Player Matchup

Rama
Rama
AlohaSnackbar22
Rama
Level 105
God Stats
3W - 4L
1,558 SR
Queue Stats
111W - 71L
1,594 Elo+
Party 4
Sun Wukong
Sun Wukong
DeserterBert
Sun Wukong
Level 26
God Stats
2W - 3L
1,392 SR
Queue Stats
30W - 23L
1,569 Elo+
Party 4
Cabrakan
Cabrakan
EliteSpades
Cabrakan
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 70L
1,447 Elo+
Party 1
Nemesis
Nemesis
Habatch
Nemesis
Level 27
God Stats
4W - 5L
1,394 SR
Queue Stats
19W - 25L
1,391 Elo+
Party 1
Kukulkan
Kukulkan
Malivy
Kukulkan
Level 33
God Stats
1W - 2L
1,217 SR
Queue Stats
22W - 35L
1,375 Elo+
Party 1
Team Averages
Level 63
1,412 SR
1,475 Elo+

VS

Team Averages
Level 121
1,594 SR
1,496 Elo+
Skadi
Skadi
Rosme
Skadi
Level 156
God Stats
20W - 10L
1,665 SR
Queue Stats
68W - 67L
1,516 Elo+
Party 3
Janus
Janus
TheGonzz
Janus
Level 65
God Stats
3W - 3L
1,689 SR
Queue Stats
97W - 100L
1,547 Elo+
Party 2
Horus
Horus
ToxicMetabolite
Horus
Level 127
God Stats
3W - 4L
1,740 SR
Queue Stats
46W - 47L
1,529 Elo+
Party 2
Lancelot
Lancelot
kanekihomeboy
Lancelot
Level 112
God Stats
0W - 2L
1,209 SR
Queue Stats
57W - 57L
1,371 Elo+
Solo
Bacchus
Bacchus
pudinn
Bacchus
Level 147
God Stats
0W - 1L
1,668 SR
Queue Stats
64W - 73L
1,516 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 3 / 3
9,230
486
9,837
12,824
5,912
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
DeserterBert
Sun Wukong
17
3 / 0 / 0
10,589
557
11,602
17,200
15,599
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cabrakan
EliteSpades
Cabrakan
14
1 / 1 / 7
9,027
475
8,772
13,885
20,633
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nemesis
Habatch
Nemesis
18
2 / 2 / 4
10,173
535
9,001
14,894
7,760
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kukulkan
Malivy
Kukulkan
17
6 / 1 / 4
10,831
570
9,513
7,554
3,905
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Rosme
Skadi
14
3 / 3 / 1
8,797
463
13,284
10,760
4,144
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
TheGonzz
Janus
15
0 / 4 / 0
8,997
474
3,749
10,801
4,594
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
1 / 3 / 0
9,475
499
10,886
16,669
14,300
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Lancelot
kanekihomeboy
Lancelot
12
1 / 5 / 3
7,917
417
5,480
14,817
6,567
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bacchus
pudinn
Bacchus
13
2 / 2 / 3
8,896
468
4,514
14,897
16,163
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
14
16
Kills
7
7
Deaths
17
18
Assists
7
Player
Kills
Deaths
Assists
KDA
W
4
3
3
1.83
W
Sun Wukong
DeserterBert
Sun Wukong
3
0
0
3
W
Cabrakan
EliteSpades
Cabrakan
1
1
7
4.5
W
Nemesis
Habatch
Nemesis
2
2
4
2
W
Kukulkan
Malivy
Kukulkan
6
1
4
8
L
Skadi
Rosme
Skadi
3
3
1
1.17
L
Janus
TheGonzz
Janus
0
4
0
0
L
1
3
0
0.33
L
Lancelot
kanekihomeboy
Lancelot
1
5
3
0.5
L
Bacchus
pudinn
Bacchus
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,725
Damage
37,913
66,357
Taken
67,944
53,809
Mitigated
45,768
20,753
Healing
15,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,837
7,213
0
5,186
12,824
5,912
68
2,136
10,688
0
77,079
W
Sun Wukong
DeserterBert
Sun Wukong
11,602
4,060
0
10,226
17,200
15,599
0
0
16,421
0
92,208
W
Cabrakan
EliteSpades
Cabrakan
8,772
1,665
0
2,188
13,885
20,633
64
2,267
11,188
31,301
0
W
Nemesis
Habatch
Nemesis
9,001
4,707
0
821
14,894
7,760
658
789
14,033
0
107,407
W
Kukulkan
Malivy
Kukulkan
9,513
619
0
2,332
7,554
3,905
933
2,774
4,554
92,174
0
L
Skadi
Rosme
Skadi
13,284
5,462
0
1,310
10,760
4,144
821
3,046
7,714
0
80,706
L
Janus
TheGonzz
Janus
3,749
389
0
534
10,801
4,594
966
5,478
5,323
83,057
0
L
10,886
4,776
12
6,892
16,669
14,300
0
0
16,669
0
84,602
L
Lancelot
kanekihomeboy
Lancelot
5,480
1,219
0
2,881
14,817
6,567
0
5,168
9,649
0
49,854
L
Bacchus
pudinn
Bacchus
4,514
441
0
3,814
14,897
16,163
0
4,661
10,236
17,715
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,850
Gold Earned
44,082
655
Minions Killed
507
0
Camps Cleared
0
1,797,151
Distance Traveled
1,704,544
17
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
9,230
486
116
6
0
338,272
5
W
Sun Wukong
10,589
557
172
9
0
355,573
5
W
Cabrakan
9,027
475
37
2
0
353,046
2
W
Nemesis
10,173
535
152
8
0
374,728
3
W
Kukulkan
10,831
570
178
9
0
375,532
2
L
Skadi
8,797
463
127
7
0
310,547
4
L
Janus
8,997
474
148
8
0
334,409
3
L
Horus
9,475
499
146
8
0
318,035
0
L
Lancelot
7,917
417
69
4
0
384,726
5
L
Bacchus
8,896
468
17
1
0
356,827
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role