Player Matchup

Zeus
Zeus
Captain_JEFF_86
Zeus
Level 60
God Stats
3W - 1L
1,583 SR
Queue Stats
111W - 111L
1,368 Elo+
Solo
Bakasura
Bakasura
GapingFlyer24
Bakasura
Level 108
God Stats
3W - 3L
1,229 SR
Queue Stats
75W - 83L
1,367 Elo+
Solo
Sol
Sol
Haettie
Sol
Level 89
God Stats
1W - 0L
1,610 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Vamana
Vamana
JDNV27
Vamana
Level 63
God Stats
8W - 4L
1,653 SR
Queue Stats
108W - 113L
1,409 Elo+
Solo
Medusa
Medusa
Sharkbait00
Medusa
Level 47
God Stats
8W - 12L
1,332 SR
Queue Stats
26W - 30L
1,321 Elo+
Solo
Team Averages
Level 73
1,481 SR
1,393 Elo+

VS

Team Averages
Level 105
1,448 SR
1,252 Elo+
Charybdis
Charybdis
AMV_CBV
Charybdis
Level 62
God Stats
10W - 14L
1,362 SR
Queue Stats
39W - 69L
1,258 Elo+
Solo
Chaac
Chaac
CaffeinatedBeast
Chaac
Level 129
God Stats
17W - 29L
1,320 SR
Queue Stats
770W - 956L
1,284 Elo+
Party 1
Hades
Hades
Orchovial
Hades
Level 123
God Stats
7W - 8L
1,477 SR
Queue Stats
413W - 578L
1,289 Elo+
Party 1
Fenrir
Fenrir
RBSalisbury
Fenrir
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 47L
1,080 Elo+
Solo
Gilgamesh
Gilgamesh
erik stanley
Gilgamesh
Level 125
God Stats
3W - 1L
1,583 SR
Queue Stats
432W - 427L
1,349 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 3 / 0
7,513
578
7,112
8,220
2,475
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
GapingFlyer24
Bakasura
12
2 / 1 / 3
7,316
563
4,926
10,201
3,718
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sol
13
3 / 1 / 2
8,022
617
8,206
6,607
2,335
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Vamana
JDNV27
Vamana
12
7 / 1 / 2
8,324
640
12,388
12,930
9,233
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Medusa
10
0 / 4 / 2
6,398
492
5,766
6,573
3,760
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
AMV_CBV
Charybdis
13
6 / 3 / 1
7,988
614
9,272
13,975
5,329
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

11
1 / 4 / 2
6,608
508
6,304
12,277
7,430
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hades
Orchovial
Hades
10
0 / 2 / 0
5,374
413
2,200
8,474
4,486
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
11
2 / 3 / 1
6,544
503
2,348
11,374
4,911
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gilgamesh
erik stanley
Gilgamesh
9
1 / 3 / 1
6,037
464
3,467
13,726
6,577
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
15
15
Kills
10
10
Deaths
15
9
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Charybdis
AMV_CBV
Charybdis
6
3
1
2.17
L
1
4
2
0.5
W
3
3
0
1
W
Bakasura
GapingFlyer24
Bakasura
2
1
3
3.5
W
Sol
3
1
2
4
W
Vamana
JDNV27
Vamana
7
1
2
8
L
Hades
Orchovial
Hades
0
2
0
0
L
Fenrir
2
3
1
0.83
W
Medusa
0
4
2
0.25
L
Gilgamesh
erik stanley
Gilgamesh
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,398
Damage
23,591
44,531
Taken
59,826
21,521
Mitigated
28,733
14,345
Healing
20,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
AMV_CBV
Charybdis
9,272
5,921
0
7,270
13,975
5,329
1,101
765
13,210
0
58,920
L
6,304
895
0
4,315
12,277
7,430
33
6,265
5,566
0
44,331
W
7,112
2,505
0
700
8,220
2,475
600
0
7,753
45,564
0
W
Bakasura
GapingFlyer24
Bakasura
4,926
3,263
0
5,066
10,201
3,718
114
0
10,172
0
29,786
W
Sol
8,206
2,966
0
3,598
6,607
2,335
2,403
1,452
5,155
55,197
0
W
Vamana
JDNV27
Vamana
12,388
6,795
235
4,746
12,930
9,233
35
748
12,146
0
42,021
L
Hades
Orchovial
Hades
2,200
338
0
1,965
8,474
4,486
0
4,619
3,800
21,656
0
L
Fenrir
2,348
192
0
3,934
11,374
4,911
231
1,511
9,318
0
38,722
W
Medusa
5,766
1,869
0
0
6,573
3,760
1,175
0
6,573
0
33,871
L
Gilgamesh
erik stanley
Gilgamesh
3,467
976
1,249
1,508
13,726
6,577
51
2,158
11,238
0
22,222

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,573
Gold Earned
32,551
371
Minions Killed
293
0
Camps Cleared
0
1,236,596
Distance Traveled
1,188,642
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
7,988
614
93
7
0
210,548
2
L
Chaac
6,608
508
63
5
0
238,577
6
W
Zeus
7,513
578
91
7
0
205,778
0
W
Bakasura
7,316
563
80
6
0
268,599
3
W
Sol
8,022
617
100
8
0
244,283
8
W
Vamana
8,324
640
56
4
0
278,899
1
L
Hades
5,374
413
33
3
0
209,314
4
L
Fenrir
6,544
503
79
6
0
266,932
1
W
Medusa
6,398
492
44
3
0
239,037
0
L
Gilgamesh
6,037
464
25
2
0
263,271
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role