Player Matchup

Merlin
Merlin
 
Merlin
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
 
Pele
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
ZombieCatcher6
Danzaburou
Level 28
God Stats
16W - 16L
1,808 SR
Queue Stats
97W - 101L
1,372 Elo+
Party 1
Hercules
Hercules
iPutInWork1592
Hercules
Level 121
God Stats
2W - 6L
1,105 SR
Queue Stats
85W - 78L
1,397 Elo+
Party 1
Chaac
Chaac
kidby4567
Chaac
Level 68
God Stats
8W - 2L
1,793 SR
Queue Stats
60W - 56L
1,450 Elo+
Solo
Team Averages
Level 79
1,541 SR
1,444 Elo+

VS

Team Averages
Level 74
1,488 SR
1,501 Elo+
Ymir
Ymir
Beliar117Rico
Ymir
Level 107
God Stats
10W - 8L
1,582 SR
Queue Stats
108W - 92L
1,515 Elo+
Solo
Zhong Kui
Zhong Kui
ColbyChaCheeze
Zhong Kui
Level 67
God Stats
0W - 3L
1,241 SR
Queue Stats
21W - 17L
1,536 Elo+
Party 2
Yu Huang
Yu Huang
Knemo420
Yu Huang
Level 85
God Stats
8W - 14L
1,157 SR
Queue Stats
207W - 229L
1,490 Elo+
Solo
Xbalanque
Xbalanque
TheSuperheyman2
Xbalanque
Level 26
God Stats
5W - 1L
1,880 SR
Queue Stats
11W - 10L
1,528 Elo+
Party 2
Bakasura
Bakasura
mroadsterlol
Bakasura
Level 87
God Stats
2W - 7L
1,580 SR
Queue Stats
82W - 126L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
12
0 / 0 / 0
6,884
530
2,463
4,338
1,621
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pele
 
Pele
11
1 / 1 / 1
6,367
490
3,546
8,116
2,716
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Danzaburou
ZombieCatcher6
Danzaburou
12
5 / 0 / 3
7,672
590
11,656
8,847
3,372
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hercules
10
3 / 1 / 5
7,271
559
8,031
14,424
10,070
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chaac
kidby4567
Chaac
13
1 / 0 / 1
7,742
596
8,726
12,832
8,431
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 0
5,518
424
3,968
13,459
7,996
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zhong Kui
ColbyChaCheeze
Zhong Kui
12
0 / 1 / 0
6,951
535
7,918
12,572
9,309
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Yu Huang
Knemo420
Yu Huang
12
1 / 0 / 0
6,878
529
3,974
4,867
1,923
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Xbalanque
TheSuperheyman2
Xbalanque
10
0 / 2 / 1
5,977
460
7,013
10,405
3,296
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bakasura
mroadsterlol
Bakasura
10
1 / 4 / 1
6,260
482
5,327
12,531
4,494
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
4
10
Kills
2
2
Deaths
10
10
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
0
0
0
0
W
Pele
 
Pele
1
1
1
1.5
L
0
3
0
0
L
Zhong Kui
ColbyChaCheeze
Zhong Kui
0
1
0
0
L
Yu Huang
Knemo420
Yu Huang
1
0
0
1
L
Xbalanque
TheSuperheyman2
Xbalanque
0
2
1
0.25
W
Danzaburou
ZombieCatcher6
Danzaburou
5
0
3
6.5
W
Hercules
3
1
5
5.5
W
Chaac
kidby4567
Chaac
1
0
1
1.5
L
Bakasura
mroadsterlol
Bakasura
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,422
Damage
28,200
48,557
Taken
53,834
26,210
Mitigated
27,018
20,227
Healing
15,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
2,463
209
0
837
4,338
1,621
159
1,760
2,538
57,404
0
W
Pele
 
Pele
3,546
844
0
4,219
8,116
2,716
0
1,925
6,036
0
43,713
L
3,968
913
1,356
2,785
13,459
7,996
0
76
13,383
18,868
0
L
Zhong Kui
ColbyChaCheeze
Zhong Kui
7,918
1,576
0
6,014
12,572
9,309
0
0
12,572
51,578
0
L
Yu Huang
Knemo420
Yu Huang
3,974
338
0
2,178
4,867
1,923
0
1,060
3,807
54,467
0
L
Xbalanque
TheSuperheyman2
Xbalanque
7,013
3,885
0
1,615
10,405
3,296
0
874
9,531
0
37,804
W
Danzaburou
ZombieCatcher6
Danzaburou
11,656
7,302
0
4,419
8,847
3,372
415
1,758
6,874
0
59,847
W
Hercules
8,031
3,069
0
5,636
14,424
10,070
0
3,207
11,052
0
21,891
W
Chaac
kidby4567
Chaac
8,726
1,759
0
5,116
12,832
8,431
39
7,210
5,122
0
59,590
L
Bakasura
mroadsterlol
Bakasura
5,327
3,317
0
1,962
12,531
4,494
0
453
12,078
0
37,010

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,936
Gold Earned
31,584
399
Minions Killed
383
0
Camps Cleared
0
1,329,169
Distance Traveled
1,264,480
17
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
6,884
530
93
7
0
250,957
4
W
Pele
6,367
490
75
6
0
297,353
4
L
Ymir
5,518
424
24
2
0
240,401
3
L
Zhong Kui
6,951
535
109
8
0
244,717
0
L
Yu Huang
6,878
529
104
8
0
259,782
3
L
Xbalanque
5,977
460
61
5
0
242,391
1
W
Danzaburou
7,672
590
92
7
0
257,267
0
W
Hercules
7,271
559
21
2
0
259,336
6
W
Chaac
7,742
596
118
9
0
264,256
3
L
Bakasura
6,260
482
85
7
0
277,189
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role