Player Matchup

Guan Yu
Guan Yu
BlazingPhoenix53
Guan Yu
Level 72
God Stats
3W - 1L
1,665 SR
Queue Stats
136W - 139L
1,389 Elo+
Party 2
Serqet
Serqet
JuiceBox_R6
Serqet
Level 68
God Stats
4W - 0L
1,827 SR
Queue Stats
84W - 92L
1,368 Elo+
Party 2
Zhong Kui
Zhong Kui
Lou-fail
Zhong Kui
Level 77
God Stats
14W - 21L
1,516 SR
Queue Stats
153W - 152L
1,407 Elo+
Party 3
Ymir
Ymir
Ok__Dragon
Ymir
Level 39
God Stats
3W - 4L
1,296 SR
Queue Stats
102W - 121L
1,371 Elo+
Party 2
Charybdis
Charybdis
WarmishGnat9072
Charybdis
Level 27
God Stats
14W - 10L
1,498 SR
Queue Stats
88W - 88L
1,414 Elo+
Party 3
Team Averages
Level 57
1,560 SR
1,390 Elo+

VS

Team Averages
Level 51
1,514 SR
1,372 Elo+
Ra
Ra
 
Ra
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
Assassinren9
Amaterasu
Level 48
God Stats
6W - 7L
1,365 SR
Queue Stats
153W - 144L
1,435 Elo+
Solo
Cthulhu
Cthulhu
WontonRanger
Cthulhu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,264 Elo+
Party 1
Skadi
Skadi
adsadadas
Skadi
Level 99
God Stats
30W - 31L
1,487 SR
Queue Stats
411W - 393L
1,427 Elo+
Solo
Cupid
Cupid
joshrock_89
Cupid
Level 59
God Stats
3W - 2L
1,717 SR
Queue Stats
51W - 85L
1,233 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 0 / 1
7,222
602
8,920
8,586
8,234
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Serqet
10
0 / 1 / 5
6,049
504
2,779
9,822
3,364
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Zhong Kui
Lou-fail
Zhong Kui
13
6 / 1 / 1
7,432
619
6,841
7,069
5,547
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
3 / 0 / 4
7,207
601
3,681
7,330
5,934
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Charybdis
WarmishGnat9072
Charybdis
12
4 / 0 / 4
7,060
588
10,284
8,069
2,928
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
11
0 / 3 / 1
6,169
514
2,569
6,704
2,624
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Amaterasu
Assassinren9
Amaterasu
9
1 / 2 / 0
5,810
484
3,822
10,762
6,711
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cthulhu
WontonRanger
Cthulhu
9
0 / 4 / 0
5,296
441
3,021
9,884
4,403
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Skadi
adsadadas
Skadi
10
1 / 5 / 1
6,041
503
7,270
10,984
3,379
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8
0 / 3 / 0
4,913
409
2,731
7,260
1,612
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
4
17
Kills
2
2
Deaths
17
15
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
0
3
1
0.17
L
Amaterasu
Assassinren9
Amaterasu
1
2
0
0.5
W
4
0
1
4.5
W
Serqet
0
1
5
2.5
W
Zhong Kui
Lou-fail
Zhong Kui
6
1
1
6.5
W
3
0
4
5
W
Charybdis
WarmishGnat9072
Charybdis
4
0
4
6
L
Cthulhu
WontonRanger
Cthulhu
0
4
0
0
L
Skadi
adsadadas
Skadi
1
5
1
0.3
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,505
Damage
19,413
40,876
Taken
45,594
26,007
Mitigated
18,729
18,800
Healing
11,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
2,569
410
357
1,202
6,704
2,624
0
3,400
3,088
44,148
0
L
Amaterasu
Assassinren9
Amaterasu
3,822
2,549
0
4,531
10,762
6,711
0
0
10,762
0
31,498
W
8,920
2,044
204
3,442
8,586
8,234
0
0
8,586
0
46,871
W
Serqet
2,779
885
0
5,268
9,822
3,364
0
371
9,451
0
34,439
W
Zhong Kui
Lou-fail
Zhong Kui
6,841
1,013
0
3,633
7,069
5,547
1,254
1,718
5,351
51,152
0
W
3,681
1,572
153
1,253
7,330
5,934
46
1,681
5,649
30,078
0
W
Charybdis
WarmishGnat9072
Charybdis
10,284
5,178
0
4,847
8,069
2,928
231
1,820
6,249
0
59,998
L
Cthulhu
WontonRanger
Cthulhu
3,021
383
0
1,248
9,884
4,403
0
2,434
7,450
16,159
0
L
Skadi
adsadadas
Skadi
7,270
4,334
0
1,689
10,984
3,379
0
3,238
7,446
0
38,055
L
2,731
1,844
170
1,893
7,260
1,612
0
1,450
5,810
0
26,090

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,970
Gold Earned
28,229
378
Minions Killed
270
0
Camps Cleared
0
1,155,946
Distance Traveled
1,092,256
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,169
514
74
6
0
219,383
1
L
Amaterasu
5,810
484
65
5
0
200,797
0
W
Guan Yu
7,222
602
78
7
0
234,960
4
W
Serqet
6,049
504
68
6
0
268,830
0
W
Zhong Kui
7,432
619
86
7
0
198,649
0
W
Ymir
7,207
601
61
5
0
226,604
0
W
Charybdis
7,060
588
85
7
0
226,903
2
L
Cthulhu
5,296
441
18
2
0
250,880
0
L
Skadi
6,041
503
67
6
0
213,143
0
L
Cupid
4,913
409
46
4
0
208,053
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role