Player Matchup

Bacchus
Bacchus
Khanlej
Bacchus
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,103 Elo+
Party 2
Hades
Hades
Rxse_Xei_
Hades
Level 105
God Stats
2W - 4L
1,336 SR
Queue Stats
129W - 123L
1,413 Elo+
Party 3
Lancelot
Lancelot
T3NF0LD
Lancelot
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
ZeraphimX
Hou Yi
Level 38
God Stats
1W - 4L
1,240 SR
Queue Stats
1W - 4L
1,225 Elo+
Party 2
The Morrigan
The Morrigan
xxKing_Slayerx19
The Morrigan
Level 52
God Stats
0W - 2L
1,087 SR
Queue Stats
30W - 55L
1,299 Elo+
Party 3
Team Averages
Level 40
1,332 SR
1,308 Elo+

VS

Team Averages
Level 97
1,548 SR
1,488 Elo+
Thor
Thor
WaffuruNushi
Thor
Level 145
God Stats
1W - 0L
1,771 SR
Queue Stats
23W - 15L
1,607 Elo+
Party 1
Gilgamesh
Gilgamesh
akisoi
Gilgamesh
Level 29
God Stats
9W - 5L
1,627 SR
Queue Stats
18W - 14L
1,480 Elo+
Party 1
Cthulhu
Cthulhu
erik stanley
Cthulhu
Level 125
God Stats
3W - 6L
1,222 SR
Queue Stats
432W - 427L
1,339 Elo+
Solo
Thanatos
Thanatos
lzekai
Thanatos
Level 62
God Stats
3W - 3L
1,544 SR
Queue Stats
98W - 99L
1,501 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
oHuccii
Morgan Le Fay
Level 124
God Stats
18W - 17L
1,576 SR
Queue Stats
65W - 69L
1,512 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Khanlej
Bacchus
10
2 / 6 / 2
7,770
457
5,592
17,149
17,644
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hades
Rxse_Xei_
Hades
15
4 / 2 / 0
9,580
564
10,210
10,904
6,523
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lancelot
T3NF0LD
Lancelot
9
0 / 13 / 3
6,594
388
5,786
18,766
7,704
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Hou Yi
ZeraphimX
Hou Yi
9
0 / 8 / 2
6,501
382
6,376
12,711
4,484
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

The Morrigan
xxKing_Slayerx19
The Morrigan
12
2 / 5 / 1
7,669
451
3,930
10,685
4,221
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
10 / 4 / 9
9,953
585
14,056
12,326
5,534
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gilgamesh
akisoi
Gilgamesh
14
8 / 1 / 11
9,638
567
11,895
14,185
13,973
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
erik stanley
Cthulhu
14
4 / 1 / 7
9,027
531
7,818
11,132
7,947
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thanatos
lzekai
Thanatos
15
5 / 2 / 2
9,471
557
6,918
14,349
7,236
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Morgan Le Fay
oHuccii
Morgan Le Fay
15
7 / 0 / 10
9,825
578
14,108
8,843
4,136
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
73
8
Kills
34
34
Deaths
8
8
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Khanlej
Bacchus
2
6
2
0.5
L
Hades
Rxse_Xei_
Hades
4
2
0
2
L
Lancelot
T3NF0LD
Lancelot
0
13
3
0.12
W
10
4
9
3.63
L
Hou Yi
ZeraphimX
Hou Yi
0
8
2
0.13
W
Gilgamesh
akisoi
Gilgamesh
8
1
11
13.5
W
Cthulhu
erik stanley
Cthulhu
4
1
7
7.5
W
Thanatos
lzekai
Thanatos
5
2
2
3
W
Morgan Le Fay
oHuccii
Morgan Le Fay
7
0
10
12
L
The Morrigan
xxKing_Slayerx19
The Morrigan
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,894
Damage
54,795
70,215
Taken
60,835
40,576
Mitigated
38,826
10,182
Healing
26,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Khanlej
Bacchus
5,592
1,583
0
1,006
17,149
17,644
0
3,969
12,943
18,623
0
L
Hades
Rxse_Xei_
Hades
10,210
1,838
403
5,121
10,904
6,523
0
4,414
6,255
70,957
0
L
Lancelot
T3NF0LD
Lancelot
5,786
2,213
0
1,191
18,766
7,704
0
7,644
10,996
0
22,981
W
14,056
3,184
0
3,335
12,326
5,534
2,361
4,350
7,976
0
60,485
L
Hou Yi
ZeraphimX
Hou Yi
6,376
3,190
0
1,604
12,711
4,484
0
2,343
10,324
0
34,854
W
Gilgamesh
akisoi
Gilgamesh
11,895
3,382
782
1,555
14,185
13,973
419
3,158
11,027
0
35,901
W
Cthulhu
erik stanley
Cthulhu
7,818
581
463
2,014
11,132
7,947
0
5,833
5,299
55,169
0
W
Thanatos
lzekai
Thanatos
6,918
2,364
0
14,734
14,349
7,236
667
2,664
11,685
0
81,457
W
Morgan Le Fay
oHuccii
Morgan Le Fay
14,108
1,654
0
3,357
8,843
4,136
1,809
3,727
5,116
65,514
0
L
The Morrigan
xxKing_Slayerx19
The Morrigan
3,930
1,302
0
857
10,685
4,221
0
2,905
7,724
43,540
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,114
Gold Earned
47,914
304
Minions Killed
489
0
Camps Cleared
0
1,473,908
Distance Traveled
1,625,281
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,770
457
13
1
0
296,653
0
L
Hades
9,580
564
135
8
0
284,372
1
L
Lancelot
6,594
388
36
2
0
314,350
0
W
Thor
9,953
585
91
5
0
279,196
0
L
Hou Yi
6,501
382
53
3
0
289,794
1
W
Gilgamesh
9,638
567
51
3
0
324,054
4
W
Cthulhu
9,027
531
127
7
0
332,211
1
W
Thanatos
9,471
557
127
7
0
366,274
1
W
Morgan Le Fay
9,825
578
93
5
0
323,546
1
L
The Morrigan
7,669
451
67
4
0
288,739
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role