Player Matchup

Lancelot
Lancelot
Dat Rud3 Bull
Lancelot
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,435 Elo+
Party 3
Gilgamesh
Gilgamesh
GeneralBismark77
Gilgamesh
Level 79
God Stats
2W - 3L
1,246 SR
Queue Stats
113W - 130L
1,424 Elo+
Party 1
Poseidon
Poseidon
KingNickolaii
Poseidon
Level 149
God Stats
1W - 2L
1,577 SR
Queue Stats
49W - 47L
1,620 Elo+
Party 3
Cthulhu
Cthulhu
Procure3
Cthulhu
Level 18
God Stats
17W - 13L
1,512 SR
Queue Stats
514W - 476L
1,444 Elo+
Solo
Merlin
Merlin
TheKingslayer779
Merlin
Level 48
God Stats
1W - 5L
1,123 SR
Queue Stats
36W - 51L
1,414 Elo+
Party 1
Team Averages
Level 79
1,392 SR
1,468 Elo+

VS

Team Averages
Level 95
1,528 SR
1,540 Elo+
Ares
Ares
AngryFawn372918
Ares
Level 87
God Stats
15W - 11L
1,384 SR
Queue Stats
199W - 192L
1,589 Elo+
Solo
Odin
Odin
Apex-WarriorYOLO
Odin
Level 114
God Stats
4W - 6L
1,570 SR
Queue Stats
183W - 183L
1,533 Elo+
Party 2
Yu Huang
Yu Huang
Bloodreina5524
Yu Huang
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
132W - 139L
1,472 Elo+
Solo
Artemis
Artemis
Coatrack17
Artemis
Level 125
God Stats
12W - 11L
1,547 SR
Queue Stats
118W - 107L
1,568 Elo+
Party 2
Apollo
Apollo
LilxTylenol
Apollo
Level 126
God Stats
10W - 6L
1,639 SR
Queue Stats
368W - 326L
1,538 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Dat Rud3 Bull
Lancelot
9
0 / 4 / 0
4,889
698
2,037
6,754
2,621
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Gilgamesh
10
0 / 2 / 2
5,010
716
4,318
9,572
4,428
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Poseidon
KingNickolaii
Poseidon
11
3 / 0 / 2
5,857
837
5,452
6,435
2,127
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Procure3
Cthulhu
11
2 / 0 / 2
5,683
812
8,207
6,367
3,344
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
1 / 1 / 2
5,542
792
6,350
3,952
1,566
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 3 / 3
5,281
754
6,604
8,600
7,351
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
3 / 0 / 2
5,492
785
4,887
6,951
4,546
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Yu Huang
10
1 / 0 / 4
5,138
734
2,450
2,206
819
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
Coatrack17
Artemis
10
0 / 2 / 4
5,034
719
4,809
7,325
2,901
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Apollo
11
1 / 1 / 4
5,376
768
5,335
6,122
2,581
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
24
6
Kills
7
7
Deaths
6
8
Assists
17
Player
Kills
Deaths
Assists
KDA
L
2
3
3
1.17
L
3
0
2
4
L
Yu Huang
1
0
4
3
L
Artemis
Coatrack17
Artemis
0
2
4
1
W
Lancelot
Dat Rud3 Bull
Lancelot
0
4
0
0
W
Gilgamesh
0
2
2
0.5
W
Poseidon
KingNickolaii
Poseidon
3
0
2
4
L
Apollo
1
1
4
3
W
Cthulhu
Procure3
Cthulhu
2
0
2
3
W
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,364
Damage
24,085
33,080
Taken
31,204
14,086
Mitigated
18,198
3,036
Healing
5,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,604
281
315
733
8,600
7,351
0
4,355
3,858
12,539
0
L
4,887
1,024
0
1,610
6,951
4,546
0
4,632
1,894
0
11,530
L
Yu Huang
2,450
246
0
0
2,206
819
0
1,020
1,138
7,968
0
L
Artemis
Coatrack17
Artemis
4,809
1,852
0
1,493
7,325
2,901
0
4,373
2,708
0
12,397
W
Lancelot
Dat Rud3 Bull
Lancelot
2,037
393
0
18
6,754
2,621
306
1,625
5,129
0
5,804
W
Gilgamesh
4,318
1,102
284
763
9,572
4,428
0
2,727
6,845
0
11,077
W
Poseidon
KingNickolaii
Poseidon
5,452
653
0
382
6,435
2,127
0
1,256
5,179
14,738
0
L
Apollo
5,335
3,244
0
1,456
6,122
2,581
0
4,217
1,597
0
20,740
W
Cthulhu
Procure3
Cthulhu
8,207
581
314
701
6,367
3,344
0
2,438
3,929
15,805
0
W
6,350
205
0
574
3,952
1,566
0
1,008
2,944
20,479
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,981
Gold Earned
26,321
115
Minions Killed
101
0
Camps Cleared
0
775,662
Distance Traveled
643,453
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
5,281
754
7
1
0
138,622
3
L
Odin
5,492
785
19
3
0
166,080
1
L
Yu Huang
5,138
734
14
2
0
80,685
0
L
Artemis
5,034
719
20
3
0
116,544
0
W
Lancelot
4,889
698
10
1
0
153,725
0
W
Gilgamesh
5,010
716
12
2
0
156,741
1
W
Poseidon
5,857
837
22
3
0
160,589
2
L
Apollo
5,376
768
41
6
0
141,522
1
W
Cthulhu
5,683
812
34
5
0
166,746
0
W
Merlin
5,542
792
37
5
0
137,861
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role