Player Matchup

Ra
Ra
HEADSHOT-782-
Ra
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
141W - 146L
1,393 Elo+
Party 2
Charybdis
Charybdis
Kambot007
Charybdis
Level 42
God Stats
60W - 76L
1,333 SR
Queue Stats
302W - 314L
1,393 Elo+
Solo
Neith
Neith
Shadowofdeath75
Neith
Level 32
God Stats
7W - 14L
1,486 SR
Queue Stats
7W - 14L
1,475 Elo+
Solo
Thor
Thor
dr yungyoda
Thor
Level 37
God Stats
1W - 1L
1,250 SR
Queue Stats
64W - 79L
1,407 Elo+
Solo
Athena
Athena
dude_nice1136
Athena
Level 47
God Stats
9W - 4L
1,673 SR
Queue Stats
217W - 225L
1,339 Elo+
Party 2
Team Averages
Level 37
1,448 SR
1,401 Elo+

VS

Team Averages
Level 77
1,485 SR
1,409 Elo+
Medusa
Medusa
 
Medusa
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Poseidon
Poseidon
CensingRelic341
Poseidon
Level 85
God Stats
14W - 9L
1,523 SR
Queue Stats
381W - 380L
1,392 Elo+
Solo
Fenrir
Fenrir
FxyXManiakoX
Fenrir
Level 124
God Stats
31W - 28L
1,462 SR
Queue Stats
224W - 197L
1,401 Elo+
Party 1
Nike
Nike
JustDxka
Nike
Level 24
God Stats
72W - 50L
1,606 SR
Queue Stats
233W - 224L
1,396 Elo+
Party 1
Achilles
Achilles
Xx2The_Force2xX
Achilles
Level 46
God Stats
1W - 3L
1,334 SR
Queue Stats
23W - 23L
1,356 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 0
4,826
483
1,827
6,439
2,974
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
Kambot007
Charybdis
8
1 / 2 / 0
4,837
484
4,697
8,853
1,893
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
0 / 4 / 0
4,428
443
1,339
5,341
1,465
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

6
0 / 5 / 0
4,232
423
2,332
8,671
3,114
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
0 / 2 / 1
4,688
469
1,629
7,583
6,394
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
9
2 / 0 / 1
5,348
535
8,214
3,890
1,232
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Poseidon
12
8 / 0 / 0
7,423
742
6,928
4,608
1,583
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
10
1 / 0 / 4
5,819
582
2,817
6,207
2,403
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Nike
9
1 / 1 / 2
5,775
578
2,365
6,434
3,729
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Achilles
10
5 / 0 / 0
5,865
587
4,624
4,817
3,226
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
24
1
Kills
17
17
Deaths
1
1
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
2
0
1
2.5
W
Poseidon
8
0
0
8
W
Fenrir
1
0
4
3
L
0
4
0
0
W
Nike
1
1
2
2
L
Charybdis
Kambot007
Charybdis
1
2
0
0.5
L
0
4
0
0
W
Achilles
5
0
0
5
L
0
5
0
0
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,824
Damage
24,948
36,887
Taken
25,956
15,840
Mitigated
12,173
10,473
Healing
9,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
8,214
4,521
0
1,764
3,890
1,232
0
647
3,243
0
36,298
W
Poseidon
6,928
1,002
0
2,116
4,608
1,583
876
1,373
3,235
50,120
0
W
Fenrir
2,817
411
0
4,198
6,207
2,403
0
454
5,753
0
31,992
L
1,827
341
33
1,085
6,439
2,974
0
3,953
2,486
32,543
0
W
Nike
2,365
235
0
1,302
6,434
3,729
0
982
5,452
0
20,206
L
Charybdis
Kambot007
Charybdis
4,697
2,289
0
4,302
8,853
1,893
579
54
8,799
0
35,090
L
1,339
470
0
1,051
5,341
1,465
479
0
5,341
0
19,371
W
Achilles
4,624
726
0
250
4,817
3,226
744
0
4,817
0
22,610
L
2,332
775
0
1,685
8,671
3,114
0
2,704
5,967
0
19,020
L
1,629
676
0
2,317
7,583
6,394
286
217
7,366
14,507
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,011
Gold Earned
30,230
207
Minions Killed
291
0
Camps Cleared
0
820,252
Distance Traveled
957,753
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
5,348
535
56
6
0
172,169
1
W
Poseidon
7,423
742
90
9
0
182,834
1
W
Fenrir
5,819
582
76
8
0
210,051
0
L
Ra
4,826
483
53
5
0
150,383
0
W
Nike
5,775
578
35
4
0
205,427
0
L
Charybdis
4,837
484
64
6
0
161,481
0
L
Neith
4,428
443
35
4
0
142,227
0
W
Achilles
5,865
587
34
3
0
187,272
1
L
Thor
4,232
423
33
3
0
195,283
1
L
Athena
4,688
469
22
2
0
170,878
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role