710
Ymir
Level 104
God Stats
3W - 9L
1,403 SR
Queue Stats
27W - 31L
1,457 Elo+
Party 1
Team Averages
Level 92
1,568 SR
1,472 Elo+

VS

Team Averages
Level 66
1,666 SR
1,494 Elo+
Bakasura
Bakasura
SmiteLover69
Bakasura
Level 4
God Stats
7W - 2L
1,761 SR
Queue Stats
18W - 13L
1,579 Elo+
Party 2
Merlin
Merlin
Thumper5102
Merlin
Level 66
God Stats
22W - 27L
1,475 SR
Queue Stats
296W - 346L
1,441 Elo+
Solo
Cthulhu
Cthulhu
korber
Cthulhu
Level 129
God Stats
3W - 1L
1,761 SR
Queue Stats
26W - 22L
1,461 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
14
1 / 4 / 1
9,960
623
8,640
13,792
6,390
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morgan Le Fay
SunBrotato
Morgan Le Fay
13
2 / 4 / 0
9,912
620
12,385
17,665
8,087
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
0 / 6 / 2
8,988
562
5,405
18,148
13,933
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
SmiteLover69
Bakasura
19
10 / 0 / 4
12,286
768
20,241
12,992
9,044
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Merlin
17
1 / 1 / 12
10,859
679
11,092
8,644
4,007
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cthulhu
korber
Cthulhu
16
3 / 2 / 11
12,168
761
12,026
17,164
19,885
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
41
3
Kills
14
14
Deaths
3
3
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Cupid
1
4
1
0.38
W
Bakasura
SmiteLover69
Bakasura
10
0
4
12
L
Morgan Le Fay
SunBrotato
Morgan Le Fay
2
4
0
0.5
W
Merlin
1
1
12
7
L
0
6
2
0.17
W
Cthulhu
korber
Cthulhu
3
2
11
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,430
Damage
43,359
49,605
Taken
38,800
28,410
Mitigated
32,936
6,792
Healing
11,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
8,640
3,332
1,401
1,594
13,792
6,390
0
8,177
5,168
0
46,276
W
Bakasura
SmiteLover69
Bakasura
20,241
12,351
0
5,149
12,992
9,044
1,182
7,881
5,111
0
56,306
L
Morgan Le Fay
SunBrotato
Morgan Le Fay
12,385
2,221
362
2,356
17,665
8,087
88
6,890
9,555
47,349
0
W
Merlin
11,092
360
572
1,387
8,644
4,007
1,308
3,139
5,505
52,407
0
L
5,405
963
554
525
18,148
13,933
0
8,269
8,934
15,727
0
W
Cthulhu
korber
Cthulhu
12,026
297
1,091
3,753
17,164
19,885
135
7,414
9,750
32,578
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,860
Gold Earned
35,313
188
Minions Killed
205
2
Camps Cleared
13
845,208
Distance Traveled
998,150
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
9,960
623
92
6
1
289,250
5
W
Bakasura
12,286
768
92
6
11
367,117
4
L
Morgan Le Fay
9,912
620
74
5
1
284,106
3
W
Merlin
10,859
679
91
6
2
307,823
4
L
Ymir
8,988
562
22
1
0
271,852
3
W
Cthulhu
12,168
761
22
1
0
323,210
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role