Player Matchup

Ymir
Ymir
Coldplay_132
Ymir
Level 147
God Stats
3W - 0L
1,479 SR
Queue Stats
106W - 103L
1,519 Elo+
Party 2
Sol
Sol
PhoenixZombie
Sol
Level 117
God Stats
6W - 6L
1,408 SR
Queue Stats
110W - 94L
1,483 Elo+
Solo
Serqet
Serqet
joshbkillin23
Serqet
Level 142
God Stats
2W - 3L
1,533 SR
Queue Stats
287W - 295L
1,512 Elo+
Solo
Danzaburou
Danzaburou
li_spitfire_il
Danzaburou
Level 121
God Stats
10W - 4L
1,608 SR
Queue Stats
77W - 74L
1,502 Elo+
Party 2
Erlang Shen
Erlang Shen
lostboyplays
Erlang Shen
Level 63
God Stats
1W - 1L
1,336 SR
Queue Stats
92W - 119L
1,479 Elo+
Solo
Team Averages
Level 118
1,473 SR
1,499 Elo+

VS

Team Averages
Level 118
1,441 SR
1,490 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
BeanDejo
Osiris
Level 92
God Stats
3W - 4L
1,388 SR
Queue Stats
327W - 347L
1,563 Elo+
Party 1
Cu Chulainn
Cu Chulainn
TenRollRule
Cu Chulainn
Level 100
God Stats
5W - 8L
1,464 SR
Queue Stats
14W - 24L
1,374 Elo+
Party 3
Merlin
Merlin
WingNuutzz
Merlin
Level 124
God Stats
23W - 21L
1,619 SR
Queue Stats
849W - 910L
1,521 Elo+
Party 1
Jormungandr
Jormungandr
Yunglnjun
Jormungandr
Level 145
God Stats
1W - 1L
1,236 SR
Queue Stats
56W - 66L
1,490 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 3
6,332
576
2,290
5,864
3,702
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
2 / 0 / 1
7,808
710
4,911
5,423
1,884
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

8
1 / 4 / 1
5,647
513
2,926
8,541
2,910
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
li_spitfire_il
Danzaburou
10
4 / 1 / 0
6,522
593
7,708
6,501
2,077
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Erlang Shen
lostboyplays
Erlang Shen
11
1 / 2 / 2
6,223
566
5,644
12,040
8,534
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
7
0 / 2 / 2
4,689
426
4,644
4,602
1,353
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Osiris
BeanDejo
Osiris
10
4 / 3 / 3
6,698
609
7,168
9,459
5,873
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
TenRollRule
Cu Chulainn
9
3 / 1 / 1
6,161
560
6,811
9,437
5,445
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
WingNuutzz
Merlin
11
0 / 0 / 1
6,325
575
1,651
5,032
1,880
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jormungandr
Yunglnjun
Jormungandr
10
0 / 2 / 0
5,680
516
2,208
9,212
6,486
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
14
8
Kills
7
7
Deaths
8
7
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
 
Xbalanque
0
2
2
0.5
L
Osiris
BeanDejo
Osiris
4
3
3
1.83
W
0
0
3
1.5
W
2
0
1
2.5
L
Cu Chulainn
TenRollRule
Cu Chulainn
3
1
1
3.5
L
Merlin
WingNuutzz
Merlin
0
0
1
0.5
L
Jormungandr
Yunglnjun
Jormungandr
0
2
0
0
W
1
4
1
0.38
W
Danzaburou
li_spitfire_il
Danzaburou
4
1
0
4
W
Erlang Shen
lostboyplays
Erlang Shen
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,479
Damage
22,482
38,369
Taken
37,742
19,107
Mitigated
21,037
13,836
Healing
10,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
 
Xbalanque
4,644
1,861
0
1,156
4,602
1,353
0
1,067
3,535
0
23,711
L
Osiris
BeanDejo
Osiris
7,168
3,141
4
2,449
9,459
5,873
0
2,994
6,336
0
42,504
W
2,290
585
290
1,138
5,864
3,702
182
805
5,059
23,523
0
W
4,911
2,264
0
4,111
5,423
1,884
1,266
178
5,227
70,123
0
L
Cu Chulainn
TenRollRule
Cu Chulainn
6,811
2,461
0
4,797
9,437
5,445
399
679
8,758
0
34,578
L
Merlin
WingNuutzz
Merlin
1,651
37
0
500
5,032
1,880
0
1,238
3,596
44,653
0
L
Jormungandr
Yunglnjun
Jormungandr
2,208
743
0
1,266
9,212
6,486
0
1,223
7,989
29,270
0
W
2,926
392
0
205
8,541
2,910
0
1,355
7,063
0
24,506
W
Danzaburou
li_spitfire_il
Danzaburou
7,708
3,461
0
3,512
6,501
2,077
1,090
1,403
5,098
0
40,134
W
Erlang Shen
lostboyplays
Erlang Shen
5,644
3,088
0
4,580
12,040
8,534
0
0
11,406
0
34,818

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,532
Gold Earned
29,553
345
Minions Killed
338
0
Camps Cleared
0
1,095,247
Distance Traveled
1,044,565
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
4,689
426
42
4
0
152,518
2
L
Osiris
6,698
609
96
9
0
247,132
4
W
Ymir
6,332
576
38
3
0
214,468
2
W
Sol
7,808
710
142
13
0
214,595
1
L
Cu Chulainn
6,161
560
50
5
0
225,140
2
L
Merlin
6,325
575
93
8
0
234,795
0
L
Jormungandr
5,680
516
57
5
0
184,980
1
W
Serqet
5,647
513
46
4
0
244,419
4
W
Danzaburou
6,522
593
61
6
0
191,954
0
W
Erlang Shen
6,223
566
58
5
0
229,811
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role