Player Matchup

Horus
Horus
 
Horus
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
SubjectDelta
Danzaburou
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,500 Elo+
Party 2
Merlin
Merlin
burrowbob
Merlin
Level 86
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 7L
1,500 Elo+
Party 2
Team Averages
Level 86
1,500 SR
1,500 Elo+

VS

Team Averages
Level 100
1,547 SR
1,467 Elo+
Olorun
Olorun
CGoDBKRaND
Olorun
Level 39
God Stats
2W - 2L
1,291 SR
Queue Stats
12W - 10L
1,222 Elo+
Solo
Izanami
Izanami
ShyRose
Izanami
Level 104
God Stats
7W - 3L
1,627 SR
Queue Stats
81W - 55L
1,596 Elo+
Party 1
Mulan
Mulan
tiny237
Mulan
Level 156
God Stats
17W - 6L
1,723 SR
Queue Stats
147W - 119L
1,582 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
12
1 / 5 / 1
8,796
628
8,520
18,133
15,412
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Danzaburou
SubjectDelta
Danzaburou
15
4 / 4 / 1
10,202
729
11,880
14,115
6,702
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Merlin
burrowbob
Merlin
15
1 / 2 / 4
9,699
693
10,177
9,943
4,609
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
CGoDBKRaND
Olorun
15
1 / 2 / 10
9,723
695
11,272
10,361
4,751
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Izanami
ShyRose
Izanami
15
5 / 1 / 5
10,564
755
12,457
12,451
6,235
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mulan
tiny237
Mulan
14
5 / 3 / 6
10,139
724
12,757
15,704
16,495
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
32
6
Kills
11
11
Deaths
6
6
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
1
5
1
0.3
W
Olorun
CGoDBKRaND
Olorun
1
2
10
3
W
Izanami
ShyRose
Izanami
5
1
5
7.5
L
Danzaburou
SubjectDelta
Danzaburou
4
4
1
1.13
L
Merlin
burrowbob
Merlin
1
2
4
1.5
W
Mulan
tiny237
Mulan
5
3
6
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,577
Damage
36,486
42,191
Taken
38,516
26,723
Mitigated
27,481
10,746
Healing
8,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
8,520
3,896
1,817
3,603
18,133
15,412
0
6,325
11,446
0
22,489
W
Olorun
CGoDBKRaND
Olorun
11,272
4,239
2,055
2,483
10,361
4,751
996
4,066
6,208
44,511
0
W
Izanami
ShyRose
Izanami
12,457
5,672
0
1,089
12,451
6,235
2,021
2,895
9,332
0
41,457
L
Danzaburou
SubjectDelta
Danzaburou
11,880
3,299
0
4,286
14,115
6,702
1,886
2,782
11,134
0
37,810
L
Merlin
burrowbob
Merlin
10,177
752
0
1,040
9,943
4,609
497
2,840
6,933
39,682
0
W
Mulan
tiny237
Mulan
12,757
1,492
965
2,373
15,704
16,495
107
3,818
11,600
354
25,748

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,697
Gold Earned
30,426
172
Minions Killed
158
8
Camps Cleared
5
740,178
Distance Traveled
715,532
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
8,796
628
29
2
4
255,515
2
W
Olorun
9,723
695
70
5
3
258,128
2
W
Izanami
10,564
755
67
5
2
257,592
3
L
Danzaburou
10,202
729
71
5
4
246,387
4
L
Merlin
9,699
693
72
5
0
238,276
2
W
Mulan
10,139
724
21
2
0
199,812
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role