Player Matchup

Mercury
Mercury
BesengaReborn
Mercury
Level 127
God Stats
22W - 24L
1,532 SR
Queue Stats
246W - 272L
1,485 Elo+
Solo
Ares
Ares
Paialcolotra
Ares
Level 28
God Stats
19W - 35L
1,293 SR
Queue Stats
39W - 80L
1,300 Elo+
Party 2
Sol
Sol
Sr ArkadiuZ
Sol
Level 88
God Stats
1W - 2L
1,365 SR
Queue Stats
64W - 62L
1,503 Elo+
Solo
Gilgamesh
Gilgamesh
ViniciusGamer59
Gilgamesh
Level 72
God Stats
2W - 9L
1,213 SR
Queue Stats
70W - 119L
1,364 Elo+
Party 2
Baron Samedi
Baron Samedi
augrusch
Baron Samedi
Level 84
God Stats
1W - 2L
1,332 SR
Queue Stats
80W - 118L
1,382 Elo+
Party 2
Team Averages
Level 80
1,347 SR
1,407 Elo+

VS

Team Averages
Level 65
1,394 SR
1,389 Elo+
Sun Wukong
Sun Wukong
Chroms
Sun Wukong
Level 68
God Stats
3W - 8L
1,493 SR
Queue Stats
158W - 177L
1,375 Elo+
Party 1
Jormungandr
Jormungandr
Leorick
Jormungandr
Level 69
God Stats
31W - 53L
1,393 SR
Queue Stats
242W - 304L
1,381 Elo+
Party 1
Vulcan
Vulcan
LuckyGamer5454
Vulcan
Level 40
God Stats
40W - 45L
1,376 SR
Queue Stats
100W - 129L
1,290 Elo+
Party 1
Medusa
Medusa
Nacho_galain84
Medusa
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 10L
1,493 Elo+
Solo
Cabrakan
Cabrakan
SadiCorno
Cabrakan
Level 68
God Stats
1W - 2L
1,206 SR
Queue Stats
138W - 175L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
11
2 / 1 / 1
6,621
509
4,695
10,240
4,202
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

9
2 / 1 / 0
6,189
476
2,405
10,335
8,929
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
2 / 2 / 2
6,660
512
5,590
7,924
2,489
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gilgamesh
ViniciusGamer59
Gilgamesh
11
0 / 5 / 1
5,946
457
4,037
10,154
7,809
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baron Samedi
augrusch
Baron Samedi
11
0 / 2 / 2
6,356
489
7,182
9,545
5,006
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Chroms
Sun Wukong
14
5 / 1 / 2
8,744
673
8,839
12,756
7,374
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
Leorick
Jormungandr
10
0 / 2 / 4
5,938
457
7,929
12,593
6,573
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

11
0 / 1 / 3
6,498
500
6,395
5,813
2,506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
3 / 1 / 1
7,028
541
6,595
7,174
2,901
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
SadiCorno
Cabrakan
11
3 / 1 / 1
6,913
532
3,133
8,407
5,476
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
22
6
Kills
11
11
Deaths
6
6
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Mercury
2
1
1
2.5
W
Sun Wukong
Chroms
Sun Wukong
5
1
2
6
W
Jormungandr
Leorick
Jormungandr
0
2
4
1
W
0
1
3
1.5
W
3
1
1
3.5
L
2
1
0
2
W
Cabrakan
SadiCorno
Cabrakan
3
1
1
3.5
L
2
2
2
1.5
L
Gilgamesh
ViniciusGamer59
Gilgamesh
0
5
1
0.1
L
Baron Samedi
augrusch
Baron Samedi
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,909
Damage
32,891
48,198
Taken
46,743
28,435
Mitigated
24,830
13,927
Healing
16,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
4,695
3,249
0
1,191
10,240
4,202
0
4,116
6,124
0
46,836
W
Sun Wukong
Chroms
Sun Wukong
8,839
2,405
0
5,828
12,756
7,374
241
1,090
11,144
0
59,277
W
Jormungandr
Leorick
Jormungandr
7,929
3,464
118
5,058
12,593
6,573
607
7,000
5,593
37,348
0
W
6,395
1,175
0
500
5,813
2,506
190
3,296
2,517
47,692
0
W
6,595
3,067
0
1,644
7,174
2,901
1,368
2,699
4,475
0
52,332
L
2,405
96
0
2,254
10,335
8,929
0
5,930
4,405
14,446
0
W
Cabrakan
SadiCorno
Cabrakan
3,133
414
0
3,824
8,407
5,476
0
1,803
6,604
34,183
0
L
5,590
1,903
0
3,918
7,924
2,489
266
1,424
6,500
47,311
0
L
Gilgamesh
ViniciusGamer59
Gilgamesh
4,037
853
0
1,537
10,154
7,809
0
276
9,878
4,496
27,484
L
Baron Samedi
augrusch
Baron Samedi
7,182
99
1,443
3,584
9,545
5,006
129
5,711
3,834
42,743
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,772
Gold Earned
35,121
285
Minions Killed
400
0
Camps Cleared
0
1,343,840
Distance Traveled
1,315,177
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
6,621
509
82
6
0
343,670
6
W
Sun Wukong
8,744
673
124
10
0
243,650
3
W
Jormungandr
5,938
457
71
5
0
249,635
2
W
Vulcan
6,498
500
63
5
0
286,285
1
W
Medusa
7,028
541
76
6
0
258,870
3
L
Ares
6,189
476
21
2
0
270,808
2
W
Cabrakan
6,913
532
66
5
0
276,737
4
L
Sol
6,660
512
76
6
0
229,314
1
L
Gilgamesh
5,946
457
41
3
0
252,601
0
L
Baron Samedi
6,356
489
65
5
0
247,447
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role