Player Matchup

Izanami
Izanami
AWSoMHEvY-D
Izanami
Level 101
God Stats
89W - 80L
1,575 SR
Queue Stats
186W - 215L
1,483 Elo+
Party 1
Chang'e
Chang'e
Big1Germ
Chang'e
Level 109
God Stats
16W - 7L
1,765 SR
Queue Stats
226W - 278L
1,505 Elo+
Party 1
Bakasura
Bakasura
FirerPlayer
Bakasura
Level 155
God Stats
14W - 11L
1,564 SR
Queue Stats
245W - 254L
1,545 Elo+
Solo
Ares
Ares
KGtheGreat99
Ares
Level 82
God Stats
11W - 7L
1,577 SR
Queue Stats
104W - 108L
1,486 Elo+
Solo
Zhong Kui
Zhong Kui
imboxy
Zhong Kui
Level 81
God Stats
6W - 7L
1,347 SR
Queue Stats
112W - 107L
1,505 Elo+
Solo
Team Averages
Level 106
1,566 SR
1,505 Elo+

VS

Team Averages
Level 116
1,471 SR
1,541 Elo+
Apollo
Apollo
DoubtfulYeti857
Apollo
Level 122
God Stats
8W - 9L
1,548 SR
Queue Stats
186W - 191L
1,520 Elo+
Party 2
Nemesis
Nemesis
FrankZaing
Nemesis
Level 104
God Stats
23W - 22L
1,533 SR
Queue Stats
213W - 211L
1,481 Elo+
Party 2
Aphrodite
Aphrodite
Jpez_E
Aphrodite
Level 145
God Stats
6W - 8L
1,634 SR
Queue Stats
607W - 611L
1,544 Elo+
Solo
Tyr
Tyr
Odise07
Tyr
Level 146
God Stats
0W - 1L
1,139 SR
Queue Stats
96W - 85L
1,540 Elo+
Solo
Terra
Terra
jorgitoglz2013
Terra
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 29L
1,620 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AWSoMHEvY-D
Izanami
10
0 / 2 / 1
5,965
597
2,971
6,657
2,304
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
Big1Germ
Chang'e
12
5 / 0 / 0
6,664
666
5,207
6,554
2,322
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
FirerPlayer
Bakasura
10
1 / 3 / 2
5,801
580
4,231
8,058
3,638
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
0 / 1 / 5
5,986
599
1,525
9,022
5,229
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Zhong Kui
imboxy
Zhong Kui
10
0 / 3 / 1
5,744
574
5,416
8,045
5,322

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 0
5,168
517
3,533
7,720
2,829
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
FrankZaing
Nemesis
11
7 / 2 / 0
6,494
649
7,488
8,968
3,260
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Aphrodite
Jpez_E
Aphrodite
11
0 / 1 / 4
6,004
600
5,153
6,430
2,500
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tyr
11
2 / 1 / 1
6,539
654
4,680
10,288
5,865
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

1
0 / 0 / 0
3,508
351
0
21
9
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
14
6
Kills
9
9
Deaths
6
9
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Izanami
AWSoMHEvY-D
Izanami
0
2
1
0.25
W
Chang'e
Big1Germ
Chang'e
5
0
0
5
L
0
2
0
0
W
Bakasura
FirerPlayer
Bakasura
1
3
2
0.67
L
Nemesis
FrankZaing
Nemesis
7
2
0
3.5
L
Aphrodite
Jpez_E
Aphrodite
0
1
4
2
W
0
1
5
2.5
L
Tyr
2
1
1
2.5
W
Zhong Kui
imboxy
Zhong Kui
0
3
1
0.17
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,350
Damage
20,854
38,336
Taken
33,427
18,815
Mitigated
14,463
16,343
Healing
11,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
AWSoMHEvY-D
Izanami
2,971
1,876
0
2,244
6,657
2,304
523
192
6,425
0
57,994
W
Chang'e
Big1Germ
Chang'e
5,207
420
603
3,101
6,554
2,322
0
1,754
4,588
38,616
0
L
3,533
1,636
0
2,340
7,720
2,829
0
1,287
6,223
0
37,428
W
Bakasura
FirerPlayer
Bakasura
4,231
2,024
0
2,891
8,058
3,638
0
1,032
6,914
0
35,181
L
Nemesis
FrankZaing
Nemesis
7,488
3,535
0
962
8,968
3,260
0
2,427
6,066
0
40,633
L
Aphrodite
Jpez_E
Aphrodite
5,153
893
717
3,881
6,430
2,500
56
3,281
2,869
42,714
0
W
1,525
23
307
3,307
9,022
5,229
0
1,651
7,211
20,545
0
L
Tyr
4,680
1,553
0
3,336
10,288
5,865
0
5,153
5,015
0
40,433
W
Zhong Kui
imboxy
Zhong Kui
5,416
2,115
0
3,890
8,045
5,322
0
0
8,045
35,709
0
L
0
0
0
18
21
9
0
0
21
137
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,160
Gold Earned
27,713
355
Minions Killed
286
0
Camps Cleared
0
929,790
Distance Traveled
857,585
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
5,965
597
110
11
0
178,854
0
W
Chang'e
6,664
666
74
7
0
205,019
3
L
Apollo
5,168
517
50
5
0
197,318
2
W
Bakasura
5,801
580
74
7
0
176,605
1
L
Nemesis
6,494
649
79
8
0
263,534
3
L
Aphrodite
6,004
600
81
8
0
187,338
4
W
Ares
5,986
599
36
4
0
211,748
1
L
Tyr
6,539
654
75
8
0
193,337
2
W
Zhong Kui
5,744
574
61
6
0
157,564
1
L
Terra
3,508
351
1
0
0
16,058
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role